purpleHaze Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 18, D:1) 3 stones (10, -2, D:1) 7 stones (11, 11, D:1) a +0 dagger (14, -5, D:1) a +0 dagger (16, 20, D:1) a +0 robe (20, -18, D:1) a +0 ring mail (45, 5, D:1) a +0 plate armour (46, 14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 6 stones (4, 21, D:2) a +0 robe (11, 18, D:2) a potion of mutation (17, 25, D:2) 8 stones (31, 26, D:2) a +0 robe (35, 16, D:2) a +0 dagger (39, 13, D:2) a +0 flail (41, -1, D:2) a +0 dagger (47, 44, D:2) a stone (50, -3, D:2) a +0 leather armour (50, 13, D:2) a +0 club (54, 13, D:2) a +0 robe a +0 dagger (55, 14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 club a +0 dagger (0, 2, D:3) a +0 dagger a +2 animal skin the +1 helmet of Femir {*Corrode Will+++ Int+3 Slay+2} Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. a +0 club a +0 dagger a +0 dagger a +0 club (1, 0, D:3) a +0 club a +0 dagger (4, -20, D:3) 4 stones (4, 4, D:3) a +0 club 4 stones (5, 4, D:3) a +0 short sword a +0 dagger a +0 dagger 3 stones a +0 short sword (6, 4, D:3) a +0 dagger (9, 7, D:3) a +0 club 3 stones (11, 8, D:3) a scroll of torment (18, 6, D:3) a +0 dagger (21, 15, D:3) a +0 club (22, -18, D:3) a +0 scythe a +0 robe (24, 20, D:3) 6 stones (27, -4, D:3) a +0 ring mail (34, -19, D:3) 6 stones (39, 3, D:3) 2 potions of mutation (44, 12, D:3) 8 stones (46, 11, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) 8 stones (3, 10, D:4) a +0 whip (9, -12, D:4) a +0 scale mail (18, 23, D:4) a +0 war axe a +0 mace of distortion a +0 leather armour (18, 25, D:4) a +0 flail (23, 10, D:4) a +1 heavy mace a +0 robe (28, 11, D:4) a potion of mutation (50, 5, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +1 flail of distortion a +0 ring mail (0, 1, D:5) a +0 short sword (0, 2, D:5) a +0 club (0, 16, D:5) a +0 robe (21, 36, D:5) 4 stones (28, 17, D:5) a +0 whip a +0 flail a +0 flail a +0 mace a +0 scale mail a +0 hand axe a +0 war axe (37, -9, D:5) a +0 ring mail (40, 14, D:5) 5 stones (40, 15, D:5) 14 gold pieces (47, 10, D:5) a +0 chain mail (53, 2, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 23, D:6) a +0 giant club (7, 12, D:6) a +0 flail (10, -8, D:6) a +0 club (22, -14, D:6) a +0 robe (24, 1, D:6) a +0 ring mail (25, 4, D:6) a +0 cloak (28, -16, D:6) a +0 robe (28, -14, D:6) a +0 robe a +3 spear of freezing (29, -14, D:6) a +0 chain mail (30, -15, D:6) a +0 robe a +0 trident (30, -14, D:6) 5 stones (still there?) a +0 dagger of venom (still there?) (30, -6, D:6) 2 potions of degeneration (31, -14, D:6) a +0 flail (32, -14, D:6) a +0 quarterstaff (34, -16, D:6) a +0 short sword (34, -7, D:6) a +0 hammer (41, -13, D:6) a +0 dagger (43, 2, D:6) a +0 glaive a +0 chain mail (44, 21, D:6) a +0 robe (45, -7, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (4, -1, D:7) a +0 robe a +3 flail (5, 4, D:7) a +0 scale mail a +0 dagger (6, -1, D:7) a +0 rapier a +2 vampiric whip a +0 club (6, 0, D:7) a +0 flail a +0 