puimuR Level 1 of the Dungeon (1, -6, D:1) 12 stones (8, -3, D:1) a +0 short sword (15, 1, D:1) a ration (33, -14, D:1) a +0 short sword (39, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -25, D:2) 21 stones (4, -13, D:2) a +0 club (4, -2, D:2) 18 arrows (16, -26, D:2) 21 stones (18, -25, D:2) a +0 club (33, -25, D:2) a +0 short sword (34, -22, D:2) a stone (41, 14, D:2) a +0 dagger (42, 13, D:2) a +0 robe (50, 5, D:2) 14 stones (54, -14, D:2) a cursed -3 club (57, -15, D:2) a +0 short sword a +0 leather armour Level 3 of the Dungeon (3, -1, D:3) a cursed +0 flail (22, -10, D:3) a +0 war axe a cursed -2 club a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (25, 13, D:3) 24 bolts (27, -11, D:3) 26 stones (36, 0, D:3) 6 boomerangs Level 4 of the Dungeon [Shop] Tucuif's Antique Weapon Emporium a +0 hand crossbow (105 gold) a +0 long sword (105 gold) a +0 great sword (195 gold) a +0 quarterstaff (120 gold) a +0 mace (90 gold) a +0 dagger (60 gold) a cursed +0 flail (75 gold) the +6 fustibalus of Success {freeze, Str+2} (2046 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). a +0 short sword (90 gold) a +0 hand axe (90 gold) the +1 rapier "Gyomegas" {vorpal, rPois rF+ SInv} (1002 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It lets you see invisible. (0, 0, D:4) a +0 short sword (3, 3, D:4) 30 bolts (8, 0, D:4) 6 boomerangs (8, 20, D:4) a +0 club (15, -7, D:4) 16 stones (16, -16, D:4) a +0 robe (16, -8, D:4) a +0 leather armour (16, -7, D:4) 19 arrows (26, -11, D:4) a +0 whip (28, 26, D:4) a +0 chain mail (34, -3, D:4) 12 arrows (43, -4, D:4) a +0 ring mail a +0 whip (43, -3, D:4) a +0 scale mail a cursed +0 club (46, 7, D:4) a +0 robe a +0 dagger (47, 7, D:4) a cursed +0 robe a +0 dagger Level 5 of the Dungeon (3, 2, D:5) a +0 halberd (7, 5, D:5) 22 sling bullets (8, 12, D:5) a +0 dagger a +0 robe (9, 19, D:5) 23 arrows (13, 32, D:5) a +0 ring mail (14, 22, D:5) a +0 dagger a +0 robe a +0 morningstar (20, 33, D:5) a +0 rapier (24, 0, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (6, 2, D:6) a +0 leather armour a +0 club a +0 ring mail a cursed -2 trident (9, 3, D:6) a +0 ring mail a +0 hand axe (17, -20, D:6) (unseen) (18, -20, D:6) 17 arrows (unseen) (21, -19, D:6) a +0 dagger a +0 robe (27, -18, D:6) a scroll of teleportation Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of draining (7, 8, D:7) 2 arrows (9, 10, D:7) an arrow (12, 10, D:7) a cursed -2 shortbow 18 arrows (13, 10, D:7) a +3 flail (13, 12, D:7) a +0 club a +0 plate armour 8 gold pieces a +0 club (13, 13, D:7) an arrow (14, 12, D:7) a +0 dagger (15, 12, D:7) a +0 mace (15, 20, D:7) a +0 trident (20, -11, D:7) 14 stones Level 8 of the Dungeon (0, 0, D:8) an arrow (1, -1, D:8) an arrow (3, -1, D:8) 15 arrows a +0 shortbow (7, -6, D:8) 12 bolts (46, 22, D:8) a +0 short sword (47, 24, D:8) a +0 quarterstaff (48, 16, D:8) 26 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (2, 7, D:9) a +0 trident (2, 20, D:9) a +0 scale mail (8, 3, D:9) a +0 giant club a +0 giant spiked club (11, 27, D:9) a +0 giant club (16, -3, D:9) 15 arrows (18, 19, D:9) 14 bolts (20, -3, D:9) a +0 shortbow 17 arrows (22, -2, D:9) 2 arrows (29, 7, D:9) a +0 shortbow (unseen) (34, 2, D:9) an arrow (34, 3, D:9) an arrow (35, -1, D:9) an arrow (35, 0, D:9) a +0 shortbow 12 arrows (42, 0, D:9) a cursed -3 war axe Level 10 of the Dungeon [Shop] Miuf's Armour Boutique a +0 leather armour (34 gold) a +0 chain mail (76 gold) a +0 robe (11 gold) a +1 ring