psch Level 1 of the Dungeon (1, 9, D:1) a +0 dagger (14, -14, D:1) a +0 helmet (17, 41, D:1) 27 stones (19, -19, D:1) 14 bolts (21, 24, D:1) a +0 whip (23, -1, D:1) a +0 club (27, 8, D:1) a stone (29, -16, D:1) a +0 dagger (29, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (12, -9, D:2) a +0 club (14, -2, D:2) a +0 club a +0 club a +0 club (20, 6, D:2) 24 stones (31, 1, D:2) a +0 short sword (41, -14, D:2) a +0 hunting sling (41, -10, D:2) a scroll of amnesia (50, -23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 stones (2, -2, D:3) a stone (3, 1, D:3) a +0 short sword a stone (9, -3, D:3) a +0 club (32, -13, D:3) a +0 ring mail (33, 8, D:3) a +0 dagger (36, -19, D:3) a +0 spear (41, -11, D:3) 21 bolts (44, -9, D:3) 7 stones (45, -11, D:3) a +0 short sword a +0 blowgun 5 poisoned needles (46, 11, D:3) a +0 club (47, -13, D:3) a +0 club (50, -21, D:3) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (52, -2, D:3) a +0 club (56, -4, D:3) a potion of mutation Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (5, -5, D:4) a +0 flail (9, 3, D:4) a scroll of amnesia (10, -38, D:4) a +0 hunting sling (12, -31, D:4) a +0 club (13, -43, D:4) a -3 ring of dexterity (13, -24, D:4) a +0 dagger (21, -43, D:4) a +0 giant club (23, -45, D:4) an uncursed staff of death (26, -8, D:4) a +0 flail a +0 robe (27, -8, D:4) a cursed +0 morningstar a +0 robe (27, -7, D:4) a +1 hand axe a +0 robe (28, -41, D:4) a +0 dagger (28, -7, D:4) a cursed +0 dagger a +0 robe (45, -13, D:4) a +0 falchion (53, 5, D:4) a +0 trident Level 5 of the Dungeon (15, -18, D:5) a +0 club a +0 scale mail (18, -14, D:5) a +0 dagger of venom a +0 robe (19, -8, D:5) a +0 dagger (20, 20, D:5) 16 stones (21, 17, D:5) a stone (22, 20, D:5) a stone (23, -13, D:5) a +0 club a +0 leather armour (23, 20, D:5) 3 stones (27, 1, D:5) 17 arrows (27, 18, D:5) a stone (28, -3, D:5) a +0 dagger a +0 robe (30, -2, D:5) a +0 trident a +0 ring mail (31, -1, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 16 stones (6, -18, D:6) a cursed +0 robe (6, 10, D:6) a +0 quarterstaff (8, -16, D:6) a +0 robe (8, 16, D:6) a book of Air (18, 15, D:6) 15 bolts (21, -5, D:6) 20 stones (23, 18, D:6) a +0 pair of gloves (25, 11, D:6) a +0 giant spiked club (25, 13, D:6) a +0 animal skin (27, -10, D:6) a +0 trident (34, 8, D:6) 10 stones (40, 23, D:6) a +0 club (42, 2, D:6) 31 stones (48, 3, D:6) a +0 leather armour (49, -1, D:6) 18 stones (53, -14, D:6) a +3 dagger a +0 robe (55, -18, D:6) a +0 dagger a +0 robe (57, -18, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (3, 2, D:7) a +0 animal skin (18, 27, D:7) a +0 robe (28, 37, D:7) a +0 mace (41, 26, D:7) a cursed +0 scale mail (41, 31, D:7) the +8 war axe of Hooracij {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. (43, 41, D:7) a +0 hand axe a +0 animal skin (44, -8, D:7) a potion of mutation (51, 2, D:7) a +0 shortbow 18 arrows (51, 4, D:7) an arrow (52, 21, D:7) a +0 shortbow 8 arrows (52, 22, D:7) 4 arrows (52, 25, D:7) a +0 dagger (53, 20, D:7) an arrow (54, 20, D:7) an arrow (60, 1, D:7) a +0 club (62, 0, D:7) a +0 spear (62, 1, D:7) a +0 spear a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail (0, 18, D:8) a stone (0, 20, D:8) a stone (0, 43, D:8) a +0 hand axe (4, 22, D:8) 2 stones (5, 22, D:8) a +0 dagger 3 stones a +0 whip (5, 23, D:8) a +0 short sword a +0 blowgun 8 curare-tipped needles 5 stones a +0 dagger (12, 9, D:8) a +0 short sword (14, 1, D:8) Hioteopt's Handbook of Displaced Dark Arts Spells Type Level a - Apportation Translocation 1 b - Vampiric Draining Necromancy 3 c - Recall Summoning/Translocation 3 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Controlled Blink Translocation 8 Trog disapproves of the use of such an item. (18, 10, D:8) a +0 ring mail (19, 42, D:8) a +0 leather armour (21, 50, D:8) 30 bolts (24, 24, D:8) a +0 plate armour (27, 28, D:8) a cursed +0 hand axe (28, 31, D:8) a +0 ring mail (29, 53, D:8) a +0 club (43, 23, D:8) a +0 robe (51, 35, D:8) a cursed -2 shortbow 17 arrows (55, 12, D:8) a +0 giant club a +0 giant spiked club (56, 28, D:8) 4 arrows (60, 49, D:8) a book of Debilitation (63, 16, D:8) 12 stones (64, 9, D:8) 14 stones (65, 29, D:8) a book of Air Level 9 of the Dungeon (0, 0, D:9) 3 stones (2, 6, D:9) 18 stones (15, -5, D:9) 31 bolts (26, -13, D:9) 5 stones (31, -1, D:9) a book of Enchantments (36, -44, D:9) a +0 pair of boots (38, -19, D:9) 8 sling bullets (39, -3, D:9) 27 sling bullets (40, -15, D:9) 16 bolts (40, 5, D:9) a +3 short sword (49, -33, D:9) a +0 falchion (50, -40, D:9) 28 stones (51, -30, D:9) a cursed +0 ring mail (54, -43, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) 15 stones (1, -1, D:10) a +0 dagger a +0 robe (2, -30, D:10) a +0 dagger a +1 robe of magic resistance (2, -29, D:10) a +0 dagger a +0 robe (2, -6, D:10) a +0 flail (3, -30, D:10) a +0 flail (3, -29, D:10) a +0 club a +0 scale mail a +0 giant club (3, -28, D:10) a +0 dagger a +0 robe (3, -6, D:10) a +2 dagger of holy wrath a +0 scale mail a +0 hand axe (8, -29, D:10) a scroll of amnesia (8, -14, D:10) a +0 dagger a stone (8, -13, D:10) a +0 short sword (9, -14, D:10) a +0 short sword (10, -26, D:10) 9 bolts (10, -15, D:10) 6 stones (10, -14, D:10) a +0 whip a stone (11, -16, D:10) a stone (11, -1, D:10) a +0 trident (11, 13, D:10) a +0 giant club (17, 4, D:10) a +0 giant spiked club (18, 1, D:10) a +0 dagger (18, 3, D:10) a +0 flail (24, -26, D:10) a +0 leather armour (26, 19, D:10) 19 arrows a scroll of amnesia (27, 24, D:10) 17 stones (29, 15, D:10) 22 stones (30, 1, D:10) 30 arrows (33, 2, D:10) a +0 giant club a +0 giant spiked club (37, 20, D:10) the +3 chain mail of Distant Worlds {Int+3 Stlth+} It affects your intelligence (+3). It makes you more stealthy. (40, -10, D:10) the +2 rapier of Abomination {protect, +Fly} It protects the one who uses it against injury (+AC on strike). It lets you fly. (42, 8, D:10) 12 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 arrows (10, -23, Lair:1) a cursed -2 long sword (20, -21, Lair:1) 11 sling bullets (26, 22, Lair:1) a +0 hand crossbow (48, 17, Lair:1) 4 tomahawks (50, 18, Lair:1) a scroll of identify (50, 19, Lair:1) a +2 hunting sling of velocity (51, 17, Lair:1) the cursed +1 leather armour of Eternal Night {rElec rC+ Int+4} It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (51, 19, Lair:1) a scroll of identify (52, 17, Lair:1) a +0 club (52, 18, Lair:1) a scroll of remove curse Level 2 of the Lair of Beasts (0, 0, Lair:2) a throwing net (0, 1, Lair:2) a +0 glaive a throwing net a +4 ring mail of magic resistance (8, 36, Lair:2) 13 stones (34, -3, Lair:2) a +0 whip (38, -9, Lair:2) a +0 leather armour (43, 37, Lair:2) a +0 war axe (49, -6, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 gold pieces (9, 7, Lair:3) a curare-tipped needle (10, 2, Lair:3) a +0 blowgun a +1 short sword of venom a labyrinth (0, 0, Lab) a javelin (0, 1, Lab) a javelin (2, 1, Lab) a javelin (3, 1, Lab) a javelin (6, 1, Lab) 2 poisoned javelins (7, 0, Lab) a javelin