whip (11, -1, D:7) a +0 whip (11, 1, D:7) a +0 short sword (11, 2, D:7) a +0 whip a +0 robe a +0 club (11, 3, D:7) a +0 robe a +0 dagger (13, 10, D:7) a +0 spear (14, 3, D:7) a +0 club (15, 11, D:7) a +0 flail (16, 6, D:7) a +0 dagger (24, 23, D:7) a +0 whip (28, 1, D:7) a +0 chain mail (31, -7, D:7) a +0 club the +2 robe of the Doldrums {-Tele Str+3 Dex+7} Str: It affects your strength (+3). Dex: It affects your dexterity (+7). -Tele: It prevents most forms of teleportation. Level 8 of the Dungeon (0, 0, D:8) +0 steam dragon scales (8, 5, D:8) an orb of light (19, -19, D:8) a +0 leather armour a +0 quarterstaff a +0 sling (24, 17, D:8) 4 stones (25, -10, D:8) a +0 scale mail a +0 club (26, -8, D:8) a +0 short sword (26, -7, D:8) a +0 war axe (26, -4, D:8) a +0 leather armour a +0 whip (29, -23, D:8) a +0 dagger a +0 robe a +0 war axe (31, 16, D:8) a +0 ring mail (34, 6, D:8) a +0 flail (34, 19, D:8) a +1 halberd a +0 animal skin (39, 22, D:8) a +0 quarterstaff (40, -6, D:8) a +1 dagger of distortion (46, 7, D:8) a +1 short sword of venom a +2 whip of electrocution a +0 robe (47, 4, D:8) a +0 short sword (52, 7, D:8) a +2 antimagic quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 trident a +0 scale mail (5, -35, D:9) a +1 whip of flaming a +2 great sword a +0 short sword (5, 4, D:9) a +0 whip (5, 8, D:9) a +0 spear (6, -31, D:9) 6 stones (8, -35, D:9) a +0 robe (16, 11, D:9) a +0 spear a +0 robe (17, -4, D:9) 3 stones (17, 11, D:9) a +0 club a +0 leather armour (18, 6, D:9) a +0 robe (21, -12, D:9) a +0 dagger a +0 robe (24, -20, D:9) a +0 antimagic halberd (24, -14, D:9) a +0 whip a +0 robe (24, -13, D:9) a +0 spear a +0 scale mail (25, -13, D:9) a +0 flail (25, -6, D:9) Great Wizards, Vol. VII (26, -34, D:9) a +4 dagger a +0 robe a +2 halberd (26, -21, D:9) a +0 flail (26, -20, D:9) a +0 club (26, -13, D:9) a +0 spear (26, -12, D:9) a +0 whip (27, -21, D:9) a +0 spear (27, -6, D:9) a +0 dagger (27, 5, D:9) a +0 dagger (28, -13, D:9) a +0 trident a +0 ring mail (28, -3, D:9) a box of beasts (29, -20, D:9) a +0 robe (30, -20, D:9) a +4 morningstar a +0 robe (30, -19, D:9) a +3 flail a +0 robe (30, -13, D:9) a +0 halberd (31, -14, D:9) a +2 falchion (31, -13, D:9) a +0 shortbow (31, -12, D:9) a +0 robe (31, -7, D:9) a +0 pair of gloves (35, -13, D:9) a +0 whip a +0 robe (36, -17, D:9) a +0 dagger a +0 club 7 stones (36, 3, D:9) a +0 glaive a +1 plate armour of positive energy (37, -18, D:9) a +0 club a +0 club a +0 dagger (37, -17, D:9) a +0 dagger (37, -12, D:9) a +0 leather armour a +1 helmet of intelligence a +1 helmet +0 acid dragon scales (38, -17, D:9) a +0 dagger a stone (39, 7, D:9) a +0 shortbow a +4 morningstar a +0 robe (40, 7, D:9) a +5 war axe a +3 flail a +0 robe a +0 robe a +0 falchion a +0 robe a +0 dagger a +0 robe (42, 2, D:9) a +0 halberd a +0 robe a +3 morningstar a +0 robe (45, 1, D:9) a +3 great sword (46, 4, D:9) a +1 dire flail of protection a +0 robe (48, -3, D:9) a staff