predelnik Level 1 of the Dungeon [Shop] Toethero's Assorted Antiques a scroll of butterflies (112 gold) a +0 spear (84 gold) a +0 hand axe (84 gold) a potion of brilliance (112 gold) a +0 flail (98 gold) an amulet of the acrobat (840 gold) a scroll of blinking (210 gold) a +1 glaive of protection (414 gold) a +2 plate armour of cold resistance (1120 gold) (0, 0, D:1) a +0 short sword (1, -9, D:1) a +0 chain mail (1, 44, D:1) a +0 dagger (17, 27, D:1) a +0 dagger (20, 6, D:1) a +0 dagger (20, 34, D:1) a +0 whip (31, 38, D:1) a +0 dagger (38, -1, D:1) a +0 dagger of electrocution (38, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 18, D:2) a +1 dagger of venom (6, 18, D:2) a +0 animal skin (34, 12, D:2) 2 boomerangs (39, 27, D:2) a +0 mace of protection Level 3 of the Dungeon (0, 0, D:3) a +0 robe (11, 4, D:3) a +0 whip (16, 14, D:3) 2 potions of degeneration (17, 1, D:3) an orb of mayhem (23, -2, D:3) a book of Misfortune (55, 2, D:3) a +0 club 2 poisoned darts (56, 7, D:3) 4 boomerangs Level 4 of the Dungeon (0, 0, D:4) 2 scrolls of noise (2, -28, D:4) a +0 club a +0 giant club (5, -2, D:4) a +0 halberd (6, 0, D:4) a +0 halberd (7, -4, D:4) a +0 dire flail (7, -1, D:4) a +0 halberd (8, -2, D:4) a +0 halberd (18, -23, D:4) a +0 whip (20, -24, D:4) a +0 club (20, -17, D:4) a +0 robe a +0 short sword (35, -33, D:4) a +0 scale mail Level 5 of the Dungeon (1, 10, D:5) a +0 club (2, 4, D:5) a There-And-Back Book (3, -11, D:5) a +0 short sword (23, -9, D:5) a +3 flail a +0 robe (29, 9, D:5) a +0 helmet (33, -4, D:5) a +0 dagger a +0 chain mail (39, 48, D:5) a +0 mace (41, 32, D:5) a +0 quarterstaff (43, 6, D:5) a +0 sling (50, -11, D:5) a book of the Tundra (51, 31, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +1 dagger of protection a +0 robe (2, 1, D:6) a +0 flail (3, -2, D:6) a +0 mace a +0 leather armour (10, -23, D:6) a +0 dagger a +0 robe a potion of degeneration (10, -17, D:6) a +0 short sword (10, 6, D:6) an amulet of regeneration (12, -23, D:6) a +0 long sword a +0 leather armour (17, 0, D:6) a +0 sling (18, -10, D:6) a book of Geomancy (18, -9, D:6) a +0 glaive (18, 6, D:6) a +0 great sword (21, -9, D:6) the +5 dire flail of Impatience {vorpal, MP+9 Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). a +0 giant club (23, -35, D:6) 2 boomerangs (25, -33, D:6) a +0 mace a +0 leather armour (27, 0, D:6) a book of Debilitation (28, -10, D:6) a +0 club (29, -35, D:6) a +0 short sword (30, -10, D:6) a +0 helmet (31, -34, D:6) a +0 mace (34, -20, D:6) a +0 dagger a +0 scale mail a +0 falchion a +0 leather armour a +0 club 2 boomerangs (35, 0, D:6) a +0 flail (35, 1, D:6) a +0 whip a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (9, -4, D:7) the +6 short sword of the Dungeon {pain, Fly Str+4 Int+2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+2). Fly: It grants you flight. Stlth: It makes you more stealthy. Trog disapproves of the use of such an item. (31, -25, D:7) a book of Fire (35, -15, D:7) a +0 shortbow (40, -25, D:7) a +0 club a +0 leather armour a +0 club a +0 chain mail a +0 dire flail a +0 chain mail a +0 dagger a +0 chain mail (41, -25, D:7) a +0 dagger (43, -9, D:7) a +0 hand axe a +0 ring mail a +0 flail a +0 leather armour a +0 club a +0 dagger a +0 robe (45, -13, D:7) a +0 club (47, -6, D:7) a +0 flail (48, -5, D:7) a +0 leather armour Level 8 of the Dungeon (10, -14, D:8) a +0 ring mail (15, -14, D:8) a +0 falchion a +0 robe a +3 dagger of distortion a +2 robe of willpower a +1 dagger of freezing a +0 