ptr Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 9, D:1) 13 arrows (2, 0, D:1) a +0 dagger (6, 23, D:1) 22 sling bullets (6, 25, D:1) a +0 leather armour (11, 19, D:1) a +0 club (11, 37, D:1) a +1 vorpal war axe (16, -8, D:1) 27 bolts (23, 3, D:1) a +0 club (31, 24, D:1) a +0 short sword (33, -5, D:1) a +0 dagger (53, -3, D:1) 30 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -12, D:2) 6 poisoned darts (8, -29, D:2) a +0 cloak (12, -33, D:2) 17 stones (12, -25, D:2) 23 stones (15, -11, D:2) a +0 robe (19, -39, D:2) a +0 hand axe (27, -3, D:2) a +3 quarterstaff of chaos a +0 cloak (27, 4, D:2) 20 stones (37, -19, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 3 stones a +0 whip (8, 2, D:3) a +0 club (9, 39, D:3) 15 stones (14, -1, D:3) a +0 ring mail a +0 dagger a +0 flail (28, 18, D:3) a +0 club (30, 6, D:3) a +0 pair of boots (38, -7, D:3) 24 stones (40, 34, D:3) a +0 mace 3 boomerangs a +0 chain mail a +0 dagger a +0 scale mail (41, 34, D:3) a +0 flail (42, 34, D:3) a +0 flail a +0 leather armour (43, 3, D:3) a +0 robe (49, 20, D:3) a +0 dagger 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 spear (10, -1, D:4) a +2 pair of gloves (28, 11, D:4) a +0 robe (31, 9, D:4) a +1 whip of flaming (33, -9, D:4) 12 stones (35, 23, D:4) a +0 robe (48, -18, D:4) a +0 short sword 3 stones (49, 0, D:4) a +2 flail of holy wrath (50, -1, D:4) a +0 chain mail (51, -18, D:4) a +0 club Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 mace of True Grit {drain, rCorr} (6800 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rCorr: It protects you from acid and corrosion. the +0 robe of Henotheism {rN+ Archmagi} (2590 gold) rN: It protects you from negative energy. Archmagi: It increases the power of your magical spells. the ring "Vorghus" {MP+9 Str+4} (3540 gold) [ring of magical power] Str: It affects your strength (+4). MP: It affects your magic capacity (+9). the +5 mace "Viasimut" {speed, rElec rC+ rCorr} (6060 gold) Attacks with this weapon are significantly faster. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (6, 2, D:5) 26 arrows (13, 18, D:5) a +0 dagger (14, 14, D:5) a +0 war axe a +0 leather armour (18, 10, D:5) 11 sling bullets (24, 7, D:5) a +0 robe (27, 17, D:5) a +0 mace (30, 26, D:5) a +0 ring mail (33, 10, D:5) 9 sling bullets (39, 2, D:5) 26 sling bullets (46, -3, D:5) a +0 leather armour (46, 20, D:5) a +0 shortbow 29 arrows (52, 3, D:5) a +0 robe (54, 2, D:5) a +0 mace Level 6 of the Dungeon [Shop] Jiyxiuff's Antique Weapon Emporium a +2 rapier of protection (504 gold) the +7 morningstar "Vaofergh" {flame, rCorr Int-2 Dex+6} (1896 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. a +0 falchion (90 gold) a +0 war axe (105 gold) the +0 rapier of Trauma {pain, rF- rC- MP+9 Stlth+} (741 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 hunting sling (45 gold) a +0 mace (90 gold) (0, 0, D:6) 22 arrows (0, 24, D:6) a +0 dagger a +0 robe (0, 25, D:6) 21 stones (1, 24, D:6) a +0 whip a +0 ring mail a +0 whip a +0 scale mail (3, 