pzskc383 Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -14, D:1) a +0 dagger (4, -13, D:1) a +0 club (9, 16, D:1) a +0 club (32, -3, D:1) a +0 club (33, -5, D:1) a +0 club (35, 14, D:1) a +0 club a stone (36, 14, D:1) a +0 dagger (43, -11, D:1) a +4 ring mail (52, 13, D:1) a +0 club (53, -25, D:1) a +0 club 3 stones (53, 13, D:1) a +0 whip (65, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -23, D:2) a +0 short sword a +0 chain mail (2, -34, D:2) a +0 war axe (3, -28, D:2) a +0 dagger (4, 8, D:2) a +0 ring mail (10, -37, D:2) a +0 club a +0 robe (25, -25, D:2) a +0 leather armour (26, -38, D:2) a +0 club (38, 10, D:2) the +1 pair of gloves of the Maze {rElec rF- Dex+5} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (43, -7, D:2) 8 stones (56, 17, D:2) a +0 rapier Level 3 of the Dungeon (8, -7, D:3) a +0 club (8, -5, D:3) a +0 whip (9, -8, D:3) a +0 spear (14, 7, D:3) a +0 dagger (18, 8, D:3) a +0 leather armour a +0 whip a +0 hand axe (19, 8, D:3) a +0 chain mail a +0 dagger (27, 8, D:3) a ring of poison resistance (33, 15, D:3) 5 stones (35, -2, D:3) a +0 club (37, 13, D:3) 4 stones (38, 15, D:3) a +0 flail (39, 15, D:3) a +0 flail (40, 13, D:3) a +0 spear (40, 14, D:3) a +0 halberd (40, 15, D:3) a +0 dagger 4 stones Level 4 of the Dungeon (6, -14, D:4) a scroll of poison (10, -35, D:4) a +0 short sword (21, -26, D:4) a +2 falchion of holy wrath (28, 0, D:4) a +0 leather armour (33, -1, D:4) a staff of fire (58, -10, D:4) a +0 pair of boots Level 5 of the Dungeon (5, -29, D:5) a +0 halberd (5, -28, D:5) a +0 club a +0 whip (5, -27, D:5) a +0 short sword a +0 scale mail (6, -29, D:5) a +0 whip (6, -28, D:5) a +0 whip a +0 leather armour a +0 short sword a +0 dagger a +0 robe (7, -31, D:5) a +0 club a +0 leather armour (7, -28, D:5) a +0 club (7, -17, D:5) a +0 long sword (8, -42, D:5) a staff of earth (8, -31, D:5) a +0 flail (9, -32, D:5) a +0 halberd (9, -31, D:5) a +0 spear (14, -29, D:5) a staff of air (15, -42, D:5) a +0 spear (16, -42, D:5) a +0 whip a +0 club (16, -41, D:5) a +0 whip a +0 spear a +0 scale mail (17, -42, D:5) a +0 club (17, -35, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (5, -9, D:6) a +0 shortbow (9, -9, D:6) a +1 whip of electrocution a +0 robe (30, -42, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, 0, D:7) a +0 ring mail (6, -16, D:7) a +0 spear (17, 21, D:7) a +0 flail (18, 21, D:7) a +0 morningstar a +0 scale mail a +0 dagger a +0 robe (19, 21, D:7) a +0 hand axe a +0 ring mail a +0 hand axe a +0 ring mail (22, -5, D:7) a +0 quarterstaff (30, -3, D:7) 3 stones (31, -2, D:7) 10 gold pieces (34, -8, D:7) a +0 whip (34, -3, D:7) 8 gold pieces (34, -2, D:7) 17 gold pieces (34, 14, D:7) a +0 dagger a +0 club a +0 ring mail a +0 hand axe (36, -3, D:7) the ring "Nolar" {Fire rElec rN+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (40, -14, D:7) a staff of poison (40, 0, D:7) a potion of enlightenment (45, -10, D:7) a +0 robe (49, 2, D:7) a +0 dagger a +0 robe (50, -8, D:7) a +0 leather armour (50, 2, D:7) a +0 dagger a +0 short sword Level 8 of the Dungeon (0, 0, D:8) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (5, 3, D:8) a +1 trident of protection a +0 scale mail (5, 4, D:8) a +0 club (6, 4, D:8) a +0 dagger a +0 leather armour (6, 5, D:8) a +0 dagger a +0 robe (11, -11, D:8) a +0 rapier (12, -26, D:8) a +0 ring mail (21, -16, D:8) a +0 whip a +0 flail (21, -15, D:8) a +0 flail (22, -17, D:8) a +0 war axe a +0 leather armour a +0 whip a +1 leather armour of fire resistance a +0 dagger a +0 robe a +0 spear (22, -16, D:8) a +0 club a +1 leather armour of poison resistance (24, -18, D:8) a +0 spear of freezing (24, -17, D:8) a +0 trident (25, -18, D:8) a +0 whip a +0 leather armour (28, -1, D:8) a +0 glaive (33, 10, D:8) a +0 flail (33, 12, D:8) 6 poisoned darts (34, 11, D:8) a +0 trident (35, 11, D:8) a +0 dagger a +0 robe (36, -18, D:8) a +0 club (36, 1, D:8) a +0 short sword 3 stones (36, 9, D:8) an amulet of faith (37, 0, D:8) a +0 short sword (37, 10, D:8) a +0 flail (38, 1, D:8) a +0 short sword (39, -1, D:8) a stone (41, 1, D:8) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 31 gold pieces (1, -1, Lair:1) a scroll of immolation (1, 0, Lair:1) 15 gold pieces (7, 14, Lair:1) an atropa-tipped dart (23, 1, Lair:1) 4 stones (34, 8, Lair:1) a +0 ring mail (35, 0, Lair:1) the +1 robe of Surprise {rF- Str+5 Int+4} Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. (40, 11, Lair:1) the +0 shortbow "Riro Soa" {freeze, Str+4} Str+4: It affects your strength (+4). (42, 21, Lair:1) a +0 scale mail an amulet of the acrobat an amulet of reflection 4 scrolls of noise a +0 war axe (54, -7, Lair:1) a +0 mace (54, 7, Lair:1) a +0 dagger (55, 18, Lair:1) a +0 spear (56, 22, Lair:1) a beast talisman Level 2 of the Lair of Beasts (24, 44, Lair:2) a +0 leather armour (39, 9, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (1, -3, Lair:3) a +0 war axe (9, 11, Lair:3) a +0 scale mail (14, 11, Lair:3) a +0 scale mail (41, 9, Lair:3) a bullfrog corpse (43, 22, Lair:3) 8 stones (45, 11, Lair:3) an elephant skeleton (45, 12, Lair:3) an elephant skeleton an elephant skeleton (46, 11, Lair:3) 3 atropa-tipped darts (47, 15, Lair:3) an elephant corpse (48, 15, Lair:3) an elephant corpse (48, 16, Lair:3) an elephant corpse