robe of willpower a +0 battleaxe a +0 robe (15, -13, D:8) a +0 long sword a +0 robe (18, -14, D:8) a +0 shortbow (20, -33, D:8) a +0 plate armour a +2 short sword of flaming a +0 hand axe (20, 6, D:8) a +0 long sword a +0 robe (21, -34, D:8) a +0 dagger a +0 robe a +4 mace a +0 leather armour (21, -33, D:8) a +2 dagger of protection a +0 robe a +0 short sword a +0 chain mail (23, 8, D:8) a +0 battleaxe a +0 robe (24, 8, D:8) a +0 hand axe a +0 robe a -2 spear a +0 animal skin (34, -5, D:8) a +0 quarterstaff (35, -27, D:8) a +0 dagger a +0 robe a +5 dire flail a +0 robe (36, -34, D:8) a +5 trident of freezing a +0 robe (37, -32, D:8) a +2 short sword a +0 robe (37, -30, D:8) a +0 scimitar a +0 robe (48, 2, D:8) a +0 club (48, 3, D:8) a +0 short sword a +0 short sword (49, 2, D:8) a +0 dagger (52, 2, D:8) a +0 dagger of freezing (54, 2, D:8) a +2 vampiric dagger Level 9 of the Dungeon (0, 0, D:9) the +0 ring mail "Faonerph" {rElec Int+2 Stlth-} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. (2, 24, D:9) a +0 long sword (3, -17, D:9) a +1 dagger of electrocution a +0 robe a +0 spear a +0 robe (3, -16, D:9) a +0 flail a +0 robe (4, -17, D:9) a +3 dagger a +0 robe (8, -15, D:9) a +2 long sword of freezing a +0 robe (36, 23, D:9) a phial of floods (47, 0, D:9) a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 whip (47, 1, D:9) a +0 scimitar a +0 plate armour (49, 1, D:9) a +0 hand axe a +0 ring mail (54, -1, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 ring mail (5, -28, D:10) a +0 short sword 4 poisoned darts a +0 plate armour a scroll of noise (6, -28, D:10) a +0 club a +0 ring mail (6, -5, D:10) a ring of wizardry (8, 2, D:10) a +0 robe a +0 dagger a +0 mace a +0 hand axe a +0 leather armour a +0 flail (9, 2, D:10) a +1 plate armour of poison resistance (still there?) a +0 arbalest (still there?) a +0 trident (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 falchion (still there?) (9, 21, D:10) a book of Spatial Translocations (10, 0, D:10) a +0 mace (14, -6, D:10) a +0 ring mail (21, -17, D:10) a +0 trident (21, 9, D:10) the +11 shortbow of Law {vorpal, rPois Int+4 Dex+7} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+7). rPois: It protects you from poison. (22, -30, D:10) a +0 halberd (30, 4, D:10) a +0 ring mail (33, 6, D:10) a +0 war axe (36, -20, D:10) a +2 hand axe of freezing a +0 short sword (37, -19, D:10) a +1 dagger of flaming a +0 robe (38, 6, D:10) a +0 quarterstaff (39, -3, D:10) a +0 robe (42, -34, D:10) a condenser vane (44, 11, D:10) a +0 ring mail (45, 6, D:10) a +0 long sword (52, -21, D:10) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 robe a +0 dagger (2, 1, Orc:1) a +0 sling (3, -1, Orc:1) a +0 sling (5, 0, Orc:1) a +0 sling (18, -5, Orc:1) a large rock (19, -7, Orc:1) a large rock (20, -6, Orc:1) a large rock (21, 1, Orc:1) a +0 plate armour a +0 mace a +0 plate armour a +0 halberd (21, 2, Orc:1) a +0 chain mail a +0 glaive (22, 2, Orc:1) a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger (23, 2, Orc:1) a +0 robe a +0 dagger (24, 3, Orc:1) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (25, 3, Orc:1) a +0 robe a +0 dagger (25, 4, Orc:1) a +0 hand axe (26, 3, Orc:1) a +0 short sword (33, 3, Orc:1) a +0 giant club (35, -3, Orc:1) a +0 robe a +0 giant club (39, 20, Orc:1) a +0 short sword (42, 5, Orc:1) a +0 giant club (50, 5, Orc:1) a +0 giant club a +0 giant spiked club (51, 10, Orc:1) a +0 robe of willpower (still there?) a +0 vorpal quarterstaff (still there?) Level 2 