psch Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 16, D:1) 14 poisoned needles (6, -16, D:1) a +0 dagger (6, -6, D:1) a +0 club (8, 12, D:1) a +0 robe (20, 12, D:1) a stone (21, 15, D:1) 2 stones (22, 13, D:1) a stone (22, 18, D:1) a stone (38, -7, D:1) 26 stones (38, 2, D:1) an uncursed amulet of rage (45, -11, D:1) a +0 dagger (45, 0, D:1) a +0 hunting sling (49, -7, D:1) a cursed -2 club (49, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) a +0 club 4 stones (1, 6, D:2) a +0 club (9, 2, D:2) a +0 dagger (11, -20, D:2) 23 stones (14, -1, D:2) a +0 club (17, -2, D:2) 17 sling bullets (17, 11, D:2) a +0 dagger (18, -17, D:2) a +0 dagger (18, -13, D:2) a +0 flail (18, -8, D:2) a +0 spear (18, -7, D:2) a +0 flail (18, 14, D:2) a +0 whip (26, 5, D:2) a +0 club (47, 13, D:2) 32 stones Level 3 of the Dungeon (0, 0, D:3) 3 silver javelins (5, -31, D:3) a +0 dagger a +0 club (5, -30, D:3) a +0 club (5, -29, D:3) a +0 dagger a +0 robe (6, -30, D:3) a +3 mace of holy wrath (8, -3, D:3) 4 stones (12, -16, D:3) a +0 club (21, -53, D:3) a +0 club (33, -7, D:3) 2 stones a +0 leather armour (34, -46, D:3) 4 large rocks (35, -8, D:3) a stone (36, -7, D:3) a +0 whip a +0 robe (47, -30, D:3) a +0 dagger (55, -19, D:3) a +0 blowgun (58, -16, D:3) a +0 dagger (60, -24, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) 7 poisoned needles (11, 24, D:4) a +0 quarterstaff (25, 2, D:4) a +0 leather armour (26, 13, D:4) a +0 spear (36, -20, D:4) 29 stones (41, 16, D:4) a +0 battleaxe a cursed +0 robe (52, 9, D:4) 13 stones (61, 9, D:4) a potion of degeneration Level 5 of the Dungeon [Shop] Woofo's Jewellery Shop the amulet "Peureng" {*Contam *Drain +Inv rElec Regen+} (437 gold) [amulet of regeneration] It insulates you from electricity. It lets you turn invisible. It causes magical contamination when unequipped. It increases your rate of regeneration. It causes draining when unequipped. an uncursed ring of ice (275 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of stealth (192 gold) an uncursed ring of resist corrosion (220 gold) a cursed amulet of inaccuracy (22 gold) the amulet "Derashro" {Harm -Tele *Drain Str+3 Dex+2} (460 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It affects your dexterity (+2). It prevents most forms of teleportation. It causes draining when unequipped. an uncursed amulet of harm (330 gold) an uncursed amulet of the gourmand (330 gold) (8, 57, D:5) a +0 trident (9, -3, D:5) a +0 falchion a +0 ring mail (9, 57, D:5) a +0 flail a +0 scale mail (9, 58, D:5) a +0 flail (12, 11, D:5) a +1 rapier of venom (17, 46, D:5) a +0 flail (43, 35, D:5) 2 tomahawks Level 6 of the Dungeon (0, 1, D:6) a +0 ring mail (8, -51, D:6) 24 stones (11, -14, D:6) a +0 trident (15, -10, D:6) a +0 robe (19, -17, D:6) a +0 spear (19, -13, D:6) a +0 club (20, -16, D:6) a +0 club (20, -13, D:6) a +0 robe a +0 scythe (24, -37, D:6) a +0 mace (29, -49, D:6) a +0 robe (30, -4, D:6) a +0 giant spiked club (43, -46, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (5, -16, D:7) a +0 giant club (7, -9, D:7) 6 poisoned needles (7, -3, D:7) 5 poisoned needles (7, 3, D:7) 17 stones (7, 4, D:7) 13 sling bullets (8, -11, D:7) a +0 whip a +0 dagger a +0 blowgun 12 poisoned needles (8, 26, D:7) a +0 shortbow (9, -12, D:7) a poisoned needle (9, 24, D:7) 13 stones (15, -14, D:7) the cursed +0 falchion of Sebanuod {slice, MR++ Int-2 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. (15, -5, D:7) 4 stones (16, -7, D:7) 2 poisoned needles 4 stones (16, -6, D:7) a +0 short sword a +0 club a +0 blowgun a poisoned needle 2 stones (17, -6, D:7) a stone (19, 17, D:7) a +0 flail (20, 17, D:7) a +0 club a cursed -2 leather armour (20, 18, D:7) a +0 halberd (45, -10, D:7) a +0 hand axe Level 8 of the Dungeon (0, 4, D:8) a +0 robe (3, 6, D:8) a +0 giant club (13, 0, D:8) an uncursed staff of death (20, -20, D:8) 17 stones (20, -18, D:8) a +1 leather armour of cold resistance (21, 0, D:8) a +2 flail of crushing (26, -1, D:8) 3 stones (28, -2, D:8) a +0 dagger a +0 blowgun 17 poisoned needles a +0 leather armour (30, -6, D:8) a +0 short sword (30, -4, D:8) a +0 chain mail of poison resistance (31, -6, D:8) a +0 dagger (39, 2, D:8) a +0 leather armour (39, 12, D:8) 18 sling bullets (40, 3, D:8) a +0 dagger a +0 leather armour a +0 short sword a +0 ring mail (44, 0, D:8) a +0 dagger a +0 robe (54, 5, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (0, 27, D:9) 22 stones (4, 8, D:9) a +0 scale mail (8, 4, D:9) a +0 leather armour (11, 37, D:9) 15 stones (17, 8, D:9) 11 stones (20, 24, D:9) a +0 hunting sling (33, 19, D:9) a +4 short sword of freezing a +0 robe (38, 15, D:9) 25 stones (38, 16, D:9) a +2 halberd a +0 robe (38, 17, D:9) a cursed +0 dagger a +0 robe (39, 16, D:9) a +3 halberd a cursed +0 robe (58, 13, D:9) 23 bolts (61, 23, D:9) a cursed +0 falchion (65, 14, D:9) a +0 hand crossbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (3, -28, Lair:1) 14 sling bullets (3, -16, Lair:1) 11 stones (20, -8, Lair:1) 12 stones (23, -8, Lair:1) a +0 war axe (31, -4, Lair:1) 16 stones (46, -9, Lair:1) a +0 buckler (52, -11, Lair:1) a potion of degeneration (56, -24, Lair:1) 7 needles of confusion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 longbow of flaming (0, 1, Lair:2) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (1, 1, Lair:2) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (9, -44, Lair:2) a +0 robe (11, -43, Lair:2) a +0 leather armour (16, -25, Lair:2) a +0 ring mail (18, -14, Lair:2) a +0 war axe (22, -16, Lair:2) a +0 robe (24, -29, Lair:2) a +0 scale mail (46, -18, Lair:2) 16 stones (54, -21, Lair:2) 8 tomahawks (67, -21, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (7, -35, Lair:3) 7 tomahawks of returning (10, -34, Lair:3) a +0 hunting sling (14, -13, Lair:3) 30 stones (16, -46, Lair:3) 14 poisoned needles (26, -45, Lair:3) 20 stones (31, -34, Lair:3) a +0 dagger a +0 robe (51, -2, Lair:3) a +0 trident (66, -23, Lair:3) 19 stones (67, -21, Lair:3) 16 sling bullets (67, -20, Lair:3) a +0 dire flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of remove curse (0, 3, Lair:4) a +0 robe (1, 0, Lair:4) 12 poisoned needles (4, 5, Lair:4) a potion of curing (11, 1, Lair:4) 14 gold pieces (12, 1, Lair:4) 6 gold pieces (14, -6, Lair:4) a hog corpse (14, -5, Lair:4) a hog corpse (15, -6, Lair:4) a water moccasin corpse (15, -2, Lair:4) a scroll of identify (33, -32, Lair:4) 3 scrolls of immolation (42, -32, Lair:4) a +0 chain mail