profreshinal the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 1, D) a +0 dagger (63, 1, D) a +0 whip (67, 1, D) an uncursed amulet of warding (68, 1, D) a phial of floods (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) an uncursed staff of conjuration (73, 2, D) an uncursed staff of air (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (62, 3, D) a +0 flail a cursed +0 leather armour (63, 3, D) an uncursed staff of fire a +0 robe (64, 3, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. a +0 leather armour (75, 3, D) a +0 rapier a +0 ring mail (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (62, 4, D) a +0 whip (73, 4, D) a +0 long sword a +0 chain mail (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) an uncursed staff of summoning (71, 9, D) a +1 chain mail of cold resistance (62, 10, D) the cursed +1 leather armour of Dyspraxia {rC++ Regen+ Dex+3} It affects your dexterity (+3). It greatly protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. (72, 10, D) a +3 ring mail of cold resistance (72, 12, D) a black bear corpse (skeletalised by now) (61, 17, D) a +1 hunting sling of evasion (71, 17, D) a +0 trident of protection (72, 17, D) a sack of spiders (62, 18, D) a +0 arbalest of flaming (63, 18, D) an uncursed staff of death (72, 18, D) a +2 rapier of flaming (73, 18, D) an uncursed staff of earth (62, 22, D) a +0 rapier a +0 robe a +0 buckler an uncursed amulet of rage (63, 23, D) a +0 dagger a +1 robe of positive energy (63, 27, D) a phial of floods (64, 27, D) a lamp of fire (65, 27, D) a Fen Folio (72, 27, D) a +1 ring mail of cold resistance (73, 27, D) an uncursed staff of fire (63, 28, D) a +0 long sword of slicing (64, 28, D) a +1 antimagic long sword (71, 28, D) the cursed +0 robe of Optimism {MR+ Str+6 Int+4} It affects your strength (+6). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 30, D) a +0 trident (72, 31, D) a +0 trident (66, 32, D) a large rock (65, 33, D) a large rock (64, 34, D) a large rock (still there?) a bolt (still there?) (65, 34, D) 2 large rocks