Dungeon Sprint DCSS version 0.17.1-3-g152610e (webtiles) character file. 10 pupkin the Grave Robber (level 2, -5/19 HPs) Began as a Mummy Necromancer on Apr 16, 2016. Splashed by an oklob sapling's acid (15 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:45 (317 turns). pupkin the Grave Robber (Mummy Necromancer) Turns: 317, Time: 00:00:45 Health: -5/19 AC: -2 Str: 11 XL: 2 Next: 10% Magic: 5/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 4 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: corroded equipment, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting + Level 5.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, chance to defeat MR: 77%) The river rat convulses in agony! You kill the river rat! Your Necromancy skill increases to level 5! You have reached level 2! You start resting. Magic restored. You start resting. HP restored. There is an open door here. You see here a bread ration. Okay, then. You open the door. Marking area around the oklob sapling as unsafe for travelling. An oklob sapling comes into view. The oklob sapling spits acid at you. The splash of acid hits you! The acid corrodes you! The acid burns! Ouch! That really hurt! You die... ############ ##### #<..P#.....#.$$$$# #PP..'.%..@'.# #PPPP#.....#P# ############ # You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | pupkin the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D | Reached skill level 5 in Necromancy 29 | D | Reached XP level 2. HP: 2/19 MP: 0/5 317 | D | Noticed an oklob sapling 317 | D | Splashed by an oklob sapling's acid Action || total -------------------------++------- Cast: Pain || 5