Dungeon Sprint DCSS version 0.17.1-3-g152610e (webtiles) character file. 0 pupkin the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Apr 16, 2016. Slain by an ooze (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:06 (22 turns). pupkin the Grave Robber (Mummy Necromancer) Turns: 22, Time: 00:00:06 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The ooze barely misses you. You hit the ooze. The ooze is heavily wounded. The ooze closely misses you. You hit the ooze. The ooze is heavily wounded. The ooze hits you. You completely miss the ooze. The ooze is heavily wounded. The ooze closely misses you. You hit the ooze. The ooze is severely wounded. The ooze closely misses you. You hit the ooze. The ooze is severely wounded. The ooze barely misses you. You barely miss the ooze. The ooze is severely wounded. The ooze hits you. You die... ##########++# #............ #......#..#.. ##+#####............ ......J@............ ##+#####......#..#.. #............ ####'#####++# #.......# #.......# #.......# #...<...# #.......# You could see an ooze. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | pupkin the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 22 | D | Slain by an ooze Action || total -------------------------++------- Melee: Unarmed || 11