qipq the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 36, D) an uncursed staff of earth (49, 37, D) a +2 vampiric trident (49, 43, D) a large rock (50, 36, D) the ring "Gupnog" {rPois rC+} [ring of poison resistance] It protects you from cold. It protects you from poison. (50, 37, D) an uncursed staff of power (51, 36, D) a book of Necromancy (51, 37, D) a +2 chain mail of cold resistance (52, 36, D) a book of Geomancy (52, 37, D) the Papyrus of Feathers and Black Rituals Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Swiftness Charms/Air 2 no c - Vampiric Draining Necromancy 3 no d - Animate Dead Necromancy 4 no e - Agony Necromancy 5 no f - Dispel Undead Necromancy 5 no (53, 36, D) a +3 battleaxe of chopping (53, 37, D) 4 potions of haste (54, 36, D) a lamp of fire (59, 31, D) a ball python corpse (59, 36, D) an uncursed ring of flight (59, 37, D) an uncursed ring of fire (60, 36, D) a +4 hand crossbow of freezing (60, 37, D) a fan of gales (60, 41, D) a glowing shapeshifter corpse (61, 0, D) a +0 dagger (61, 1, D) a +0 scythe of holy wrath (unseen) (61, 2, D) a +1 mace of venom (61, 8, D) an uncursed staff of air (61, 10, D) a +0 trident 7 boomerangs (61, 16, D) an uncursed staff of death (61, 32, D) a +0 dire flail a +0 robe a naga corpse a water moccasin corpse a black mamba corpse (61, 36, D) a +0 vampiric war axe (61, 37, D) a +0 plate armour of magic resistance (62, 0, D) a +0 naga barding of flying (62, 1, D) a +0 dagger (62, 2, D) a +0 trident (62, 9, D) a lightning rod (4/4) (62, 10, D) a cursed -3 trident 4 boomerangs (62, 11, D) a +0 trident (62, 16, D) an uncursed ring of stealth (62, 17, D) an uncursed ring of stealth (62, 26, D) a +1 ring mail of cold resistance (62, 27, D) a +2 hand crossbow of flaming (62, 31, D) a ball python corpse (62, 36, D) a +2 chain mail of magic resistance (63, 0, D) a +2 scale mail of cold resistance (63, 2, D) an uncursed staff of summoning a +0 leather armour (63, 10, D) a +0 trident 8 boomerangs (63, 16, D) a +1 war axe of freezing (63, 17, D) the +2 chain mail of the Crushed Coins {rElec MR+ Str+3} It affects your strength (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (63, 19, D) the +2 dagger "Bunaipn" {antimagic, rN+ Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It protects you from negative energy. (63, 20, D) a hell hound corpse (63, 26, D) a cursed -3 ring of strength (63, 27, D) the +3 scale mail "Lacucee" {rPois Str+4} It affects your strength (+4). It protects you from poison. (63, 36, D) a +1 flail of draining (63, 37, D) an uncursed ring of magical power (63, 43, D) an ugly thing corpse (63, 44, D) a glowing shapeshifter corpse (64, 17, D) a fan of gales (64, 26, D) a +2 ring of slaying a +3 ring of protection a +6 ring of intelligence a +0 shield a +0 scale mail a +0 long sword (64, 27, D) an uncursed amulet of regeneration (67, 0, D) a +0 dagger (68, 2, D) an uncursed staff of air a +0 robe a +0 flail a +0 leather armour (69, 0, D) a +2 leather armour of cold resistance (69, 2, D) a +0 leather armour (69, 22, D) a shapeshifter corpse (69, 42, D) a water moccasin corpse a bullfrog corpse (70, 12, D) a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour (70, 36, D) a +3 morningstar of protection (70, 37, D) a +6 vampiric lajatang (70, 42, D) a yak skeleton (70, 43, D) a komodo dragon corpse (71, 11, D) a +5 glaive of chopping (71, 12, D) a +3 short sword of speed (71, 16, D) a lightning rod (4/4) (71, 17, D) a lightning rod (4/4) (71, 22, D) a shapeshifter corpse (71, 23, D) a shapeshifter corpse (71, 26, D) a +1 dire flail of holy wrath (71, 36, D) a +0 vampiric spear (71, 37, D) an uncursed ring of protection from cold (71, 40, D) a river rat corpse (72, 9, D) a +1 dagger of draining (72, 11, D) a +0 rapier (unseen) (72, 26, D) the +9 spear of True Grit {pierce, +Fly Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It lets you fly. (72, 27, D) a +1 hand crossbow of freezing (73, 16, D) the cursed +1 plate armour of Poreqi {rPois MR+ Regen+ Int-5} It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (73, 26, D) an uncursed ring of protection from cold (73, 27, D) a +2 ring mail of poison resistance (73, 36, D) a +3 fustibalus (73, 37, D) the +1 leather armour of the End {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (74, 2, D) a +0 battleaxe (75, 1, D) the +9 rapier of Hysuycsa {pierce, +Rage rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you go berserk.