predelnik Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones (1, 0, D:1) a +0 leather armour (14, -16, D:1) a +2 dagger of venom (17, 22, D:1) a +0 ring mail (22, -19, D:1) a +0 leather armour (26, -4, D:1) a +0 barding (29, 1, D:1) a +0 robe (33, 11, D:1) 5 stones (39, 30, D:1) a +0 club (41, 13, D:1) a +0 dagger (42, -11, D:1) a +0 robe (48, -4, D:1) a +0 club (48, 13, D:1) a +0 chain mail (52, 13, D:1) a +0 whip Level 2 of the Dungeon [Shop] Paklotuwa's Magic Scroll Emporium (Shop contents are unknown) (0, 0, D:2) a +0 club (5, 11, D:2) a +0 leather armour (15, 1, D:2) a +0 leather armour (21, 7, D:2) a +0 sling (30, -31, D:2) a +0 robe (30, -25, D:2) a +0 chain mail (33, -31, D:2) a +0 dagger (40, -18, D:2) a +0 helmet (44, -33, D:2) a +0 hand axe (45, -28, D:2) a +0 dagger (47, -33, D:2) a +0 leather armour (47, -21, D:2) a +0 short sword (49, -9, D:2) a +0 dagger a +0 ring mail (50, -19, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (14, -1, D:3) a +0 leather armour a +0 whip a +0 hand axe a +0 leather armour a +0 falchion (19, 11, D:3) a +0 short sword (21, 25, D:3) 4 stones (23, -13, D:3) the +7 dagger of Discord {venom, rF- Will+ Int+5 SInv} It poisons the flesh of those it strikes. Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Will: It increases your willpower. (24, 24, D:3) a +0 ring mail (25, 23, D:3) a +0 scale mail (46, 9, D:3) the +0 falchion "Jomm" {pain, Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). The Shining One disapproves of the use of such an item. Level 4 of the Dungeon [Shop] Ucwiobb's Antique Weapon Boutique a +0 whip (57 gold) a +0 dire flail (92 gold) a +0 long sword (80 gold) a +0 dire flail (92 gold) a +0 club (23 gold) a +0 long sword (80 gold) a +0 rapier (92 gold) a +0 great sword (149 gold) the +9 short sword of Chaos {spect, rN+ rCorr Str-2 SInv} (1593 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-2). rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +1 dagger of speed (299 gold) a +0 mace (69 gold) (0, 0, D:4) a +0 spear (7, -51, D:4) 5 stones (10, -29, D:4) a +0 whip (15, 0, D:4) a +0 pair of gloves (19, -31, D:4) a +0 dagger (23, -50, D:4) a +0 giant spiked club (30, -43, D:4) a +0 dagger a +0 club a +0 dagger (32, -44, D:4) a +0 club (35, -38, D:4) a +1 helmet a +0 animal skin a +0 whip (35, -36, D:4) a +0 dagger a +0 dagger (35, 5, D:4) a +0 dagger (36, -34, D:4) 7 stones (43, -33, D:4) 6 stones (44, 0, D:4) a +0 dagger (46, -42, D:4) 3 poisoned darts Level 5 of the Dungeon (1, 15, D:5) 4 boomerangs (8, -29, D:5) 6 poisoned darts (14, 6, D:5) a +0 dagger (15, 7, D:5) a +0 falchion (20, 3, D:5) a +0 whip (21, 3, D:5) a +0 mace (23, 1, D:5) a +0 scale mail a +0 flail a +0 dagger a +0 hand axe a +0 short sword a +0 mace a +0 club a +0 ring mail a +0 mace (32, -17, D:5) a +2 ring mail of cold resistance (37, 4, D:5) a +0 dagger (48, -4, D:5) a +0 rapier (50, 22, D:5) a +0 trident (52, 27, D:5) a +0 leather armour Level 6 of the Dungeon (8, -23, D:6) 8 stones (14, -23, D:6) a +0 club a +0 dagger a +0 robe a +0 short sword a +0 chain mail (16, 12, D:6) a staff of earth (21, 2, D:6) a +0 whip (33, -27, D:6) a +0 leather armour (41, -5, D:6) a +0 falchion (46, -10, D:6) a +0 chain mail (46, 10, D:6) a +0 giant spiked club (47, -23, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon [Shop] Deanohuc's Weapon Shop 9 stones (12 gold) 7 stones (9 gold) a +2 hand axe of electrocution (273 gold) the +0 