Dungeon Sprint DCSS version 0.17.1-3-g152610e (webtiles) character file. 0 pupkin the Grave Robber (level 1, -2/13 HPs) Began as a Mummy Necromancer on Apr 16, 2016. Slain by an ogre ... wielding a +0 giant spiked club (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:03 (11 turns). pupkin the Grave Robber (Mummy Necromancer) Turns: 11, Time: 00:00:04 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: slowed, very slow, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You hit Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. You resist with significant effort. It is a wand of slowing. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. You resist with significant effort. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. Ijyb zaps a wand. You resist with significant effort. You open the door. An ogre comes into view. It is wielding a giant spiked club. Ijyb zaps a wand. You resist with significant effort. The ogre shouts! Ijyb zaps a wand. You resist with significant effort. There is an open door here. You barely miss the ogre. Ijyb zaps a wand. You feel yourself slow down. The ogre hits you with a giant spiked club! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'g.#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see Ijyb and an ogre. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | pupkin the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 9 | D | Noticed an ogre 11 | D | Slain by an ogre Action || total -------------------------++------- Melee: Unarmed || 4