postfeelist Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 0, D:1) a +0 short sword (11, -20, D:1) a +0 whip (16, -16, D:1) a stone (26, 3, D:1) 4 stones (27, 5, D:1) a +0 whip (28, 2, D:1) a +0 short sword (45, -9, D:1) a +0 spear (51, 25, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, 9, D:2) a +0 dagger (10, 11, D:2) 7 stones (35, 46, D:2) a +0 ring mail (39, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 chain mail (2, -1, D:3) a +0 dagger a +0 robe (2, 0, D:3) a +0 hand axe a +0 dagger a +0 flail a +0 leather armour a +0 club (3, 0, D:3) a +0 mace a boomerang a +0 ring mail a +0 short sword (12, 7, D:3) a +0 dagger a +0 leather armour (15, 15, D:3) 6 poisoned darts (18, 12, D:3) a +0 dagger (18, 23, D:3) a +0 mace (24, 15, D:3) a +0 club (32, -1, D:3) a +0 short sword a +0 chain mail (32, 7, D:3) a +0 dagger (39, -1, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (6, -16, D:4) a +0 club (8, -2, D:4) a +0 flail a +0 scale mail (13, -3, D:4) a +0 whip (14, -26, D:4) a +0 chain mail a +0 halberd (14, -25, D:4) 3 poisoned darts a +0 dagger a +0 club (14, -24, D:4) a +0 short sword (14, -22, D:4) a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 club (14, -6, D:4) 4 poisoned darts (16, -22, D:4) a +0 hand axe (17, -23, D:4) an orb of wrath a +0 ring mail a +0 flail (27, -12, D:4) a +0 ring mail (29, -9, D:4) a serpent talisman (36, -41, D:4) a +0 club (38, -32, D:4) a +0 dagger a goblin corpse (skeletalised by now) (42, -36, D:4) a +0 club (54, -40, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Duirgh's Antique Weapon Emporium a +0 flail (84 gold) a +0 long sword (84 gold) the +1 orcbow "Ogreslayer" {antimagic, rC+} (708 gold) rC+: It protects you from cold. a +0 war axe (84 gold) a +2 flail of draining (439 gold) a +0 sling (36 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (2529 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 scimitar (96 gold) (0, 0, D:5) a +0 dagger a +0 robe a +0 whip an orc corpse (0, 1, D:5) a +0 hand axe a +0 leather armour a +0 mace a +0 chain mail (1, 1, D:5) a +0 whip a +0 scale mail an orc corpse (2, 1, D:5) a +1 mace of venom (still there?) a +1 ring mail of poison resistance (still there?) a +0 halberd (still there?) an orc corpse (still there?) the Ecumenical Temple (21, 2, Temple) a +0 dagger (22, 0, Temple) a +0 club