puimuR Level 1 of the Dungeon (1, -3, D:1) 5 stones (2, 0, D:1) a ball python corpse (skeletalised by now) (3, -7, D:1) a +0 spear (13, 5, D:1) a maw talisman (14, 18, D:1) a +0 robe (16, 1, D:1) a +0 leather armour (16, 20, D:1) a +0 mace (20, 1, D:1) a hobgoblin skeleton (27, -12, D:1) a bat skeleton (30, -10, D:1) a +0 whip (32, 21, D:1) a +0 dagger (37, 4, D:1) a +0 hand axe (38, -8, D:1) a +0 dagger (40, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 21, D:2) a quokka skeleton (21, 21, D:2) 3 stones (21, 33, D:2) 4 stones (24, 13, D:2) a +0 dagger a goblin skeleton (32, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, 30, D:2) 8 stones (39, 11, D:2) a +0 dagger Level 3 of the Dungeon (2, 9, D:3) 5 stones (7, -8, D:3) a +0 robe (8, 21, D:3) a +0 club a bat corpse (skeletalised by now) (14, 9, D:3) a +0 club a kobold corpse (skeletalised by now) (14, 32, D:3) a +0 dagger a goblin corpse (skeletalised by now) (26, 20, D:3) a +0 ring mail a +0 dagger an orc skeleton (29, 26, D:3) a +0 dagger (30, 29, D:3) a +0 morningstar a +0 club (31, 29, D:3) a +0 club Level 4 of the Dungeon (5, -14, D:4) an adder corpse (skeletalised by now) (8, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 5, D:4) a +0 club a gnoll corpse (skeletalised by now) (11, 5, D:4) a +0 whip (11, 7, D:4) a +0 dagger a +0 robe (11, 11, D:4) 7 gold pieces (12, 6, D:4) a ball python corpse (skeletalised by now) (12, 7, D:4) an adder corpse (skeletalised by now) (13, 15, D:4) 5 gold pieces (14, 20, D:4) a +0 barding Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (1, -1, D:5) an adder skeleton (1, 10, D:5) 7 stones (2, 0, D:5) an adder skeleton (5, 20, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 0, D:5) 4 stones (15, 18, D:5) a +0 hand axe an orc corpse (skeletalised by now) (16, 15, D:5) the +2 robe of the Eight Boll Weevils {Harm *Slow +Inv Int-3} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Int-3: It affects your intelligence (-3). (unseen) (28, 17, D:5) an iguana corpse (skeletalised by now) (41, -25, D:5) a water moccasin corpse (skeletalised by now) (60, 17, D:5) 5 stones Level 6 of the Dungeon (3, 6, D:6) a +0 ring mail (6, 9, D:6) an iguana corpse (skeletalised by now) (15, -5, D:6) a howler monkey corpse (skeletalised by now) (23, 0, D:6) a +0 rapier (33, 34, D:6) a +0 dagger (34, 35, D:6) a +0 mace (40, 1, D:6) a +0 dire flail Level 7 of the Dungeon (3, -22, D:7) a +0 spear a gnoll corpse (4, 2, D:7) a +0 robe (6, -25, D:7) a +0 flail (8, -24, D:7) a +0 spear a gnoll corpse (10, -22, D:7) a +0 club (10, -9, D:7) a +0 short sword of venom an orc corpse (skeletalised by now) (10, -8, D:7) a +0 club a +0 dagger a +0 robe an orc corpse an orc corpse (12, -7, D:7) a +0 dagger of venom a +0 robe an orc corpse (14, -7, D:7) a +0 dagger a +0 robe (20, -7, D:7) 12 gold pieces (40, -19, D:7) 2 stones (42, -21, D:7) a +0 shortbow a +3 short sword a +0 robe a centaur corpse (43, -17, D:7) a +0 long sword (44, -21, D:7) a +0 club a kobold corpse (46, -15, D:7) 5 stones Level 8 of the Dungeon