of the Orcish Mines [Shop] Imecla's Jewellery Emporium an amulet of regeneration (330 gold) a ring of protection from fire (275 gold) a ring of ice (275 gold) a ring of flight (192 gold) the ring of Yczot {rF+ Will+} (429 gold) [ring of willpower] rF: It protects you from fire. Will: It increases your willpower. a ring of protection from fire (275 gold) a ring of wizardry (330 gold) an amulet of the acrobat (330 gold) [Shop] Firchudd's General Store a book of the Wilderness (532 gold) a +0 scale mail (56 gold) a +0 trident of venom (86 gold) 5 stones (7 gold) 4 stones (5 gold) a scroll of noise (14 gold) a ring of ice (350 gold) a +0 long sword (49 gold) [Shop] Orievuem's Armour Shoppe a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) a +0 pair of gloves (49 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) [Shop] Enia's Magic Scroll Boutique a scroll of vulnerability (56 gold) a scroll of torment (133 gold) a scroll of magic mapping (105 gold) (3, -23, Orc:2) a +0 giant spiked club (3, -22, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (3, -21, Orc:2) a +0 robe a +0 club (4, -21, Orc:2) a +0 giant club a +0 whip a +0 robe (5, -24, Orc:2) a +0 giant club a +0 giant spiked club (5, -23, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (5, -21, Orc:2) a +0 giant club (6, -24, Orc:2) a +0 giant club a +0 robe a +0 whip (6, -23, Orc:2) a +0 giant club (6, -16, Orc:2) a +0 giant club a +0 giant club (8, -25, Orc:2) a +0 giant club a +0 giant club (9, -31, Orc:2) a +0 giant spiked club a +0 giant club (9, -27, Orc:2) a +0 giant club (9, -25, Orc:2) a +0 giant club (12, -50, Orc:2) a +0 troll leather armour a +0 falchion (12, -49, Orc:2) a +0 scale mail a +0 dagger (12, -48, Orc:2) a +0 robe a +0 dagger (12, -31, Orc:2) a +0 robe a +0 club (13, -48, Orc:2) a +0 robe a +2 dagger of electrocution a +0 plate armour a +1 halberd of venom (13, -28, Orc:2) a +0 giant club (14, -45, Orc:2) a +2 robe of fire resistance a +0 dagger a +0 plate armour a +0 mace (14, -44, Orc:2) a +0 dagger (14, -32, Orc:2) a +0 giant spiked club (15, -50, Orc:2) a +0 plate armour a +0 battleaxe (17, -49, Orc:2) a +0 mace (18, -51, Orc:2) a +0 robe a +3 dagger of flaming (18, -50, Orc:2) a +0 robe a +0 dagger (18, -30, Orc:2) a +0 giant club (19, -54, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (19, -51, Orc:2) a +0 giant spiked club a +0 ring mail a +0 club (20, -52, Orc:2) a +0 chain mail a +0 mace (21, -37, Orc:2) a +0 giant spiked club (21, -33, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (23, -52, Orc:2) a +0 robe a +0 dagger (24, -37, Orc:2) a +0 giant spiked club a +0 giant club (25, -41, Orc:2) a +0 giant club a +0 giant club (25, -37, Orc:2) a +0 giant spiked club a +0 giant club (30, -42, Orc:2) a +0 chain mail a +0 vorpal hand axe a +0 giant club (30, -41, Orc:2) a +0 ring mail a +0 flail a +0 giant club (30, -39, Orc:2) a +0 giant club a +0 giant club (30, -38, Orc:2) a +0 giant club (31, -43, Orc:2) a +0 mace a +0 giant club a +0 giant club (31, -41, Orc:2) a +0 robe a +0 dagger (32, -43, Orc:2) a +0 robe a +0 dagger (32, -42, Orc:2) a boomerang a +0 hand axe a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe (33, -45, Orc:2) a +0 giant club (33, -43, Orc:2) a +0 chain mail a +0 flail (33, -40, Orc:2) a +0 robe a +0 dagger a +0 flail (33, -39, Orc:2) a +0 flail (34, -44, Orc:2) a +0 plate armour a +0 mace (34, -43, Orc:2) a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 morningstar (34, -42, Orc:2) a +0 scale mail a +0 