Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3396464580854442551 4 ptr the Vexing (level 1, -2/7 HPs) Began as a Felid Enchanter on July 9, 2022. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (68 turns). ptr the Vexing (Felid Enchanter) Turns: 68, Time: 00:00:18 Health: -2/7 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of invisibility Skills: + Level 0.2 Fighting + Level 2.8 Dodging + Level 4.1 Stealth + Level 1.1 Unarmed Combat + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History No target in view! A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You claw the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. A goblin comes into view. It is wielding a +0 club. A goblin comes into view. It is wielding a +0 club. The goblin shouts! x2 There is an open door here. An endoplasm comes into view. The goblin hits you with a +0 club. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin barely misses you. You closely miss the goblin. The goblin closely misses you. You scratch the goblin. The goblin is severely wounded. The goblin barely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. Ouch! That really hurt! You die... #. #. .## ### ... ..# #### ###.# #.###.... .... #........ #.########........ ##.....@ggJ......# +..########......# ##.# #......# ##.#### #...##... +.....# #...# ## ##.##.# #...# +..##.# #.... .. ###†..# ####.# ##..#.#.#.## .# You could see an endoplasm and 2 goblins. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ptr the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 68 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, minmay_misc_feat_enclosed, chequers_decorated_corner Action || total -------------------------++------- Melee: Unarmed || 8 Stab: Sleeping || 3 Dodge: Dodged || 5