qipq the Dungeon (0, 0, D) a +0 longbow a +0 leather armour (0, 1, D) a +0 longbow the cursed +0 chain mail of Fun {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (0, 2, D) a +2 flail of protection (0, 3, D) a +0 short sword (0, 4, D) a +1 vampiric war axe (1, -1, D) a +0 long sword a +0 leather armour a +0 long sword the +0 crystal plate armour "Bothev" {Str+3} It affects your strength (+3). (1, 1, D) a +0 rapier of speed a +0 leather armour a +1 halberd of chopping (1, 2, D) a +0 rapier a +0 rapier a cursed +0 leather armour (1, 4, D) a +3 morningstar of holy wrath (1, 5, D) a +0 rapier a +0 rapier a +0 leather armour (1, 26, D) an uncursed staff of wizardry (2, 1, D) a +0 long sword a +0 leather armour (2, 3, D) a +0 long sword of slicing a +0 chain mail (2, 9, D) a +2 short sword of protection (2, 27, D) an uncursed staff of earth (2, 28, D) an uncursed staff of poison (2, 35, D) a +0 flail (unseen) (3, -10, D) a +0 short sword (3, -4, D) a +0 long sword of venom (3, -2, D) a +0 long sword (3, -1, D) a +0 longbow the cursed +1 ring mail of Jesomem {Regen+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. It has a curse placed upon it. a +3 short sword of venom a +0 leather armour (3, 0, D) a +0 longbow a +1 leather armour of fire resistance a +0 long sword (3, 1, D) a +6 ring of dexterity an uncursed ring of flight the +9 spear "Meizoow" {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). a +0 leather armour a +6 rapier of freezing the +2 leather armour of Card Tricks {rPois} It protects you from poison. a +0 shortbow a +1 hand axe of electrocution (3, 4, D) a +0 hand axe of pain (3, 8, D) a +0 morningstar of draining (3, 9, D) a +1 quarterstaff of protection (3, 10, D) a +1 war axe of freezing (3, 28, D) a +3 ring of dexterity (3, 33, D) a +2 long sword of freezing (4, -22, D) a +5 great sword a +5 double sword a +5 demon blade (4, -21, D) a +5 lajatang (4, -20, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -10, D) a +0 long sword (4, -9, D) a +2 scale mail of cold resistance (4, -8, D) an uncursed staff of power (4, -3, D) a +0 long sword a +0 leather armour (4, -1, D) a +0 longbow the +6 halberd of Impermanence {chop, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. a cursed +0 leather armour a +2 great sword of protection (4, 8, D) a scroll of brand weapon (4, 9, D) an uncursed staff of death (4, 10, D) a fan of gales (4, 27, D) an uncursed ring of protection from fire (4, 28, D) an uncursed ring of resist corrosion (5, -22, D) a +5 quick blade a +5 rapier a +5 dagger (5, -21, D) a +5 giant spiked club (unseen) (5, -20, D) a +5 bardiche a +5 demon trident (5, -19, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -17, D) a +3 large shield a +3 shield a +3 buckler (5, -16, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -8, D) a +0 long sword (5, -3, D) a +0 longbow a +0 robe of positive energy (5, -1, D) a +0 short sword (5, 8, D) a lightning rod (4/4) (5, 26, D) a cursed -2 ring of evasion (5, 27, D) the cursed +1 great sword "Hapiemm" {vamp, rF+ MR+ Int+2 Dex-2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It affects your dexterity (-2). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (5, 28, D) a fan of gales (6, -9, D) a crystal ball of energy (6, -8, D) a +0 long sword (6, 8, D) an uncursed staff of death (6, 9, D) a +3 scale mail of fire resistance (6, 10, D) a +1 trident of venom (6, 26, D) an uncursed staff of conjuration (6, 27, D) a +0 hand axe (7, -9, D) a lightning rod (4/4) (7, -8, D) an uncursed ring of poison resistance (7, -3, D) a +0 long sword a +0 leather armour (7, 8, D) an uncursed amulet of regeneration (7, 9, D) an uncursed staff of earth (7, 10, D) a +3 leather armour of positive energy (7, 26, D) +0 ice dragon scales (7, 27, D) a +0 quarterstaff of protection (7, 28, D) an uncursed staff of death (8, -10, D) a +0 rapier (8, -9, D) a +0 dagger (8, -8, D) a +1 plate armour of fire resistance (8, 0, D) a +0 dagger (8, 3, D) a +6 ring of strength the +4 halberd of Rynon {chop, +Blink MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you blink. a +0 leather armour (8, 8, D) a fan of gales (8, 10, D) a +2 rapier of venom (8, 26, D) an uncursed ring of flight (8, 27, D) a cursed staff of conjuration (8, 28, D) a +2 hand crossbow of flaming (9, -10, D) a +0 leather armour (9, -9, D) a +0 long sword (9, -8, D) a lightning rod (4/4) (9, 9, D) a +0 spear of distortion (9, 10, D) a crystal ball of energy (9, 26, D) an uncursed ring of protection from cold (9, 27, D) an uncursed staff of earth (9, 28, D) a +4 hand crossbow of freezing (10, -10, D) a +0 leather armour (10, -9, D) a +0 buckler a +0 scimitar (10, -8, D) a +0 long sword (10, 9, D) 1266 arrows the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (10, 10, D) a +1 hand axe of holy wrath (10, 26, D) a +1 war axe of flaming (10, 27, D) +0 steam dragon scales (10, 28, D) an uncursed staff of wizardry (11, -24, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -18, D) an uncursed staff of energy (11, -9, D) the +2 hand crossbow of Sunumpol {speed, Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). (11, 8, D) an uncursed staff of power (11, 9, D) a lamp of fire (11, 26, D) the +5 ring mail of the Tired Runes {rF- Str+5} It affects your strength (+5). It makes you vulnerable to fire. (11, 27, D) an uncursed ring of poison resistance (11, 28, D) an uncursed amulet of guardian spirit (12, -24, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -10, D) a lightning rod (4/4) (12, -9, D) a +4 hunting sling of velocity (12, -8, D) an uncursed staff of poison (12, 8, D) a +2 helmet of see invisible (12, 9, D) the ring of Laplib {rPois Int+2} [ring of intelligence] It affects your intelligence (+2). It protects you from poison. (12, 10, D) a +5 vampiric rapier (12, 26, D) the ring "Hoikhuf" {rC+ Int+4 Slay+2} [ring of protection from cold] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. (12, 27, D) an uncursed amulet of regeneration (12, 28, D) the +2 robe of the Dropbear {Dex+5} It affects your dexterity (+5). (13, -10, D) an uncursed staff of energy (13, -9, D) a +0 scale mail (13, -8, D) an uncursed staff of air (13, 8, D) a +3 ring of protection (13, 9, D) a +3 scale mail of magic resistance (13, 10, D) a +0 battleaxe of flaming (13, 28, D) an uncursed staff of wizardry (14, 8, D) the cursed +1 ring mail of Dorof {Str+8} It affects your strength (+8). It has a curse placed upon it. (14, 9, D) the +4 morningstar of the Girdle {freeze, MR+ Str-3 Dex+6 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your dexterity (+6). It affects your resistance to hostile enchantments. It lets you see invisible. (14, 10, D) an uncursed ring of stealth (14, 27, D) a +1 hand crossbow of flaming (14, 28, D) a +7 hunting sling (15, 26, D) a +3 scale mail of cold resistance (15, 27, D) a +1 war axe of chopping (15, 28, D) an uncursed staff of conjuration (18, -16, D) (unseen) (19, 24, D) a +0 robe (19, 25, D) a +5 halberd of chopping (19, 26, D) an uncursed ring of protection from fire the ring of Olosal {rElec rC+ rN+ SInv} [ring of positive energy] It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. (20, -24, D) a cursed staff of wizardry (20, -23, D) a +1 trident of venom (20, -7, D) an uncursed staff of cold (20, 9, D) an uncursed ring of fire (20, 17, D) a +0 dagger a +0 robe (20, 24, D) an uncursed ring of see invisible (20, 25, D) a +0 dagger (20, 26, D) a lamp of fire (21, -24, D) a +0 plate armour of cold resistance (21, -23, D) an uncursed ring of see invisible (21, -7, D) a manual of Slings (21, 8, D) the cursed +1 plate armour "Jeytehih" {MR+ rCorr Str-4 Int+4} It affects your strength (-4). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (21, 18, D) a +0 battleaxe a +0 war axe (21, 24, D) an uncursed staff of death (22, -24, D) an uncursed staff of wizardry (22, -23, D) a cursed ring of attention (22, -8, D) a +0 dagger (22, -7, D) a +6 ring of strength (22, 0, D) a +0 halberd (22, 1, D) a +1 broad axe of chopping (unseen) (22, 8, D) a +6 ring of intelligence (22, 16, D) a +0 mace (unseen) (22, 25, D) a fan of gales (23, -24, D) a +1 dagger of draining (23, -23, D) an uncursed staff of death (23, -8, D) the cursed +1 ring mail of Gued {rElec rPois rC+ Stlth+} It protects you from cold. It insulates you from electricity. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (23, 0, D) a +0 flail a +1 chain mail of fire resistance (23, 1, D) a cursed +0 long sword a +2 hunting sling of freezing a cursed +0 robe (23, 3, D) a +3 morningstar of protection (unseen) (23, 8, D) an uncursed staff of power (23, 9, D) a phial of floods (23, 10, D) an uncursed amulet of faith (23, 25, D) a +0 great sword of holy wrath (23, 26, D) a +0 dagger (24, -23, D) the cursed +1 dagger "Comim" {protect, rN+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from negative energy. It has a curse placed upon it. (24, -8, D) a +1 chain mail of positive energy (24, -7, D) an uncursed staff of cold (24, -6, D) an uncursed staff of wizardry (24, 9, D) a +0 pair of gloves of strength (24, 18, D) an uncursed staff of energy a +1 leather armour of cold resistance (24, 21, D) an uncursed staff of poison the cursed +2 shortbow of Hiloss {venom, rElec rF+ rN+ MR-} It poisons the ammo it fires. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 robe (24, 25, D) a +0 robe (24, 32, D) an uncursed staff of air (unseen) (25, -24, D) a +2 plate armour of cold resistance (25, -23, D) an uncursed ring of poison resistance (25, 1, D) a +1 great sword (unseen) (25, 9, D) an uncursed staff of wizardry (25, 13, D) a +0 dagger (unseen) (25, 25, D) a +0 dagger (26, -24, D) the +6 rapier of the Known World {antimagic, *Noise rC+ rN+ SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It protects you from negative energy. It lets you see invisible. It may make noises in combat. (26, -7, D) a +0 halberd (26, -6, D) +1 pearl dragon scales (26, 10, D) an uncursed staff of conjuration (26, 24, D) a +0 shortbow of flaming (26, 25, D) a +5 long sword of freezing (26, 31, D) a +5 battleaxe of freezing (unseen) (26, 32, D) a +0 dagger (unseen) (26, 33, D) a +4 halberd of venom (unseen) (26, 37, D) a +0 trident (unseen) (26, 38, D) a +0 halberd (26, 40, D) a +3 mace of draining (unseen) (26, 41, D) a +0 broad axe (unseen) (27, -24, D) a +1 scimitar of slicing (27, -23, D) an uncursed ring of stealth (27, -8, D) a +3 chain mail of positive energy (27, 9, D) a +3 plate armour of fire resistance (27, 24, D) an uncursed staff of power (27, 25, D) a +0 short sword (27, 26, D) a +0 dagger (27, 36, D) a