pyxn the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 2, D) a +0 scale mail a +0 kite shield a +0 flail 5 scrolls of remove curse 5 scrolls of identify a scroll of holy word 4 scrolls of amnesia 5 potions of stabbing 2 potions of brilliance 7 potions of magic (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 6, D) a wand of acid (7) a wand of iceblast (7) a wand of disintegration (7) (11, 0, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (60, 4, D) a +0 dagger a +0 robe a cursed -3 club a +3 leather armour of poison resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (61, 0, D) a tin of tremorstones (3/3) (61, 4, D) an uncursed staff of fire a +0 robe the cursed +1 morningstar of Embarrassment {elec, +Inv rElec rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. a +0 ring mail an orc corpse (skeletalised by now) (61, 16, D) a box of beasts (3/3) (61, 22, D) an uncursed staff of cold (62, 0, D) a +0 falchion (62, 1, D) a +1 vampiric spear (62, 8, D) a phial of floods (62, 17, D) a book of Geomancy (63, 0, D) a +0 dagger (63, 16, D) an uncursed staff of fire (63, 17, D) an uncursed staff of cold (64, 16, D) the cursed +2 spear of Ash {holy, rElec Int-2 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-2). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (64, 17, D) the +7 war axe of Conflict {vorpal, +Inv MR+ Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). It affects your resistance to hostile enchantments. It lets you turn invisible. (67, 0, D) a condenser vane (2/2) (68, 0, D) a +1 broad axe of electrocution (68, 12, D) a ball python corpse (skeletalised by now) (69, 0, D) a lightning rod (4/4) (69, 22, D) a +1 scimitar of flaming a hell hog corpse (skeletalised by now) (69, 30, D) a cursed -3 arbalest 16 bolts (69, 31, D) an uncursed staff of conjuration a +0 arbalest 17 bolts (69, 32, D) 2 large rocks a bolt a +1 great sword of electrocution a +0 shortbow 10 arrows a centaur corpse (69, 33, D) 2 large rocks 2 bolts 6 arrows (70, 8, D) an uncursed staff of earth (70, 9, D) an uncursed staff of death (70, 13, D) a ball python corpse (skeletalised by now) (70, 23, D) a hell hound corpse (skeletalised by now) (70, 31, D) a +0 shortbow 7 arrows a centaur corpse (70, 33, D) 3 bolts 2 large rocks 2 arrows (71, 8, D) a tin of tremorstones (3/3) (71, 11, D) a ball python corpse (skeletalised by now) (71, 16, D) a +4 short sword of draining (71, 17, D) an uncursed staff of conjuration (71, 31, D) 4 large rocks (71, 33, D) a bolt an arrow (72, 8, D) a +2 ring mail of positive energy (72, 16, D) an uncursed staff of earth (72, 17, D) an uncursed staff of conjuration (72, 26, D) a +6 vorpal hand axe (72, 27, D) a +4 shortbow of freezing (72, 33, D) a bolt (73, 1, D) an uncursed staff of cold the cursed +3 demon trident "Bari" {elec, rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It has a curse placed upon it. (73, 16, D) a cursed ring of attention (73, 17, D) a +3 plate armour of magic resistance (73, 27, D) the +10 hunting sling of the Land of Plenty {vorpal, rF+ Str+4} Any stone fired from it inflicts extra damage. It affects your strength (+4). It protects you from fire. (75, 1, D) a +0 dagger