short sword (35, -44, Orc:2) a +0 short sword (36, -42, Orc:2) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (7, -36, Lair:1) a +0 rapier (17, -34, Lair:1) a +0 arbalest (17, 4, Lair:1) a +0 rapier (44, -26, Lair:1) a +0 dagger (45, -21, Lair:1) a -2 demon whip of venom (46, -35, Lair:1) a +0 falchion (46, -26, Lair:1) a +0 flail (51, -27, Lair:1) a +0 great mace (51, 13, Lair:1) a +0 leather armour (54, 5, Lair:1) a +0 robe (57, -14, Lair:1) a staff of cold (62, 15, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (8, -1, Lair:2) a +0 long sword (10, 6, Lair:2) Sif Muna's Secrets of Rocky Fascination Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Tukima's Dance Hexes 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Shatter Earth 9 Trog disapproves of the use of such an item. (20, 11, Lair:2) a +0 hand axe (31, 15, Lair:2) a book of Debilitation (37, -28, Lair:2) a +0 ring mail (44, -23, Lair:2) a +0 trident (45, -22, Lair:2) a +0 spear (45, -21, Lair:2) 3 boomerangs a +0 trident (46, -21, Lair:2) a +0 trident Level 3 of the Lair of Beasts (7, 6, Lair:3) a +0 mace (8, -20, Lair:3) a +0 leather armour (10, -2, Lair:3) a +0 battleaxe a +0 halberd a +0 dire flail (13, -4, Lair:3) a +0 battleaxe (40, -1, Lair:3) a +0 leather armour (49, -19, Lair:3) a +0 sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of Necromancy (11, -10, Lair:4) a +0 sling (30, 0, Lair:4) a +0 robe (30, 7, Lair:4) a +0 great mace of holy wrath (38, -10, Lair:4) a +0 sling (39, -7, Lair:4) a +0 cloak (42, 9, Lair:4) a +0 robe (43, -4, Lair:4) a +2 great mace 7 javelins a +0 chain mail (43, 20, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (5, 0, Lair:5) a +1 leather armour of cold resistance a +0 great mace of protection (6, -26, Lair:5) a +0 war axe (12, -13, Lair:5) a +0 scale mail (15, 7, Lair:5) a +0 chain mail (24, -14, Lair:5) a +0 ring mail (25, -15, Lair:5) a +0 club (25, -12, Lair:5) a phantom mirror (27, -14, Lair:5) a +1 demon trident of pain (41, -30, Lair:5) a +0 barding a +3 longbow of flaming (50, -5, Lair:5) a book of Misfortune (56, 0, Lair:5) 3 boomerangs Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear (0, 1, Shoals:1) a +0 trident a boomerang of dispersal (8, -20, Shoals:1) a +0 trident 3 boomerangs (11, 18, Shoals:1) a +0 ring mail (16, 18, Shoals:1) a ring of protection from fire 2 scrolls of amnesia 160 stones (20, 2, Shoals:1) a +0 helmet (25, 5, Shoals:1) a +0 spear (27, -25, Shoals:1) a potion of degeneration (29, 17, Shoals:1) a +1 short sword of speed (36, 18, Shoals:1) the +3 rapier of Oragiufya {vorpal, Will+ MP-9 Stlth+} It inflicts extra damage upon your enemies. MP: It affects your magic capacity (-9). Will: It increases your willpower. Stlth: It makes you more stealthy. (36, 25, Shoals:1) a +0 spear (41, -20, Shoals:1) a +2 vampiric trident a +0 leather armour (46, 7, Shoals:1) a +0 scale mail (49, -18, Shoals:1) a +0 whip (52, 19, Shoals:1) a +1 trident of venom a +0 robe Level 2 of the Shoals (0, 0, Shoals:2) a +1 spear of venom a merfolk corpse (8, -7, Shoals:2) a manticore corpse (10, -4, Shoals:2) a harpy corpse (11, -4, Shoals:2) a harpy corpse (11, -3, Shoals:2) a harpy corpse (13, -7, Shoals:2) a +0 robe (22, -13, Shoals:2) a scroll of identify (29, -8, Shoals:2) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (42, -14, Shoals:2) a +0 pair of gloves (47, -22, Shoals:2) a +0 trident a boomerang a snapping turtle corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (47, -20, Shoals:2) 4 stones