mail of positive energy (221 gold) a +0 tower shield (76 gold) a +0 scale mail (68 gold) (0, 0, D:10) a +0 robe (18, -8, D:10) a +0 scale mail (20, 13, D:10) a poisoned dart (27, 1, D:10) a +0 giant club a +0 giant club (28, 5, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +2 helmet a +0 helmet (1, 20, D:11) a +0 ring mail (2, 4, D:11) 15 stones (6, -18, D:11) a +0 ring mail (8, 9, D:11) a +0 giant spiked club (29, -3, D:11) 20 arrows (33, 16, D:11) an uncursed ring of see invisible (38, 15, D:11) 23 arrows (50, -2, D:11) a +0 hand axe (58, 3, D:11) a scroll of amnesia Level 12 of the Dungeon (0, 0, D:12) 13 stones (1, 11, D:12) a cursed +0 giant spiked club (2, -8, D:12) a +0 pair of gloves (2, 8, D:12) a +0 hunting sling (4, 13, D:12) 2 poisoned darts (5, 13, D:12) a +0 giant spiked club a +0 giant club (23, 23, D:12) 24 stones (37, 12, D:12) a +0 robe a +0 dagger (39, 10, D:12) a +0 robe a +0 dagger (41, 13, D:12) a +0 chain mail a +0 war axe (46, 20, D:12) a +3 long sword a +0 robe a cursed +3 falchion a +0 robe a +3 hand axe a +0 robe a +0 long sword a +0 robe (46, 22, D:12) a cursed +3 scimitar a +0 robe (51, 28, D:12) a +0 rapier Level 13 of the Dungeon the Ecumenical Temple Level 1 of the Orcish Mines (5, -2, Orc:1) a +0 dagger a +0 robe a +0 club a +0 short sword (13, -37, Orc:1) a +0 chain mail (15, -33, Orc:1) a +0 dagger a +0 robe (16, -36, Orc:1) a +1 dagger of venom (29, -50, Orc:1) 2 poisoned darts (29, -40, Orc:1) 2 poisoned darts (32, -47, Orc:1) a poisoned dart (35, -44, Orc:1) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (40, -42, Orc:1) an orc corpse (skeletalised by now) (41, -41, Orc:1) a +0 glaive a +0 plate armour (48, -14, Orc:1) a cursed -2 trident 3 boomerangs a +0 plate armour (49, -14, Orc:1) a +0 flail a +0 short sword a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, -23, Orc:1) a +0 club a cursed +0 chain mail an orc corpse (skeletalised by now) (50, -22, Orc:1) a +0 hand axe 5 boomerangs an orc corpse (skeletalised by now) (50, -15, Orc:1) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (51, -23, Orc:1) a +0 hand axe a +0 leather armour (52, -23, Orc:1) a +0 dagger a +0 robe (52, -22, Orc:1) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant spiked club (1, 0, Orc:2) a cursed -2 giant club (2, 0, Orc:2) a +0 giant club (5, -1, Orc:2) a +2 dagger of venom a +0 robe (5, 0, Orc:2) a +0 morningstar a +0 chain mail a Gauntlet (0, 0, Gauntlet) a +1 hand axe of venom (0, 2, Gauntlet) a potion of curing (0, 13, Gauntlet) a +0 shortbow (0, 27, Gauntlet) a potion of stabbing (0, 28, Gauntlet) the ring of Neron {MP+9 Dex+4} [ring of magical power] It affects your dexterity (+4). It affects your magic capacity (+9). (0, 30, Gauntlet) a potion of heal wounds (0, 31, Gauntlet) 5 atropa-tipped darts (14, 18, Gauntlet) a scroll of acquirement (14, 19, Gauntlet) a +1 hat (14, 28, Gauntlet) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. (14, 30, Gauntlet) a cursed ring of attention (14, 31, Gauntlet) 24 arrows (16, -3, Gauntlet) a scroll of fear (17, -3, Gauntlet) the ring "Aptable" {rN+ Int+4 Dex+2 Stlth-} [ring of positive energy] It affects your intelligence (+4). It affects your dexterity (+2). It protects you from negative energy. It makes you less stealthy. (25, 17, Gauntlet) a -4 ring of dexterity a +0 plate armour a +0 plate armour a +0 ring mail an uncursed ring of attention a +0 pair of gloves a +0 chain mail a +0 leather armour a +2 flail of holy wrath