qipq the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (7, 0, D) a +0 leather armour a +0 long sword (7, 6, D) a scroll of holy word (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (17, 32, D) the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. an uncursed ring of fire the amulet of Ucuaxt {Inacc Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). an uncursed ring of protection from cold (17, 41, D) a +1 demon trident of draining (18, 40, D) a +0 demon trident of electrocution a +2 scale mail of fire resistance the +3 warlock's mirror {reflect} an uncursed amulet of rage (18, 41, D) a +2 scythe of slicing (18, 42, D) a hell hound corpse (19, 0, D) a phial of floods (inert) (19, 1, D) a +2 battleaxe of draining (19, 16, D) the +2 ring mail of Parts Unknown {+Fly Regen+ Str-5} It affects your strength (-5). It lets you fly. It increases your rate of regeneration. (19, 17, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (19, 25, D) a +2 scythe of flaming (19, 33, D) an uncursed ring of resist corrosion (19, 41, D) a +0 demon trident (19, 44, D) a +2 demon whip of venom (20, 0, D) a +0 great mace of protection (20, 1, D) the +0 leather armour of Intuition {rPois Dex+2} It affects your dexterity (+2). It protects you from poison. (20, 16, D) an uncursed staff of power (20, 32, D) a +1 vampiric scythe (20, 33, D) a cursed staff of death (21, 0, D) a +0 vampiric dagger (21, 1, D) an uncursed staff of air (21, 16, D) a +1 shortbow of velocity (21, 17, D) a +2 robe of magic resistance (21, 32, D) an uncursed staff of conjuration (21, 33, D) an uncursed ring of protection from fire (21, 34, D) an uncursed ring of flight (22, 0, D) a +0 pair of gloves of dexterity (22, 16, D) a +2 chain mail of positive energy (22, 17, D) an uncursed amulet of rage (22, 33, D) the ring "Nuzae" {*Drain +Fly rElec rC- rN+} [ring of positive energy] It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It lets you fly. It causes draining when unequipped. (22, 34, D) an uncursed staff of poison (23, 0, D) an uncursed staff of summoning (23, 16, D) a +0 spear of piercing (23, 18, D) a lamp of fire (inert) (23, 33, D) an uncursed staff of conjuration (23, 34, D) a fan of gales (inert) (24, 0, D) a crystal ball of energy (24, 1, D) a scarf of spirit shield (24, 16, D) quicksilver dragon scales (24, 17, D) a +2 chain mail of fire resistance (24, 18, D) an uncursed staff of poison (24, 34, D) an uncursed staff of air (25, 1, D) a scroll of brand weapon (25, 17, D) a crystal ball of energy (25, 18, D) a +2 ring of intelligence (25, 33, D) an uncursed staff of fire (25, 34, D) the cursed +1 scale mail of the Snake Pit {SInv} It lets you see invisible. It has a curse placed upon it. (26, 0, D) a +1 great mace of protection (26, 16, D) an uncursed staff of air (26, 17, D) the +4 falchion "Labaurur" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). (26, 32, D) the cursed +3 hand crossbow of the Hills {velocity, rF+} Any bolt fired from it inflicts extra damage. It protects you from fire. It has a curse placed upon it. (26, 33, D) the +4 broad axe "Wehiledi" {drain, *Rage +Inv Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It lets you turn invisible. It may make you go berserk in combat. (27, 0, D) an uncursed staff of wizardry (27, 17, D) a +0 great sword of electrocution (27, 32, D) an uncursed staff of air (27, 33, D) a +1 arbalest of velocity (27, 34, D) a +0 long sword of protection (28, 0, D) a lamp of fire (inert) (28, 1, D) an uncursed staff of poison (28, 17, D) +1 fire dragon scales (29, 16, D) a +3 morningstar of pain (29, 17, D) an uncursed staff of conjuration (29, 32, D) an uncursed staff of fire (29, 33, D) the amulet "Qucriu" {Inacc Str+9} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+9). (33, 6, D) a +0 war axe of freezing (33, 7, D) a +0 trident a +2 rapier of protection a +0 robe (33, 8, D) a +4 spear of freezing 15 javelins a cursed -1 leather armour (33, 9, D) a +0 trident a +0 rapier a +0 robe a +2 buckler of protection (33, 10, D) a +1 scimitar of holy wrath a +0 robe (33, 23, D) +0 fire dragon scales (33, 37, D) a +0 vampiric scythe a +0 ring mail (33, 38, D) a +1 flail of holy wrath a +0 chain mail (33, 39, D) a bolt (34, 22, D) a +0 scimitar of flaming (34, 23, D) a +1 great sword of flaming (34, 24, D) +0 fire dragon scales (still there?) +0 fire dragon scales (still there?) (34, 28, D) a +0 long sword (34, 36, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (unseen) (34, 37, D) a +0 long sword a +0 arbalest 20 bolts a +0 chain mail (34, 38, D) a +1 long sword of holy wrath a +0 chain mail the amulet of the Lily {+Rage Dex+4} [amulet of rage] It affects your dexterity (+4). It lets you go berserk. a +3 quarterstaff of speed a +0 plate armour (34, 39, D) a +0 giant club (35, 14, D) an uncursed staff of power (35, 15, D) +2 pearl dragon scales (35, 36, D) a +1 flail of holy wrath (unseen) (35, 37, D) a +0 giant club (35, 38, D) a +0 glaive a +0 plate armour the ring "Lall" {AC+4 Str+3 SInv} [ring of protection] It affects your AC (+4). It affects your strength (+3). It lets you see invisible. (36, 1, D) a +2 arbalest of freezing (36, 14, D) a +2 rapier of protection (36, 15, D) an uncursed staff of summoning (36, 20, D) a +2 scimitar of flaming (36, 29, D) a +0 broad axe (36, 34, D) a +0 giant club (36, 37, D) a +1 halberd of freezing a +2 plate armour of cold resistance a +0 halberd the +1 chain mail of the Dropbear {rC+ rN+} It protects you from cold. It protects you from negative energy. an uncursed ring of wizardry (36, 38, D) a +0 giant club (37, 0, D) a +0 spear (37, 1, D) a crystal ball of energy (37, 14, D) a +0 morningstar of protection (37, 15, D) an uncursed staff of energy (37, 29, D) a +0 dagger (37, 33, D) an uncursed staff of death (unseen) (37, 35, D) a +0 dagger (unseen) (38, 0, D) an uncursed staff of power (38, 1, D) an uncursed staff of death (38, 14, D) an uncursed staff of summoning (38, 15, D) the cursed +0 war axe of the Morning {chop, rF+ rN++ MR+} It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (39, 0, D) the cursed +2 mace of Premature Burial {vamp, rC+ Int+5 Stlth-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+5). It protects you from cold. It makes you less stealthy. It has a curse placed upon it. (39, 3, D) a +4 trident of venom (unseen) (39, 14, D) a +2 robe of positive energy (39, 28, D) a +0 dagger (39, 29, D) a +1 falchion of protection (39, 34, D) a cursed -1 glaive a +0 plate armour (40, 0, D) a lightning rod (4/4) (40, 1, D) a +0 trident (40, 14, D) a +0 ring mail of fire resistance (40, 15, D) a +1 scale mail of fire resistance (40, 28, D) a +0 chain mail (40, 29, D) the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. a +5 crystal plate armour a +6 ring of strength a +6 ring of dexterity (41, 15, D) an uncursed ring of ice (41, 28, D) a lamp of fire (inert) (42, 1, D) a phial of floods (inert) (42, 14, D) a lightning rod (4/4) (42, 15, D) the +2 hunting sling "Reydixt" {velocity, SInv} Any stone fired from it inflicts extra damage. It lets you see invisible. (43, 15, D) the +4 storm dragon scales of the Shining Light {rElec Dex+2 Slay+2} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. (43, 29, D) a +0 robe (44, 28, D) a cursed staff of wizardry (47, 6, D) a +0 fustibalus a +0 club 11 sling bullets (47, 8, D) a sling bullet (48, 6, D) a +4 rapier of holy wrath a +0 robe a +0 buckler a +0 rapier a +0 animal skin (48, 30, D) (unseen) (49, 0, D) a +2 ring mail of poison resistance (49, 36, D) an uncursed staff of wizardry (50, 1, D) a cursed staff of wizardry (50, 6, D) a +0 quarterstaff (still there?) a +0 flail (still there?) a +0 animal skin (still there?) (50, 8, D) a +4 flail of protection (unseen) (50, 12, D) a +0 buckler of reflection (50, 13, D) a +2 glaive of venom (50, 25, D) a +1 vampiric rapier (50, 37, D) a +0 flail of holy wrath (51, 0, D) a +3 ring mail of magic resistance (51, 1, D) an uncursed staff of conjuration (51, 3, D) a +0 robe (unseen) (51, 4, D) a +0 robe (unseen) (51, 5, D) a +3 antimagic quarterstaff a +0 animal skin (51, 24, D) an uncursed staff of cold (51, 25, D) an uncursed amulet of faith (51, 36, D) an uncursed ring of magical power (51, 37, D) the +1 ring mail "Xynwe" {Str+2} It affects your strength (+2). (52, 0, D) a +1 scale mail of cold resistance (52, 1, D) a lamp of fire (inert) (52, 12, D) an uncursed ring of magical power (52, 13, D) a +2 chain mail of