cursed +5 hand axe of freezing (unseen) (27, 37, D) a +0 dagger (still there?) a +0 short sword of protection (still there?) (27, 38, D) a +0 war axe (still there?) a +0 trident (still there?) (27, 40, D) a +0 dire flail (unseen) (28, -24, D) a +0 great sword of holy wrath (28, -23, D) a +0 hand crossbow of velocity (28, 10, D) a +2 spear of venom (28, 25, D) an uncursed staff of fire (28, 26, D) a +4 rapier of holy wrath (28, 33, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (unseen) (28, 34, D) a +0 flail (28, 38, D) a +0 dire flail a +4 antimagic halberd a +0 robe (29, -24, D) an uncursed staff of death (29, -23, D) a +5 dagger of venom (29, 0, D) a +1 war axe of venom (unseen) (29, 9, D) a fan of gales (29, 25, D) a lightning rod (4/4) (29, 32, D) an uncursed staff of earth a +0 robe (29, 35, D) a +2 halberd a +4 scale mail of poison resistance (29, 42, D) a +0 great sword (unseen) (30, -24, D) an uncursed staff of wizardry (30, -23, D) a lamp of fire (30, -7, D) the cursed +0 dagger of the Iron City of Dis {pain, rElec Str+4 Int-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (-4). It insulates you from electricity. It has a curse placed upon it. (30, 8, D) a cursed staff of wizardry (30, 33, D) a +0 mace (30, 36, D) a +2 dire flail of crushing (unseen) (31, 25, D) a +0 dagger of draining (31, 26, D) a lightning rod (4/4) (32, 25, D) an uncursed staff of air (32, 26, D) a +1 mace (33, 25, D) an uncursed staff of death (33, 26, D) a crystal ball of energy (34, -16, D) a +0 robe a +5 ring of protection a +0 robe a +0 robe (34, -15, D) an uncursed staff of death a +0 robe (34, 24, D) an uncursed staff of conjuration (35, 4, D) a +2 halberd of chopping (36, -10, D) a +0 glaive of distortion (36, -9, D) an uncursed staff of conjuration (36, -3, D) a +0 trident (unseen) (36, 4, D) the +6 scimitar of the Trees {flame, rPois MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your magic capacity (+9). (37, -23, D) an uncursed amulet of guardian spirit (37, -10, D) a +3 spear of distortion (37, -9, D) an uncursed staff of energy (38, -24, D) a lamp of fire (38, -9, D) a fan of gales (38, 4, D) a lamp of fire (38, 5, D) a +5 spear of flaming (38, 36, D) a +2 bardiche (unseen) (39, -23, D) a cursed staff of earth (39, -10, D) the +0 sword of Power the +7 lajatang of Order {silver, rMut} It protects you from mutation. (39, -9, D) a +5 flail of holy wrath (39, 4, D) a +3 spear of freezing (39, 5, D) the +0 chain mail "Veunwe" {rF+ MR+ SInv} It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (39, 24, D) a +3 long sword of holy wrath (39, 26, D) a +2 glaive (39, 36, D) a cursed -2 bardiche (unseen) (40, -23, D) a +6 ring of dexterity (40, -10, D) a +1 flail of protection (40, -9, D) a +4 halberd of venom (40, -4, D) a +0 trident (40, 4, D) an uncursed ring of flight (40, 5, D) a +2 mace of protection (40, 26, D) an uncursed staff of conjuration (40, 32, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (unseen) (40, 34, D) a +3 great mace of crushing a +0 plate armour (40, 35, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. 