qipq the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (47, 32, D) a bolt a +0 great mace a +4 shortbow of freezing a +0 chain mail of positive energy 5 large rocks a human corpse (47, 33, D) 3 bolts (47, 43, D) a +2 dagger of venom a +2 robe a +0 dagger a +0 robe a +3 lajatang of pain the +2 robe of Huaddidy {rC+ rN+ Int-2} It affects your intelligence (-2). It protects you from cold. It protects you from negative energy. (48, 32, D) a cursed -3 battleaxe (still there?) a +5 bardiche of venom (still there?) a +0 plate armour (still there?) a scroll of brand weapon (still there?) 2 bolts (still there?) (48, 44, D) the ring of Eternal Harmony {rN+ Dex+2} [ring of positive energy] It affects your dexterity (+2). It protects you from negative energy. a +4 flail of holy wrath a +0 dagger a +0 leather armour a +5 giant club a +1 robe of magic resistance a +3 vampiric trident a +0 plate armour a +0 large shield the ogre skeleton of Erolcha (49, 31, D) a +0 bardiche (unseen) (49, 36, D) a +0 robe (50, 37, D) an uncursed staff of cold (50, 44, D) an uncursed ring of ice 3 potions of berserk rage (51, 25, D) an uncursed staff of power (51, 36, D) a +0 robe (51, 37, D) a +2 hunting sling of freezing (52, 36, D) a +0 halberd of venom (53, 25, D) a sack of spiders (53, 37, D) an uncursed staff of conjuration (54, 25, D) a manual of Long Blades (54, 36, D) a +0 robe (57, 43, D) a +0 demon blade a cursed +0 plate armour (61, 31, D) a +0 shortbow 26 arrows (61, 33, D) a +5 demon whip a +6 ring of intelligence a +0 robe a +0 flail (61, 36, D) a +4 plate armour of cold resistance (61, 37, D) an uncursed ring of ice (62, 0, D) a +2 leather armour of fire resistance (62, 1, D) an uncursed staff of power (62, 8, D) an uncursed staff of power (62, 9, D) the +6 broad axe of the Unspeakable One {venom, +Rage rF+ MR+} It poisons the flesh of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. (62, 16, D) an uncursed staff of death (62, 17, D) a +1 dagger of venom (62, 30, D) a +0 trident (unseen) (62, 31, D) a +0 shortbow 24 arrows (62, 36, D) an uncursed ring of protection from cold (62, 37, D) a +0 leather armour of positive energy (63, 0, D) a +4 scimitar of slicing (63, 17, D) a +2 dagger of flaming (63, 27, D) a +0 shortbow (63, 31, D) a +2 shortbow of freezing 13 arrows (63, 33, D) 2 arrows (63, 36, D) a +4 ring of intelligence (64, 17, D) a +2 scythe of venom (64, 26, D) an uncursed staff of earth (64, 32, D) a +0 trident 8 silver boomerangs (66, 26, D) an uncursed staff of earth an uncursed amulet of faith the cursed +0 mace of Conflict {crush, Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It has a curse placed upon it. a phial of floods (68, 40, D) a +0 scimitar (68, 43, D) (unseen) (69, 0, D) a +2 plate armour of magic resistance (69, 36, D) a cursed staff of fire (69, 40, D) an uncursed staff of summoning (70, 8, D) a +1 mace of draining (70, 9, D) the +10 scythe of Responsibility {slice, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (70, 37, D) an uncursed staff of poison (70, 41, D) a +0 spear (71, 16, D) a +1 centaur barding of cold resistance (71, 17, D) a +5 great sword of draining (71, 27, D) an uncursed staff of air (71, 37, D) a +4 hand axe of draining (72, 9, D) a lightning rod (4/4) (72, 16, D) a crystal ball of energy (72, 17, D) a +0 rapier of draining (72, 36, D) a phial of floods (73, 17, D) an uncursed staff of air (73, 27, D) a +1 dagger of flaming (74, 2, D) a +0 dagger a +0 robe (74, 3, D) a +0 club a +0 leather armour (75, 1, D) the cursed +1 plate armour "Piesmeh" {rF+} It protects you from fire. It has a curse placed upon it.