magic resistance (52, 25, D) the +4 scale mail "Mecvetor" {MR+ Str+3} It affects your strength (+3). It affects your resistance to hostile enchantments. (53, 0, D) the +2 hunting sling of the Pits of Slime {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (53, 1, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (53, 12, D) an uncursed staff of earth (53, 13, D) a +1 spear of freezing (53, 24, D) a +2 trident of protection (53, 25, D) a phial of floods (inert) (53, 36, D) a fan of gales (inert) (53, 37, D) a +5 rapier of electrocution (54, 1, D) a +2 long sword of freezing (54, 12, D) a +2 whip of distortion (54, 24, D) a +3 ring of evasion (54, 36, D) a +1 short sword of electrocution (55, 0, D) a +3 antimagic hand axe (55, 1, D) a +3 morningstar of protection (55, 12, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. a +2 pair of gloves of dexterity (55, 13, D) a +4 war axe of draining (55, 24, D) a cursed staff of wizardry (57, 42, D) a +1 great sword of flaming a +4 scimitar of flaming (57, 44, D) +0 fire dragon scales (59, 12, D) a +0 dagger (59, 22, D) a +0 shortbow an uncursed staff of summoning 9 arrows a +0 leather armour a +0 morningstar a +0 leather armour (59, 23, D) 5 large rocks a bolt (59, 30, D) 3 large rocks (59, 31, D) a large rock a +0 shortbow 10 arrows (59, 32, D) a large rock a +5 great mace of draining a +0 shortbow 7 arrows (59, 33, D) 2 arrows (59, 36, D) a +3 vampiric trident (59, 37, D) an uncursed staff of fire (59, 43, D) a +2 great sword of flaming (60, 11, D) a cursed -3 hand axe 3 boomerangs a +0 ring mail (60, 12, D) a +0 short sword a +0 ring mail (60, 13, D) a +0 flail (60, 23, D) a +1 vampiric great sword a +0 plate armour an arrow a large rock (60, 26, D) +5 fire dragon scales a +6 ring of intelligence a +6 ring of intelligence a +0 helmet (60, 31, D) a large rock a +0 trident (60, 33, D) a large rock an arrow (60, 36, D) a +2 hand crossbow of freezing (61, 0, D) a +4 dagger of venom (61, 16, D) a fan of gales (inert) (61, 22, D) 3 large rocks (61, 23, D) a +0 arbalest 22 bolts (61, 31, D) a +0 trident 6 boomerangs (61, 33, D) a large rock (61, 36, D) the +6 short sword of Circular Logic {freeze, +Blink} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you blink. (61, 37, D) the cursed +0 chain mail "Tadghaupp" {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (62, 9, D) the +11 shortbow of Ashenzari's Scorn {freeze, Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). (62, 16, D) a +0 scale mail of positive energy (62, 17, D) a +0 dagger (62, 23, D) an arrow (62, 26, D) an uncursed ring of resist corrosion (62, 33, D) a large rock an arrow (62, 36, D) a lightning rod (4/4) (62, 37, D) an uncursed staff of power (63, 16, D) the ring of Conflict {rF- MR+ Dex+4 SInv} [ring of see invisible] It affects your dexterity (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. (63, 23, D) a bolt (63, 26, D) the +2 scale mail of the Jabberwock {rC+} It protects you from cold. (63, 33, D) an arrow (63, 37, D) a +5 vampiric dagger (64, 29, D) a +0 shortbow (unseen) (65, 26, D) a fan of gales (inert) (68, 0, D) a +4 lajatang of protection (69, 0, D) a +6 dagger of venom (69, 31, D) a +0 short sword a +3 vampiric falchion a +0 short sword (69, 36, D) a +2 quarterstaff of protection (70, 8, D) an uncursed staff of poison (70, 9, D) a +0 falchion of holy wrath (70, 41, D) a +0 trident (71, 8, D) a +3 plate armour of fire resistance (71, 26, D) an uncursed staff of earth (71, 27, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (71, 33, D) a +0 club (71, 36, D) a +0 chain mail of magic resistance (71, 37, D) a +0 large shield of protection (72, 8, D) a +1 halberd of freezing (72, 9, D) an uncursed staff of cold (72, 36, D) a +2 long sword of freezing (73, 1, D) the +8 chain mail "Natsur" {rC+ MR++} It protects you from cold. It affects your resistance to hostile enchantments. (73, 16, D) a +2 ring mail of poison resistance (73, 17, D) a +0 flail of protection (73, 26, D) a +0 hand axe (73, 27, D) the +6 hand axe of Exchange {chop, rElec Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. (73, 36, D) the +1 naga barding "Abiufar" {Str+4 Stlth+} It affects your strength (+4). It makes you more stealthy.