4 large rocks a cursed +0 plate armour a +3 long sword a +0 plate armour a +0 shield (40, 36, D) 5 large rocks (unseen) (40, 38, D) 2 large rocks 2 bolts a +0 war axe a +0 chain mail an uncursed amulet of the acrobat (40, 39, D) a +0 dire flail (unseen) (41, -24, D) a +1 leather armour of magic resistance (41, -9, D) a +2 shortbow of freezing (41, 4, D) a +4 ring mail of fire resistance (41, 24, D) a +1 ring mail of poison resistance (41, 33, D) a +0 great mace (unseen) (41, 34, D) a +3 broad axe of venom a +0 plate armour a +0 great mace of draining a +0 plate armour a +3 amulet of reflection (41, 35, D) a +0 great sword a +0 chain mail a +2 great sword of electrocution a +0 chain mail the +5 quarterstaff of True Grit {drain, +Rage rF+ Str+6 Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It affects your dexterity (-2). It protects you from fire. It lets you go berserk. a +0 arbalest 27 bolts (41, 36, D) a +0 battleaxe a +0 chain mail a +3 great mace of crushing a +0 plate armour a +1 great sword of electrocution a +0 chain mail 6 large rocks a +0 arbalest a +1 trident of protection 13 bolts a human corpse (skeletalised by now) (41, 37, D) a large rock +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (42, -24, D) a +4 chain mail of poison resistance (42, -9, D) an uncursed staff of air (42, 5, D) a +2 short sword of holy wrath (42, 25, D) a +1 leather armour of fire resistance (42, 26, D) an uncursed staff of air (42, 33, D) a large rock (42, 35, D) a +0 battleaxe a +0 chain mail a +1 flail of protection a +0 arbalest 18 bolts (42, 36, D) a +0 long sword (unseen) (43, -24, D) the cursed +1 ring mail of Ashenzari's Vengeance {rElec rCorr Str+9 Dex-5} It affects your strength (+9). It affects your dexterity (-5). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (43, -9, D) an uncursed staff of power (43, 4, D) the +2 scimitar of Jabip {slice, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (43, 5, D) a +2 plate armour of magic resistance (43, 24, D) a +0 great mace (43, 25, D) a +0 rapier of speed (43, 26, D) the +1 scale mail of Iguminivi {rC- rN+ Regen+} It makes you vulnerable to cold. It protects you from negative energy. It increases your rate of regeneration. (43, 34, D) 5 large rocks (43, 35, D) a +0 battleaxe a +0 plate armour 4 large rocks a +1 great sword a +0 plate armour an uncursed ring of wizardry a cursed -2 battleaxe a +0 hunting sling of velocity a cursed +0 plate armour a +2 long sword of protection a cursed +0 plate armour a +0 shield a +0 war axe a +0 chain mail (43, 36, D) a +0 long sword (unseen) (44, -10, D) a cursed staff of air (44, -9, D) an uncursed staff of earth (44, 4, D) a +6 quick blade (44, 24, D) the +4 trident of the Shallot {pierce, rN+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from negative energy. (44, 25, D) a +0 long sword (44, 32, D) a +2 eveningstar of flaming (unseen) (44, 35, D) a +0 war axe a +0 plate armour the ring "Zeegicecw" {*Drain rElec rC- rN+++ EV+3} [ring of evasion] It affects your evasion (+3). It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. It causes draining when unequipped. (44, 36, D) a +0 arbalest (unseen) (45, 24, D) an uncursed staff of power (45, 25, D) a +0 chain mail (45, 27, D) a +0 rapier of distortion (45, 32, D) an uncursed staff of earth (unseen) (45, 33, D) a +0 halberd (unseen) (45, 34, D) a +0 arbalest 15 bolts an uncursed ring of resist corrosion a +2 long sword a cursed -2 chain mail a +0 shield a yaktaur corpse (skeletalised by now) a human corpse (skeletalised by now) (46, 25, D) a manual of Short Blades (46, 26, D) an uncursed staff of conjuration (46, 34, D) a +0 arbalest (unseen) (47, 26, D) a lamp of fire (47, 27, D) a +1 war axe (47, 32, D) a +2 morningstar of holy wrath (unseen) (48, 19, D) a +0 scimitar (48, 24, D) a +0 great sword (48, 25, D) a +1 mace of holy wrath (49, 24, D) an uncursed staff of energy (49, 26, D) the +6 dagger of Egomania {pierce, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (50, -24, D) a +0 hand axe of distortion (50, -23, D) a +1 broad axe of electrocution (50, -20, D) a +0 trident (50, -12, D) a +7 war axe of freezing (50, 19, D) a +0 hand axe (50, 20, D) a cursed -3 war axe (50, 25, D) a fan of gales (51, -24, D) a cursed -2 ring of evasion (51, -11, D) an uncursed staff of poison (51, 1, D) the amulet of Supaty {Harm -Tele *Drain MR+ Str+4 Int+2} [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It causes draining when unequipped. (51, 9, D) a +1 great mace of protection (51, 13, D) a +2 ring of dexterity (51, 17, D) a +1 vampiric dagger (unseen) (51, 19, D) a +0 hand axe (52, -23, D) an uncursed staff of earth (52, -6, D) a +0 halberd (52, 0, D) a +2 shortbow of freezing (52, 1, D) a +0 rapier of protection (52, 7, D) +0 fire dragon scales a +4 scimitar of flaming (52, 13, D) a phial of floods (52, 18, D) a +0 robe (52, 24, D) a fan of gales (52, 26, D) a crystal ball of energy (53, -24, D) a +2 vampiric long sword (53, -23, D) an uncursed staff of air (53, -12, D) a +2 battleaxe of electrocution (53, -11, D) a +0 battleaxe of chopping (53, 0, D) a +5 rapier of holy wrath (53, 1, D) an uncursed amulet of magic regeneration (53, 13, D) a scroll of brand weapon (53, 16, D) the +10 broad axe of Famine {chop, -Tele rF++ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from fire. It prevents most forms of teleportation. a +0 robe (53, 25, D) a manual of Long Blades (53, 26, D) the amulet of the Meadowlark {Reflect *Corrode rPois rN+ Dex+4 SH+6} [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. It may corrode you when you take damage. It affects your SH (+6). the +0 helmet of Words of Power {rElec rCorr MP-9} It insulates you from electricity. It affects your magic capacity (-9). It provides partial protection from all sources of acid and corrosion. (54, -24, D) a phial of floods (54, -23, D) a crystal ball of energy (54, -12, D) a +3 ring mail of cold resistance (54, 1, D) a +3 scimitar of flaming (54, 13, D) a +0 plate armour of magic resistance (54, 24, D) the +2 leather armour of the Butterfly {Int+4} It affects your intelligence (+4). (55, -24, D) an uncursed ring of ice (55, -23, D) a +2 scimitar of electrocution (55, -12, D) a +0 flail of protection (55, 0, D) a +2 hand crossbow of freezing (55, 1, D) a +3 short sword of protection (55, 12, D) a cursed -3 ring of intelligence (56, -24, D) the +10 flail "Xuoh Doga" {crush, rC- Dex+5 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It makes you vulnerable to cold. It makes you more stealthy. (56, -23, D) a phial of floods (56, -12, D) an uncursed staff of death (56, -11, D) a phial of floods (56, 0, D) a +0 great sword of flaming (57, -12, D) a +6 shortbow a +1 chain mail of magic resistance the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (58, 36, D) a +1 pair of boots of stealth an uncursed amulet of the gourmand a +0 mace (58, 38, D) a +3 flail of protection (58, 39, D) a +0 scimitar a scroll of brand weapon a +0 battleaxe a black draconian corpse (skeletalised by now) (58, 40, D) a +0 hand axe a white draconian corpse (skeletalised by now) (59, 23, D) an uncursed amulet of the gourmand (59, 24, D) a lightning rod (4/4) (59, 25, D) a crystal ball of energy (59, 36, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (59, 37, D) a +0 mace a black draconian corpse (skeletalised by now) (59, 38, D) a +0 quarterstaff of protection a black draconian corpse (skeletalised by now) (59, 39, D) a +0 battleaxe an uncursed