22, D:6) 16 arrows (10, -9, D:6) 25 arrows (12, 7, D:6) a +0 trident (12, 13, D:6) a +0 giant club (13, 8, D:6) 11 stones a +0 robe a +1 war axe (14, 9, D:6) a +0 robe (15, 13, D:6) 17 stones a +0 robe a +0 robe (21, 5, D:6) a +0 trident (26, 20, D:6) a +5 falchion (26, 23, D:6) a +3 long sword (27, 22, D:6) a +0 short sword (35, 15, D:6) 21 stones (36, 5, D:6) a +0 whip (43, 3, D:6) 26 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 robe a +0 dagger (1, -4, D:7) a +0 scale mail (2, 5, D:7) a +0 leather armour a +0 flail (12, 28, D:7) a +0 dagger (17, 19, D:7) a +0 spear (27, -10, D:7) a +0 hand axe a +0 robe (28, -9, D:7) a +0 hand axe (30, -4, D:7) a +0 hand axe (31, -5, D:7) a +0 flail a +0 scale mail (36, 32, D:7) a +0 flail (38, 26, D:7) a +0 chain mail (45, 28, D:7) a +0 quarterstaff (50, 25, D:7) a +0 scale mail (52, 9, D:7) a +0 club (52, 26, D:7) a +0 longbow Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (3, -34, D:8) a +0 robe (19, -30, D:8) a +0 war axe (19, -29, D:8) 17 stones (22, -14, D:8) 4 poisoned darts (24, -13, D:8) 16 stones (26, -27, D:8) a +4 short sword (28, -25, D:8) a +0 robe (29, -37, D:8) a +0 falchion a +0 leather armour (29, -26, D:8) a +4 scimitar (29, -25, D:8) a +2 battleaxe a +0 robe (29, -22, D:8) a +5 trident (30, -22, D:8) a +0 hand axe a +0 robe (30, -21, D:8) a +0 robe of willpower (31, -21, D:8) a +0 robe (36, -14, D:8) a +0 shortbow 32 arrows (49, -31, D:8) a +0 dagger (51, -10, D:8) a +0 shortbow 21 arrows (52, -19, D:8) a +0 short sword (63, -23, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, -9, D:9) 27 bolts (4, 2, D:9) a +0 chain mail a +0 mace (11, 2, D:9) a +0 robe a +0 dagger (13, 2, D:9) a +0 dire flail a +2 whip of electrocution a +0 club a +0 club a +0 short sword a +0 robe a +0 dagger a +0 plate armour (15, -14, D:9) the +3 chain mail of Viny the Leaf {rF++ Dex+3 Stlth-} Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. Stlth: It makes you less stealthy. (16, -27, D:9) 7 stones (19, 1, D:9) a +0 ring mail (19, 18, D:9) a +0 trident a +0 ring mail (22, -14, D:9) a +0 mace a +0 robe a +0 dagger (25, -8, D:9) a +0 chain mail a +0 flail (25, 17, D:9) a +0 spear (40, -4, D:9) a +0 club a +0 dagger a +0 robe (41, 9, D:9) a +0 leather armour a +0 whip (53, 18, D:9) a scroll of enchant weapon (54, -9, D:9) a +0 robe a +0 dagger (54, 19, D:9) a +0 leather armour (56, -10, D:9) a +0 club a +0 mace (56, -9, D:9) a +0 helmet (57, -10, D:9) a +0 flail Level 10 of the Dungeon (1, -17, D:10) a +0 shortbow 18 arrows (3, 2, D:10) 11 stones (4, 7, D:10) a +2 hand axe of freezing (5, -2, D:10) a +0 dagger of chaos (6, -2, D:10) a +2 pair of gloves (12, -9, D:10) a +0 giant spiked club a +0 giant spiked club (12, -8, D:10) a +0 robe (19, 3, D:10) a +0 short sword (23, -17, D:10) 14 bolts (24, 8, D:10) a +0 shortbow 29 arrows (24, 9, D:10) 11 stones (33, -2, D:10) a scroll of enchant armour (38, -1, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) 25 arrows (12, 9, D:11) +0 acid dragon scales (17, -22, D:11) a scroll