prototypeXXsupercool Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 10, D:1) a +0 spear (4, 10, D:1) a +0 club (5, 10, D:1) a +0 dagger (8, 17, D:1) a +0 club (11, -5, D:1) 22 stones (15, -18, D:1) a +0 club (20, 32, D:1) a +0 hand axe (29, 34, D:1) a +0 club (30, -20, D:1) 23 stones (31, 24, D:1) a +0 dagger (35, -8, D:1) a +0 short sword (42, -10, D:1) a stone (42, -9, D:1) a stone (42, -7, D:1) 3 stones (43, 21, D:1) a +0 club (46, -12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +2 leather armour of poison resistance (10, -29, D:2) a +0 ring mail (15, -21, D:2) 19 arrows (19, -34, D:2) a +0 short sword (22, -34, D:2) a stone (23, -34, D:2) a stone (34, -22, D:2) a +0 club (35, 1, D:2) a +0 club (35, 6, D:2) 26 bolts (37, -20, D:2) 15 stones (47, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -3 dagger a +0 chain mail (5, 7, D:3) an uncursed amulet of faith a +0 leather armour (11, 8, D:3) a +0 dagger (16, 0, D:3) 16 stones (18, 18, D:3) a +0 club (21, -19, D:3) a +0 club (27, -29, D:3) 28 bolts (30, 3, D:3) 17 bolts (42, 0, D:3) a +0 spear Level 4 of the Dungeon (2, 26, D:4) a +0 dagger (3, 44, D:4) a +0 flail a +3 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger (10, 43, D:4) a +0 mace (11, 26, D:4) 7 javelins (38, 16, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a scroll of random uselessness (7, 15, D:5) a +0 giant club (13, 16, D:5) a +0 ring mail a +0 trident (25, -7, D:5) a +0 flail (29, 28, D:5) 16 arrows Level 6 of the Dungeon (6, -5, D:6) a +0 hat (7, -24, D:6) 16 stones (7, 13, D:6) a +0 halberd (8, 13, D:6) a +0 club a +0 falchion (10, 22, D:6) a +1 dagger of speed a +0 robe a +0 leather armour (19, -6, D:6) a +0 shortbow 16 arrows (20, 24, D:6) a cursed +0 mace a +0 club (21, -8, D:6) an arrow (21, 24, D:6) a +0 hand axe a +0 dagger a +1 trident of venom (23, -17, D:6) a +0 ring mail (24, 24, D:6) a +0 leather armour (40, -11, D:6) 5 javelins (40, -10, D:6) a +0 dagger (41, -12, D:6) an uncursed amulet of magic regeneration (42, 5, D:6) a +1 flail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (6, -33, D:7) a +0 chain mail (8, -14, D:7) a stone (9, -15, D:7) a +0 short sword (11, -15, D:7) a +0 great sword (14, -19, D:7) the cursed +1 dagger "Kafuamp" {flame, rElec rC- Int-2 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It affects your dexterity (+6). It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. (16, -30, D:7) a +2 war axe of freezing (18, -30, D:7) a +0 leather armour (18, -10, D:7) a +0 leather armour (21, -12, D:7) a +0 scimitar (29, -31, D:7) a stone (30, -31, D:7) a cursed +0 blowgun a +0 whip 15 poisoned needles a +0 dagger a stone a +0 short sword a +0 short sword a +0 short sword (31, -31, D:7) 3 stones (35, -34, D:7) a +1 whip of venom (37, -33, D:7) a poisoned needle (38, -32, D:7) a +0 short sword (39, -34, D:7) 2 stones a +0 whip (39, -32, D:7) a +0 club (unseen) (41, -23, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) 17 stones (1, 14, D:8) 2 fruits (4, 5, D:8) the Almanac of Shifting Intoxication Spells Type Level a - Sticks to Snakes Transmutation 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 Trog disapproves of the use of such an item. (15, 23, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (15, 43, D:8) 14 bolts (16, 23, D:8) a +0 mace (18, 24, D:8) a +0 giant spiked club a +0 giant club (19, 22, D:8) a +0 trident of piercing (19, 26, D:8) 17 bolts (20, 20, D:8) a cursed -2 dagger a +0 robe (20, 21, D:8) a +0 hand axe (24, 52, D:8) an arrow (25, 52, D:8) an arrow (26, 52, D:8) a +2 shortbow of freezing 23 arrows (27, 22, D:8) a +0 war axe (30, 3, D:8) a +0 giant spiked club a +0 dire flail (32, 37, D:8) a +0 ring mail (34, 23, D:8) an uncursed amulet of guardian spirit (35, 45, D:8) a scroll of immolation (35, 51, D:8) 19 sling bullets (38, -2, D:8) 12 stones (41, 22, D:8) a stone (41, 23, D:8) 3 stones 2 poisoned needles (41, 24, D:8) a +0 club (41, 34, D:8) 18 arrows (42, 24, D:8) a +0 short sword a +0 blowgun 19 poisoned needles (42, 25, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 17 stones (3, -11, D:9) a scroll of immolation (3, 19, D:9) a scroll of random uselessness (5, 8, D:9) a +0 trident (9, 23, D:9) a cursed -3 whip (10, 13, D:9) a +0 giant club a +0 giant spiked club (21, 4, D:9) a +0 trident (27, -11, D:9) the +1 dagger "Yvuebrel" {speed, MR+ Dex-3 SInv Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (-3). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (31, 34, D:9) a scroll of immolation (36, 8, D:9) 17 sling bullets (37, 6, D:9) a +0 great sword (59, 6, D:9) 12 arrows Level 10 of the Dungeon (2, -21, D:10) a +0 spear a +0 scale mail (2, -20, D:10) a +0 spear (2, -18, D:10) a +0 arbalest (3, -20, D:10) the +3 quarterstaff of Strategic Superiority {crush, rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. (13, -5, D:10) a +0 giant spiked club a +0 giant spiked club (13, -4, D:10) a +0 giant spiked club (13, 5, D:10) a +0 falchion (22, -26, D:10) a +2 whip of distortion (28, -12, D:10) 24 sling bullets (28, 13, D:10) a scroll of amnesia (29, 17, D:10) a scroll of immolation (31, -13, D:10) a +0 mace (31, -2, D:10) a +0 dagger (33, 11, D:10) a +0 chain mail (36, -24, D:10) 6 stones Level 11 of the Dungeon (0, 0, D:11) a +5 mace a +0 robe (0, 1, D:11) a +0 short sword a +0 hand axe a +0 leather armour a cursed +2 hand axe of freezing a +0 robe an orc corpse (skeletalised by now) (0, 2, D:11) a +0 trident a cursed +0 robe (1, 0, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, -1, D:11) a +0 mace a +0 robe a +0 long sword a +0 robe a +1 dagger of freezing a +0 robe a +0 falchion (2, 19, D:11) the cursed +0 falchion "Ymas" {protect, rElec rN+} It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (10, -5, D:11) a +0 dagger a +0 robe (12, -7, D:11) a +0 dagger a +0 robe (13, -7, D:11) a +0 flail (14, -7, D:11) a +0 hand axe a +0 battleaxe a +0 chain mail (30, -8, D:11) a +0 flail (34, -3, D:11) 24 arrows (35, -9, D:11) a +0 scale mail (36, -9, D:11) a +0 dagger a +0 battleaxe a +0 plate armour (37, -8, D:11) a +0 short sword (43, 20, D:11) a +0 cloak (48, -8, D:11) a +0 ring mail (49, -15, D:11) a +0 halberd (unseen) (49, -8, D:11) a +0 hand axe