qipq the Dungeon (3, 4, D) 857 sling bullets (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 6, D) an uncursed staff of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (17, 12, D) an uncursed staff of death a +0 short sword a cursed -2 ring mail 3 chunks of flesh an elf skeleton (17, 13, D) an arrow (18, 9, D) a +2 short sword of draining (unseen) (18, 13, D) 2 arrows (19, 0, D) a +1 pair of boots of flying (19, 11, D) 2 arrows (19, 12, D) a +0 rapier 2 arrows a +1 trident of protection a +3 dire flail of draining (19, 13, D) a +3 glaive of protection (19, 32, D) a +5 arbalest of freezing (19, 33, D) a sack of spiders (20, 0, D) a +3 shortbow of velocity (20, 11, D) 2 arrows (20, 12, D) a +1 longbow of flaming (unseen) (20, 17, D) a Young Poisoner's Handbook (20, 32, D) the amulet of Taumoton {Spirit Int+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). (20, 33, D) a +7 plate armour of ponderousness (21, 1, D) an uncursed staff of fire (21, 6, D) an arrow (21, 7, D) an arrow (21, 10, D) a +0 scimitar a +0 longbow 8 arrows a +0 long sword a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a cursed -6 ring of dexterity (21, 11, D) a cursed -1 short sword a +0 chain mail 9 arrows (21, 13, D) an uncursed staff of air a +0 ring mail (21, 17, D) a +0 leather armour (unseen) (21, 32, D) an uncursed staff of poison (21, 33, D) a +1 great sword of holy wrath (21, 34, D) an uncursed staff of fire (22, 0, D) a +0 long sword (still there?) a +0 hand crossbow of freezing (still there?) (22, 1, D) a +0 dagger (22, 7, D) an arrow (22, 10, D) an arrow (22, 11, D) 3 arrows (22, 28, D) the +1 leather armour of the Eleven Ghosts {rC+ Str+3 Int+7} It affects your strength (+3). It affects your intelligence (+7). It protects you from cold. (22, 32, D) an uncursed staff of cold (22, 33, D) the +6 crystal plate armour of Objectivity {rN+ rCorr} It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (22, 34, D) a +0 demon whip of electrocution (23, 0, D) a lamp of fire (23, 6, D) an arrow (23, 10, D) a +0 shortbow (unseen) (23, 17, D) a +2 quarterstaff of speed (unseen) (23, 18, D) a phantom mirror (23, 26, D) a +4 quarterstaff of chaos (unseen) (23, 29, D) the felid corpse of qipq (23, 32, D) an uncursed staff of death (23, 33, D) a +0 scimitar of flaming (23, 34, D) a +0 scimitar of flaming (24, 0, D) a fan of gales (24, 1, D) a +0 dagger (24, 3, D) an arrow (24, 4, D) an arrow (24, 17, D) a +0 falchion (24, 18, D) a sack of spiders (24, 25, D) the cursed +3 falchion "Urilaep" {slice, *Contam MR+ Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (24, 29, D) a cursed staff of wizardry a +2 longbow of flaming 25 arrows a +0 centaur barding (24, 32, D) the +7 arbalest of Fisatas {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). (24, 33, D) a +2 quarterstaff of draining (25, 0, D) an uncursed staff of death (25, 1, D) a +5 giant spiked club (25, 3, D) an arrow (25, 4, D) 4 arrows (25, 13, D) a +0 short sword (unseen) (25, 17, D) a +0 scale mail (25, 27, D) a +2 spear of venom (unseen) (25, 33, D) a +0 long sword of holy wrath (25, 34, D) a +0 buckler of cold resistance (26, 3, D) a +0 longbow (unseen) (26, 17, D) a +0 scale mail (26, 23, D) a +0 rapier (26, 33, D) Sif Muna's Compendium of Flight Spells Type Level Known a - Swiftness Charms/Air 2 yes b - Static Discharge Conjuration/Air 3 no c - Summon Lightning Spire Summoning/Air 4 yes d - Lightning Bolt Conjuration/Air 5 no e - Silence Hexes/Air 5 yes (26, 34, D) a sack of spiders (27, 0, D) a +1 cloak of poison resistance (27, 17, D) a +0 dagger (27, 24, D) a +0 rapier (unseen) (27, 27, D) a +0 short sword (27, 32, D) a +3 scale mail of fire resistance (27, 33, D) a +1 spear of freezing (27, 34, D) a sack of spiders (28, 1, D) the +4 great mace "Teuja" {freeze, +Rage Int+9 Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+9). It affects your dexterity (-4). It lets you go berserk. (28, 28, D) a +0 long sword (unseen) (28, 32, D) an uncursed staff of fire (28, 33, D) a lightning rod (4/4) (29, 0, D) a crystal ball of energy (29, 33, D) the +4 ring mail "Licihag" {Dex+3} It affects your dexterity (+3). (33, 36, D) the +8 long sword "Houd" {slice, rF+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. (35, 0, D) the +6 rapier "Grim" {vamp, rElec rPois rF+ SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It insulates you from electricity. It protects you from poison. It lets you see invisible. (35, 14, D) a lightning rod (4/4) (35, 21, D) a +1 great sword of protection (unseen) (36, 15, D) +2 ice dragon scales (37, 14, D) a cursed amulet of inaccuracy (37, 17, D) a +0 short sword (37, 21, D) a +10 quarterstaff (unseen) (38, 0, D) a +6 rapier of electrocution (38, 1, D) 4 scrolls of enchant armour (38, 14, D) a lamp of fire (38, 15, D) the +8 spear of the Crawling Thing {venom, Str-3 Int+3} It poisons the flesh of those it strikes. It affects your strength (-3). It affects your intelligence (+3). (38, 29, D) a +0 short sword of electrocution (39, 0, D) a +4 rapier of protection (39, 1, D) a +0 morningstar of draining (39, 2, D) a +0 spear (unseen) (39, 14, D) a +3 mace (39, 15, D) a phial of floods (39, 22, D) the cursed +2 falchion of Action {venom, *Drain Str+8 SInv} It poisons the flesh of those it strikes. It affects your strength (+8). It lets you see invisible. It causes draining when unequipped. It has a curse placed upon it. (unseen) (40, 0, D) an uncursed staff of conjuration (40, 16, D) a +0 mace (40, 18, D) a cursed +0 morningstar (unseen) (41, 0, D) a +1 vampiric whip (41, 1, D) a +4 ring mail of fire resistance (41, 14, D) a +0 pair of boots of flying (41, 15, D) an uncursed staff of conjuration (41, 17, D) a +0 war axe of draining (unseen) (42, 0, D) a +5 quarterstaff of crushing (42, 1, D) a +0 club (42, 14, D) an uncursed ring of protection from cold (42, 16, D) a +0 scimitar (42, 29, D) the cursed +0 robe of the Barber Surgeon {MR+ Regen+ Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (43, 15, D) a scroll of brand weapon (47, 17, D) a +2 spear of freezing a +3 plate armour of magic resistance 12 silver javelins (47, 18, D) 15 silver javelins a +3 spear of freezing a +0 leather armour a scroll of brand weapon (47, 19, D) a +2 spear of freezing 11 silver javelins a +0 leather armour (47, 20, D) a silver javelin (47, 21, D) 7 silver javelins (48, 17, D) a +4 shortbow of freezing (48, 18, D) a +1 trident of flaming (unseen) (48, 21, D) a silver javelin (49, 3, D) the +3 great sword "Hesink" {slice, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (49, 21, D) 2 silver javelins (49, 43, D) 2 large rocks (50, 0, D) a +3 spear of freezing (unseen) (50, 12, D) the cursed +3 fustibalus of the Neverending Hells {speed, +Blink MR- Int+3 Stlth+} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (50, 13, D) a +0 spear of venom (50, 44, D) 2 large rocks (51, 1, D) an uncursed staff of earth (51, 2, D) a cursed -1 hand axe (51, 12, D) a lamp of fire (51, 37, D) the cursed +0 helmet of Rotation {MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (52, 0, D) a +0 hand axe (52, 1, D) an uncursed staff of cold (52, 2, D) a +0 long sword (unseen) (52, 5, D) a +0 robe (52, 13, D) a +0 leather armour (52, 25, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (53, 1, D) a +4 fustibalus of freezing (53, 3, D) a +0 dire flail (unseen) (53, 12, D) a +0 mace of holy wrath (53, 36, D) the +8 halberd "Kump" {distort, rElec} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. (54, 0, D) an uncursed staff of power (54, 4, D) a +0 mace (55, 1, D) a +5 rapier of venom (55, 12, D) a +0 buckler of fire resistance (55, 13, D) a crystal ball of energy (59, 36, D) the cursed +0 shortbow "Jellyslayer" {venom, rElec rN++ Int-2 Stlth+} It poisons the ammo it fires. It affects your intelligence (-2). It insulates you from electricity. It greatly protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (61, 16, D) a +3 vampiric dagger (61, 19, D) a +0 trident (63, 17, D) a +3 leather armour of cold resistance (63, 21, D) 4 large rocks a +0 trident a +0 trident 4 boomerangs (63, 23, D) a large rock (63, 27, D) the +2 leather armour "Zexupo" {rC+ MR+} It protects you from cold. It affects your resistance to hostile enchantments. (64, 16, D) a lightning rod (4/4) (69, 0, D) the +9 rapier of the Eight Eyes {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. (71, 32, D) (unseen) (72, 16, D) the +5 mace of Ankup {crush, *Noise rC++ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It greatly protects you from cold. It may make noises in combat. (73, 1, D) a +0 long sword (75, 1, D) an uncursed staff of energy