of enchant armour (30, 14, D:11) 3 large rocks (35, -25, D:11) a +0 chain mail (38, 15, D:11) a +0 scale mail (39, 13, D:11) a +0 robe (40, 10, D:11) 6 poisoned darts (42, -8, D:11) a +0 spear (44, 9, D:11) 15 sling bullets (52, -17, D:11) a +0 shortbow (53, -37, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) 13 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Qiupt's Weapon Boutique a +0 great mace (78 gold) 18 stones (21 gold) 8 bolts (19 gold) a +3 shortbow (240 gold) 31 bolts (74 gold) a +0 morningstar of protection (81 gold) (0, 0, Orc:1) a +0 chain mail a +0 glaive (5, 5, Orc:1) a +0 plate armour (unseen) (6, -3, Orc:1) a +0 giant club (10, 6, Orc:1) a +0 leather armour (still there?) a +0 dagger (still there?) (11, 5, Orc:1) a +0 robe a +1 dagger of venom (21, 26, Orc:1) a +0 robe a +0 dagger (23, 25, Orc:1) a +1 robe of willpower a +0 dagger (24, 24, Orc:1) a +0 plate armour (24, 25, Orc:1) a +0 leather armour a +0 mace a +0 mace (25, 23, Orc:1) a +0 hand axe (26, 21, Orc:1) a +0 giant spiked club (26, 22, Orc:1) a +0 war axe a +0 chain mail (26, 24, Orc:1) 2 large rocks (27, 24, Orc:1) a +0 halberd (30, 11, Orc:1) a +0 flail (31, 7, Orc:1) a +0 giant spiked club (31, 11, Orc:1) a +0 dagger (31, 14, Orc:1) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (31, 16, Orc:1) a +0 mace a +0 ring mail (33, 14, Orc:1) a +0 short sword a +0 leather armour Level 2 of the Orcish Mines [Shop] Veafriy's Book Shoppe a book of Blood (336 gold) a book of Burglary (240 gold) a book of Hexes (432 gold) a Fen Folio (504 gold) the Almanac of Sinister Secrets and Displacement (408 gold) Spells Type Level Known a - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes b - Excruciating Wounds Necromancy 5 yes c - Manifold Assault Translocation 5 no Great Wizards, Vol. II (456 gold) [Shop] Houkky's Armour Shoppe a +0 plate armour (322 gold) a +3 leather armour of fire resistance (336 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) the +1 leather armour "Kahamudgh" {rCorr Dex+10 Slay+6} (921 gold) Dex: It affects your dexterity (+10). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rCorr: It protects you from acid and corrosion. a +0 leather armour (28 gold) a +0 scale mail (56 gold) the +1 leather armour of Somewhere Else {rCorr} (274 gold) rCorr: It protects you from acid and corrosion. a +0 scale mail (56 gold) a +0 chain mail (63 gold) [Shop] Yfichof's Antique Armour Emporium a +0 scale mail (136 gold) a +1 plate armour of willpower (1190 gold) a +0 ring mail (136 gold) a +0 robe (23 gold) a +2 hat of see invisible (714 gold) a +0 cloak (153 gold) [Shop] Zusa's General Store a book of Misfortune (540 gold) the +11 mace "Xeinetof" {elec, rF+ Str+4 Int+3} (1368 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). Int: It affects your intelligence (+3). rF: It protects you from fire. a scroll of identify (30 gold) a +0 arbalest (67 gold) a wand of paralysis (5) (105 gold) 25 stones (37 gold) [Shop] Gityl's Antique Weapon Shop a +0 war axe (56 gold) a +0 