of cold (52, 0, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +3 double sword of electrocution (11, 4, D:10) a +0 giant spiked club a +0 giant club (19, 3, D:10) a +4 ring mail (25, -2, D:10) a +0 troll leather armour (27, -25, D:10) a +0 rapier (28, -13, D:10) a +0 whip (28, 20, D:10) a +0 dire flail a +0 giant spiked club (29, 2, D:10) a +0 giant spiked club a +0 giant spiked club (30, 5, D:10) 2 large rocks (31, -20, D:10) 4 stones (31, 24, D:10) a +0 falchion (32, -4, D:10) a +0 flail (42, -8, D:10) a +0 chain mail (59, -3, D:10) a +0 helmet Level 11 of the Dungeon (0, 0, D:11) 5 stones (2, 17, D:11) a +0 arbalest (3, -20, D:11) a staff of poison (3, 24, D:11) a +0 short sword a +0 club 5 stones a +0 club (3, 25, D:11) a +0 short sword of venom (8, 6, D:11) a +0 shortbow (9, -24, D:11) a +1 mace of protection (9, 6, D:11) a +0 shortbow (10, 6, D:11) a +0 shortbow (10, 7, D:11) a +0 shortbow (10, 8, D:11) a +0 shortbow (10, 13, D:11) a +0 scimitar (10, 15, D:11) a +0 club (10, 16, D:11) a +0 war axe (11, 6, D:11) a +0 shortbow (14, -23, D:11) a +0 longbow (14, 15, D:11) a +0 war axe a +0 leather armour (16, 15, D:11) a +0 short sword (17, -23, D:11) a +2 robe of willpower (18, -13, D:11) an atropa-tipped dart (22, -8, D:11) 6 large rocks (22, -7, D:11) a poisoned dart (27, 15, D:11) a +0 arbalest a +0 halberd a +0 chain mail (30, 34, D:11) a +0 club (31, -14, D:11) a +0 robe of willpower (34, 10, D:11) a +0 rapier (37, -22, D:11) a scroll of torment (37, 3, D:11) a stone (38, -19, D:11) a +0 plate armour (39, -13, D:11) a +0 club (40, -15, D:11) a +0 flail a +0 chain mail a +0 dagger (40, -14, D:11) a +0 dagger a +0 robe (40, -13, D:11) a +0 short sword a +0 ring mail (51, 10, D:11) a +0 giant spiked club (51, 11, D:11) a +0 giant club (52, 10, D:11) a +0 giant spiked club (52, 15, D:11) a +0 club (53, 10, D:11) a +0 dire flail a +0 giant spiked club a +0 giant club (53, 14, D:11) a +0 giant club a +0 robe a +0 dagger (54, 13, D:11) a +0 whip (55, 12, D:11) a +0 ring mail a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (1, 50, Lair:1) a +0 spear (8, 23, Lair:1) a +3 heavy spear (16, 19, Lair:1) 3 stones (23, 2, Lair:1) a potion of degeneration (27, 26, Lair:1) 6 stones (30, 43, Lair:1) a scroll of torment (31, 25, Lair:1) a +0 leather armour (38, 22, Lair:1) 3 scrolls of noise (50, 39, Lair:1) 5 stones (53, 4, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a komodo dragon corpse (skeletalised by now) (1, 9, Lair:2) a +0 battleaxe (7, 10, Lair:2) a +0 falchion (8, 12, Lair:2) a +0 leather armour (13, 21, Lair:2) 3 stones (15, 20, Lair:2) a +0 ring mail (18, 7, Lair:2) a poisoned dart (26, 19, Lair:2) a yak skeleton (28, -22, Lair:2) a +0 scimitar (31, 19, Lair:2) a yak skeleton (31, 20, Lair:2) a yak skeleton (32, 20, Lair:2) a yak skeleton (32, 21, Lair:2) 7 stones (46, 2, Lair:2) a +0 leather armour (46, 8, Lair:2) a +0 ring mail Level 1 of the Snake Pit (0, 0, Snake:1) 4 stones