Dungeon Crawl Stone Soup version 0.15-a0-963-gb693d2a (webtiles) character file. 5 primenumbers3 the Magician (level 1, -2/11 HPs) Began as an Octopode Wizard on May 22, 2014. Slain by a hobgoblin ... wielding a +0,+0 club (3 damage) ... on Level 1 of the Dungeon. The game lasted 00:02:01 (311 turns). primenumbers3 the Magician (Octopode Wizard) Turns: 311, Time: 00:02:01 HP -2/11 AC 1 Str 6 XL: 1 Next: 80% MP 0/4 EV 12 Int 25 God: Gold 21 SH 0 Dex 10 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . Conserve . b - +0 hat rPois . rCorr . (no amulet) rElec . rRot . (no ring) SustAb . Spirit . (no ring) rMut . Warding . (no ring) Gourm . Stasis . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: brilliant, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 3.0 Spellcasting + Level 1.3 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Armour b - a +0 hat (worn) Comestibles d - a bread ration f - a choko Scrolls e - 2 scrolls of remove curse {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 ##......######. .......## #..###.# ...# #b# # . ##)###.#######.# ... ##............#### ...# #######.............. ##.########..# #......gg@b..# #..#########.# ########..# ..........# #.........# #.........# #.........# #.........# #.........# You could see a hobgoblin, a goblin and a bat. Message History Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Casting: Magic Dart Aiming: Magic Dart Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You see here 13 sling bullets. A goblin comes into view. Casting: Magic Dart Aiming: Magic Dart Aim: a hobgoblin, wielding a club (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. You smell something strange. The bat misses you. The bat closely misses you. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. The bat misses you. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) You feel clever all of a sudden. It was a potion of brilliance. The bat hits you but does no damage. Casting: Magic Dart Aiming: Magic Dart Aim: a hobgoblin, wielding a club (severely wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart Aiming: Magic Dart Aim: a bat The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The bat closely misses you. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Magic Dart Aiming: Magic Dart Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The bat hits you but does no damage. Your magical contamination has completely faded away. Casting: Magic Dart Aiming: Magic Dart Aim: a hobgoblin, wielding a club (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * A bat comes into view. The bat closely misses you. You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is lightly wounded. The bat barely misses you. The bat closely misses you. The bat barely misses you. The hobgoblin hits you with a club. You die... Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 14 Use: Potion || 1 Vault maps used: D:1: lemuel_arrival_river_bridge, hangedman_decor_push, minmay_unequal Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | primenumbers3, the Octopode Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 308 | D:1 | HP: 1/11 [hobgoblin/club (2)] 311 | D:1 | Slain by a hobgoblin Vanquished Creatures 3 hobgoblins (D:1) A bat (D:1) A giant cockroach (D:1) 5 creatures vanquished.