pupurumpum Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (18, 19, D:1) a +0 dagger (19, 22, D:1) a +0 whip (20, -2, D:1) a +0 robe (20, 23, D:1) a +0 dagger (24, 30, D:1) a +0 club (29, 2, D:1) 17 stones (30, 8, D:1) a +0 ring mail (30, 36, D:1) a +0 whip a +1 short sword of speed (32, 20, D:1) a +0 dagger (32, 38, D:1) 21 arrows a +0 dagger (35, -6, D:1) a +0 short sword of venom (35, -4, D:1) a -2 hand axe (38, 2, D:1) a +0 club Level 2 of the Dungeon (2, -16, D:2) a +0 ring mail (3, -16, D:2) 15 stones (9, -30, D:2) a stone (9, -28, D:2) a +0 club 4 stones (9, -27, D:2) a +0 dagger (11, 14, D:2) a +0 scythe a +0 robe (15, -18, D:2) a +0 dagger a +0 robe (16, -6, D:2) a stone (18, -5, D:2) a stone (19, -4, D:2) a stone (20, -3, D:2) a stone (21, -21, D:2) 10 stones (21, 4, D:2) a +0 club (22, -7, D:2) a stone (24, -7, D:2) a +0 club (25, 11, D:2) a +0 halberd (26, 12, D:2) a +0 club a +0 flail (30, -21, D:2) a +0 club a +0 club (36, -7, D:2) 10 stones (39, -39, D:2) a +0 leather armour (40, -27, D:2) 4 boomerangs (41, -38, D:2) 15 bolts (41, -35, D:2) a +0 club (45, -41, D:2) a +0 whip a +1 dagger of venom (46, -44, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 19, D:3) a +0 robe (4, 17, D:3) a +0 club (7, 13, D:3) 2 stones (10, 17, D:3) a stone (11, 19, D:3) a +0 dagger (12, -7, D:3) a +0 flail (12, -6, D:3) a +1 dagger of electrocution a cursed +0 leather armour (12, -5, D:3) 27 bolts (20, 13, D:3) 15 sling bullets (21, 24, D:3) a +0 club (30, -5, D:3) a +0 club (38, -2, D:3) a +0 dagger (57, -14, D:3) 26 stones Level 4 of the Dungeon (12, -4, D:4) 20 stones (13, -2, D:4) a +0 dagger (15, -8, D:4) a +0 scale mail (27, 16, D:4) a +0 leather armour (33, 10, D:4) a +0 ring mail (36, 15, D:4) a +0 dagger a +0 leather armour (38, 14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 15 stones (7, 19, D:5) a +0 falchion (17, 0, D:5) a +0 ring mail (17, 13, D:5) 10 bolts (18, 6, D:5) a +0 ring mail (18, 13, D:5) a +0 quarterstaff (30, 26, D:5) a +0 robe a +1 whip of flaming (36, 17, D:5) a +0 hunting sling (36, 26, D:5) a +0 club a +0 leather armour (38, 18, D:5) a scroll of identify (40, 16, D:5) the ring "Boemaze" {Wiz +Inv rC+ Int+2} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It protects you from cold. It lets you turn invisible. (40, 17, D:5) a scroll of blinking (42, 15, D:5) 15 arrows (44, 3, D:5) a +0 hand axe (44, 16, D:5) 32 stones (45, 15, D:5) a scroll of fear (50, 3, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (10, -17, D:6) a +0 cloak (26, -28, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 scale mail a +0 war axe a +0 plate armour (37, -2, D:6) 20 stones (40, -18, D:6) 12 stones (46, -10, D:6) a +0 giant club (48, -8, D:6) a +0 scale mail Level 7 of the Dungeon (1, 1, D:7) the cursed +2 short sword "Kuurch" {pain, Str+2 Int-5 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your intelligence (-5). It affects your dexterity (+2). It has a curse placed upon it. (7, 29, D:7) a +0 flail (9, 30, D:7) a +0 dagger (20, 7, D:7) a +2 short sword of venom a +0 leather armour (20, 15, D:7) a cursed -1 flail a +0 leather armour (22, 7, D:7) a +0 dagger a +0 robe (32, 30, D:7) 18 stones (33, 8, D:7) a +0 short sword (unseen) (47, 18, D:7) 2 potions of degeneration an uncursed ring of teleportation (47, 26, D:7) a +0 halberd Level 8 of the Dungeon [Shop] Omothria's Antique Weapon Emporium a +0 quarterstaff (108 gold) a +0 hand axe (81 gold) a +0 rapier (108 gold) the +3 long sword "Zeuhah" {drain, rPois rN+ Stlth+} (1066 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It protects you from negative energy. It makes you more stealthy. a +0 shortbow (81 gold) the +6 spear of the Vestibule of Hell {vamp, Int+7 SInv} (1752 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). It lets you see invisible. a +3 dagger of speed (621 gold) a +0 club (27 gold) (4, 6, D:8) a jackal corpse (skeletalised by now) (4, 7, D:8) a hound corpse (skeletalised by now) (8, 22, D:8) a +0 short sword (9, 22, D:8) a +0 dagger (10, 18, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 19, D:8) a +0 mace (17, 2, D:8) a +0 shortbow 19 arrows (20, 3, D:8) an arrow (24, 2, D:8) an arrow (24, 21, D:8) a +0 chain mail (25, 10, D:8) a +1 long sword of holy wrath a +0 plate armour a +0 scimitar a +0 scale mail a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (30, 32, D:8) a +0 dagger of protection a +0 robe (31, 19, D:8) a +0 giant club (31, 33, D:8) a +0 hand axe (31, 34, D:8) a +0 dagger a +0 leather armour a +0 falchion a +0 club a +0 leather armour (32, 23, D:8) 10 stones (37, 2, D:8) a +0 robe a +0 dagger (43, 4, D:8) a +0 trident (43, 5, D:8) a +0 hand axe (44, 4, D:8) an arrow (45, 1, D:8) 17 arrows a +0 shortbow (45, 2, D:8) 2 arrows Level 9 of the Dungeon (1, 8, D:9) a +0 giant club (still there?) 2 poisoned darts (still there?) (1, 9, D:9) a poisoned dart (1, 10, D:9) 20 arrows (1, 11, D:9) a potion of cancellation (2, 5, D:9) 2 poisoned darts (2, 6, D:9) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (unseen) (2, 7, D:9) a poisoned dart (3, 4, D:9) a +0 mace (unseen) (3, 8, D:9) a potion of degeneration (5, -1, D:9) a scorpion corpse (6, 4, D:9) a scroll of magic mapping (19, 0, D:9) a +0 chain mail (40, -3, D:9) a hound corpse (52, 6, D:9) a +0 dagger 4 stones a +0 short sword (54, 7, D:9) a +0 whip a kobold corpse a kobold corpse a big kobold corpse (55, 7, D:9) a kobold corpse the Ecumenical Temple