battleaxe of the Hairy God {vamp, *Corrode Str+5} (439 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+5). *Corrode: It may corrode you when you take damage. The Shining One disapproves of the use of such an item. a +0 club (14 gold) the +4 sling of Anuxizaj {freeze, Int+7} (621 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). the +5 quarterstaff of the Coward {drain, *Slow rPois Dex+2} (588 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rPois: It protects you from poison. *Slow: It may slow you when you take damage. The Shining One disapproves of the use of such an item. a +0 sling (21 gold) a +2 vorpal long sword (240 gold) (4, 17, D:7) a +0 falchion a +0 leather armour (5, 18, D:7) a +2 dagger of venom a +0 robe (7, 16, D:7) a +0 flail a +0 plate armour (18, -10, D:7) a +0 falchion (18, 5, D:7) a +0 robe (22, -8, D:7) a +0 leather armour (23, 11, D:7) a +0 dagger 3 poisoned darts (23, 12, D:7) a +0 dagger 6 poisoned darts a +0 whip a +0 short sword (23, 13, D:7) a +2 antimagic short sword (24, 23, D:7) 7 stones (25, -5, D:7) a +5 battleaxe a +0 robe (26, -5, D:7) a +0 dagger a +0 robe (26, 19, D:7) a +0 pair of gloves (27, -4, D:7) a +4 halberd a +0 robe (28, -5, D:7) a +3 hand axe a +0 robe a +1 scimitar a +0 robe a +0 long sword a +0 robe (34, -10, D:7) a +0 trident (34, -9, D:7) a +0 short sword a +0 chain mail (36, -7, D:7) a +0 dagger a +0 robe (45, -6, D:7) a +0 whip (45, -5, D:7) a +0 club (46, -5, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) the +3 ring mail of the Big Bang {Drain rC+ rN++ Will+} rC: It protects you from cold. rN: It greatly protects you from negative energy. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (5, -15, D:8) a +0 dagger (8, -28, D:8) 7 stones (9, -14, D:8) a +0 dagger a boomerang a +0 chain mail (9, -11, D:8) 3 potions of degeneration (10, -14, D:8) a +0 dagger a +0 robe (12, -13, D:8) a +0 short sword (15, -2, D:8) a +0 sling (19, -25, D:8) a +0 short sword a +0 leather armour (19, -22, D:8) a +0 flail (35, -22, D:8) a scroll of acquirement (35, -21, D:8) 12 gold pieces (36, -21, D:8) a potion of mutation (36, -14, D:8) a potion of resistance (37, -22, D:8) a potion of flight (37, -21, D:8) a +2 pair of gloves of strength (unseen) (37, -18, D:8) a scroll of immolation (52, -11, D:8) a +0 whip a +0 leather armour a +0 whip (52, -10, D:8) a +0 whip of venom a +0 club a +0 spear (52, -1, D:8) a +0 whip (57, 2, D:8) a +4 falchion a +0 robe a +0 flail a +0 robe (58, 4, D:8) a +0 falchion a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe an orc corpse (skeletalised by now) (0, 1, D:9) a +0 club a boomerang an orc corpse (skeletalised by now) (1, 1, D:9) a +0 dagger a +0 robe a +0 dagger of chaos a +0 robe a +1 morningstar of distortion a +0 robe a +5 great sword a +0 robe a +4 halberd a +0 robe a +0 war axe a +0 robe (2, 1, D:9) a +0 spear a +0 robe a +0 flail a +0 flail a +0 ring mail a +0 scimitar a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, -20, D:9) +0 acid dragon scales an acid dragon corpse (5, -20, D:9) 18 gold pieces (6, -20, D:9) a potion of lignification (8, -22, D:9) a komodo dragon corpse (14, 18, D:9) a +0 ring mail (20, 23, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 mace an acid dragon corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, -18, D:9) a basilisk corpse (27, 13, D:9) a wyvern corpse (skeletalised by now) (48, -19, D:9) a +0 shortbow the Ecumenical Temple