princess Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 5, D:1) 18 arrows (9, 10, D:1) 22 arrows (-12, 11, D:1) a +0 mace (-14, 14, D:1) a cursed +0 dagger (21, 28, D:1) a scroll of immolation Level 2 of the Dungeon (0, 0, D:2) 27 stones (-12, 5, D:2) a +0 hunting sling (11, 12, D:2) a +0 club (-18, 19, D:2) 16 arrows (-5, 19, D:2) a +0 dagger (-1, 29, D:2) 22 arrows (14, 29, D:2) a stone (15, 29, D:2) a stone (3, 30, D:2) a +0 club (13, 34, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (16, 3, D:3) a +0 scale mail a +0 dagger a cursed -2 robe a +0 dagger (15, 8, D:3) a +0 trident (4, 10, D:3) a +0 dagger (15, 16, D:3) 17 stones (22, 23, D:3) a cursed +0 plate armour (13, 30, D:3) a +0 short sword (-21, 33, D:3) 17 stones (8, 37, D:3) a +1 mace of crushing Level 4 of the Dungeon (0, 0, D:4) 11 stones (5, 5, D:4) a scroll of identify (-8, 10, D:4) a +0 flail (-8, 11, D:4) a +0 dagger (-6, 11, D:4) a +0 hand axe (-12, 13, D:4) a +0 giant club (-22, 22, D:4) 17 stones (15, 25, D:4) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 dagger (15, 26, D:4) a +0 dagger (14, 27, D:4) a +0 club (23, 28, D:4) a +0 flail (13, 29, D:4) a +0 club a +0 club (13, 30, D:4) a +0 club (20, 34, D:4) a +0 robe Level 5 of the Dungeon [Shop] Lurchobum's Antique Weapon Shoppe a +0 trident (94 gold) a +0 flail (94 gold) a +0 rapier (108 gold) a +0 short sword (81 gold) a +0 club (27 gold) a +0 spear (81 gold) a +0 dagger (54 gold) the cursed +1 mace of Dischord {speed, Int+4 Dex+3 Stlth+} (216 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+3). It makes you more stealthy. It has a curse placed upon it. a +0 broad axe (108 gold) a +0 spear (81 gold) a +0 hand crossbow (94 gold) the +7 rapier of Duty {pierce, rC+ MR+} (243 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. [Shop] Wuokkaon's Antique Weapon Shop a +0 great mace (149 gold) the +4 hand crossbow of Defence {elec, *Confuse rF+++ rC++} (195 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It renders you almost immune to fire. It greatly protects you from cold. It may confuse you when you take damage. a +1 falchion of slicing (69 gold) a +0 eveningstar (345 gold) a +0 rapier of protection (92 gold) a +0 mace (69 gold) a +0 hunting sling (34 gold) [Shop] Witsy's Book Boutique a book of Dreams (900 gold) a book of Power (540 gold) a book of Maledictions (300 gold) the Handbook of Displacement and Transmutation (1009 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Stoneskin Transmutation/Earth 2 c - Recall Summoning/Translocation 3 d - Passage of Golubria Translocation 4 e - Warp Weapon Charms/Translocation 5 f - Phase Shift Translocation 5 a book of the Earth (780 gold) a book of Flames (420 gold) a book of Necromancy (360 gold) a book of Summonings (840 gold) a book of Callings (360 gold) a book of Battle (480 gold) a book of Spatial Translocations (780 gold) a book of Fire (780 gold) a book of Death (840 gold) (0, 0, D:5) a +0 mace (17, 13, D:5) a +0 giant spiked club a +0 giant spiked club (40, 14, D:5) a cursed -2 trident (6, 28, D:5) a +0 falchion a +0 chain mail (6, 29, D:5) a +0 whip (7, 30, D:5) a +0 dagger a +0 robe a +0 flail a +0 leather armour (6, 32, D:5) a +0 trident (42, 39, D:5) 18 arrows (-6, 42, D:5) a +0 mace a +0 leather armour (39, 42, D:5) a +0 shortbow 9 poisoned arrows (-6, 43, D:5) a +0 falchion a +0 dagger a cursed +0 robe (52, 46, D:5) 13 poisoned needles (35, 47, D:5) a +0 short sword an orc corpse (35, 49, D:5) an orc corpse (24, 50, D:5) a +0 falchion (35, 50, D:5) a +0 trident a +0 ring mail (35, 51, D:5) a +0 dagger a +0 robe