shortbow (48 gold) a +0 quarterstaff (64 gold) a +0 quarterstaff (64 gold) a +0 club (16 gold) the +3 great sword of Terra Cotta {freeze, Fly rPois rCorr Dex-2 Stlth+} (707 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-2). rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 dagger (32 gold) the +9 glaive of Fesume Oleo {drain, rPois rC- Int+5 Stlth+} (1187 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. (0, 0, Orc:2) a +0 plate armour a +0 glaive (2, -1, Orc:2) a +0 plate armour a +0 trident (3, -2, Orc:2) a +0 plate armour a +0 war axe (3, -1, Orc:2) a +0 plate armour a +0 war axe (4, -3, Orc:2) a +0 chain mail a +0 dire flail a +0 chain mail a +0 mace (4, -2, Orc:2) a +0 chain mail a +0 glaive (5, -4, Orc:2) a +0 plate armour a +0 war axe a +0 plate armour a +0 scimitar (5, -3, Orc:2) a +0 leather armour a +0 club a +0 chain mail 14 bolts a +0 great sword a +0 arbalest a +0 leather armour a +0 broad axe (5, -2, Orc:2) a +0 hand axe (5, -1, Orc:2) a +0 leather armour a +0 dagger (6, -3, Orc:2) a +0 giant spiked club (6, -1, Orc:2) a +0 plate armour a +0 scimitar (6, 0, Orc:2) a +0 mace (7, -1, Orc:2) a +0 leather armour a +0 whip (8, 2, Orc:2) a +0 leather armour a +0 falchion (12, -1, Orc:2) a +0 giant club (12, 11, Orc:2) a +0 scimitar of flaming (14, -2, Orc:2) a +0 dire flail (14, -1, Orc:2) a +0 dire flail (25, 3, Orc:2) the felid skeleton of ptr (25, 19, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, -2, Orc:2) a +0 dagger a +2 robe of cold resistance (30, -1, Orc:2) a +0 dagger a +0 robe (37, -6, Orc:2) a +0 trident a +0 scale mail (40, -5, Orc:2) a +0 dagger a +2 robe (41, 1, Orc:2) a +0 plate armour (42, 0, Orc:2) a +0 battleaxe (50, 7, Orc:2) a +0 hand axe (53, 4, Orc:2) a +0 scale mail a +0 flail (54, 4, Orc:2) a +0 halberd (54, 5, Orc:2) a +0 chain mail a +0 mace (55, -2, Orc:2) a +0 glaive 2 boomerangs a +0 plate armour (55, -1, Orc:2) a +0 robe a +0 dagger (55, 3, Orc:2) a +0 plate armour a +0 long sword (56, -1, Orc:2) a +0 short sword (56, 0, Orc:2) a +0 giant spiked club (57, 3, Orc:2) a +0 leather armour a +0 whip (57, 4, Orc:2) a +0 chain mail (58, -9, Orc:2) a +0 glaive (59, 1, Orc:2) a +0 robe a +2 dagger of holy wrath (61, -2, Orc:2) a +0 flail (61, -1, Orc:2) a +0 plate armour a +0 scimitar (61, 0, Orc:2) a +0 robe a +0 dagger (63, 0, Orc:2) a +3 glaive a +0 robe a +0 dagger (63, 1, Orc:2) a +0 war axe a +0 scale mail (64, 1, Orc:2) a +0 flail (65, 0, Orc:2) a +0 robe a +0 dagger a +0 giant club (65, 1, Orc:2) a +0 plate armour a boomerang (66, 0, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (66, 1, Orc:2) a +0 dagger a +0 plate armour a +0 mace Level 1 of the Elven Halls (0, 0, Elf:1) a scroll of identify (0, 3, Elf:1) a +0 short sword (still there?) a +0 leather armour (still there?) (0, 5, Elf:1) a +0 short sword (still there?) an elf corpse (still there?) (1, -1, Elf:1) a +0 long sword (still there?) a +0 leather armour (still there?) (1, 6, Elf:1) a +0 long sword (still there?) a +0 scale mail (still there?) a +0 short sword (still there?) an elf corpse (still there?) an elf corpse (still there?) (2, 7, Elf:1) a +0 rapier (still there?) a +0 chain mail (still there?) an elf corpse (still there?) (3, 7, Elf:1) a +0 dagger a +0 chain mail (4, 5, Elf:1) a +0 long sword (still there?) a +0 chain mail (still there?) (4, 9, Elf:1) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (2, -17, Lair:1) a +0 ring mail (2, -16, Lair:1) a +0 quarterstaff (3, -14, Lair:1) a +0 club (12, -22, Lair:1) 5 datura-tipped darts (14, -37, Lair:1) 15 stones (33, -35, Lair:1) 17 sling bullets (36, -18, Lair:1) a +0 dire flail (44, -35, Lair:1) a +0 ring mail (46, -17, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (2, -10, Lair:2) a +0 robe (3, -6, Lair:2) 33 arrows (22, 1, Lair:2) a +0 leather armour (22, 12, Lair:2) a +0 robe (25, -11, Lair:2) a +0 rapier (26, -19, Lair:2) a +0 ring mail (26, 2, Lair:2) a +0 ring mail (27, -34, Lair:2) 2 scrolls of enchant armour (33, 11, Lair:2) a +0 chain mail (34, -15, Lair:2) a +0 flail (38, -35, Lair:2) a +0 leather armour (43, -10, Lair:2) 19 bolts (55, 13, Lair:2) a +0 short sword (58, 3, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (5, -19, Lair:3) a +0 scale mail (11, -20, Lair:3) 4 large rocks (12, -25, Lair:3) a book of Pain (14, -18, Lair:3) a +0 war axe (16, -42, Lair:3) a +0 robe (16, -1, Lair:3) 4 poisoned darts (24, -1, Lair:3) a +0 ring mail (25, -43, Lair:3) 16 arrows (38, -20, Lair:3) a +0 club (41, -25, Lair:3) a +0 hand axe (42, -45, Lair:3) 9 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (11, 9, Lair:4) a +0 war axe (11, 22, Lair:4) a +0 war axe (13, 32, Lair:4) 26 stones (21, 33, Lair:4) the +1 ring mail of Ezakaimn {Rampage} Rampage: It bestows one free step when moving towards enemies. (27, 10, Lair:4) a throwing net (28, 30, Lair:4) a +0 scythe (29, 22, Lair:4) a +0 triple sword (32, 17, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (1, 0, Lair:5) 23 stones (8, -12, Lair:5) 19 arrows (9, -34, Lair:5) a +0 spear (11, -29, Lair:5) 15 sling bullets (15, -30, Lair:5) 18 stones (19, -8, Lair:5) a scarf of shadows (23, -11, Lair:5) a +0 pair of gloves (26, 9, Lair:5) 30 stones (28, -39, Lair:5) a +0 trident (28, 1, Lair:5) a book of Minor Magic (36, -25, Lair:5) the +7 war axe "Ongaed" {venom, *Rage rElec rF++ Stlth+} It poisons the flesh of those it strikes. rF: It greatly protects you from fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. Level 6 of the Lair of Beasts (1, -46, Lair:6) 21 stones (1, 1, Lair:6) 19 stones (5, -6, Lair:6) a +2 plate armour of poison resistance (15, 8, Lair:6) a +0 leather armour (19, -6, Lair:6) a +0 hand crossbow (22, -15, Lair:6) a +0 scale mail (22, -13, Lair:6) a +0 triple sword (23, -12, Lair:6) 19 stones (25, -12, Lair:6) 26 sling bullets (27, -36, Lair:6) 25 stones (28, -2, Lair:6) a scroll of vulnerability (41, -36, Lair:6) +0 steam dragon scales (43, -43, Lair:6) a +0 battleaxe (51, -12, Lair:6) a book of Flames (51, -5, Lair:6) a +0 longbow (54, -14, Lair:6) a +0 hand axe