ring of wizardry a +4 long sword of slicing a cursed -6 ring of strength a purple draconian corpse (skeletalised by now) a storm dragon corpse (skeletalised by now) (59, 41, D) a +0 flail (59, 42, D) the +9 staff of Olgreb {rPois∞} It grants immunity to poison. a white draconian corpse (skeletalised by now) (60, 12, D) a +0 battleaxe of chopping (60, 23, D) an uncursed amulet of the acrobat (60, 24, D) a +2 hand crossbow of freezing (60, 37, D) a +0 dire flail a green draconian corpse (skeletalised by now) (60, 39, D) a +0 flail +0 shadow dragon scales a green draconian corpse (skeletalised by now) a shadow dragon corpse (skeletalised by now) (60, 40, D) a +2 rapier of holy wrath the ring of Icikk {AC+2 Str+4} [ring of protection] It affects your AC (+2). It affects your strength (+4). a +1 trident of distortion the ring "Diraseh" {*Slow rElec rPois rF++ MP+9} [ring of magical power] It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It may slow you when you take damage. a green draconian corpse (skeletalised by now) (61, -21, D) a +0 trident 8 boomerangs (61, 5, D) a +0 short sword (unseen) (61, 7, D) a cursed +0 short sword (unseen) (61, 12, D) a lamp of fire (61, 23, D) a phial of floods (61, 24, D) an uncursed staff of earth (61, 25, D) a +2 vampiric lajatang (61, 36, D) a +0 halberd +0 storm dragon scales a yellow draconian corpse (skeletalised by now) a storm dragon corpse (skeletalised by now) (61, 37, D) a +0 glaive (62, -21, D) a +0 trident (62, -16, D) a +2 demon whip of freezing (62, 7, D) a +0 short sword a +0 ring mail (62, 8, D) a +0 scimitar a +0 buckler a +0 short sword of electrocution (62, 12, D) the cursed +1 war axe "Coixuwer" {venom, -Tele rN++ Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). It greatly protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. (62, 13, D) +2 fire dragon scales (62, 24, D) a +1 hat of see invisible (62, 25, D) a +0 long sword (62, 38, D) a storm dragon corpse (skeletalised by now) (62, 40, D) a +5 glaive of freezing a +0 war axe a green draconian corpse (skeletalised by now) (63, -21, D) a +0 trident (63, -12, D) a +2 rapier of draining a +0 robe (63, -7, D) a +2 mace of holy wrath (63, 2, D) a +1 chain mail of fire resistance (63, 3, D) an uncursed staff of air (63, 8, D) a +0 long sword (unseen) (63, 12, D) an uncursed staff of summoning (63, 13, D) an uncursed staff of poison (63, 23, D) a +0 long sword (63, 24, D) a +2 robe of fire resistance (63, 25, D) a +2 whip of venom (63, 36, D) a +0 lajatang of protection a +4 dagger of speed a black draconian skeleton (64, -24, D) a +0 trident (64, -21, D) a +4 spear of flaming (64, -8, D) a +3 scale mail of fire resistance (64, -7, D) a +0 dire flail of protection (64, -2, D) a +3 dagger (unseen) (64, 6, D) a +0 shortbow (unseen) (64, 12, D) a +3 hand axe of chopping (64, 13, D) a +7 quarterstaff of speed (64, 23, D) a lamp of fire (64, 25, D) a +0 chain mail of poison resistance (64, 26, D) a +5 triple sword of electrocution (64, 36, D) a +0 glaive a purple draconian corpse (skeletalised by now) (64, 37, D) a +2 hand axe of chopping a +3 scimitar of slicing a +0 cloak a red draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (65, -8, D) a +3 ring mail of cold resistance (65, -2, D) a +4 flail a +0 robe (65, 2, D) a +3 plate armour of positive energy a +6 ring of intelligence a +0 shield a +0 long sword (65, 23, D) a +0 war axe (65, 24, D) a +0 mace (65, 26, D) a +2 great sword of flaming (66, 2, D) an uncursed staff of earth (66, 24, D) a phial of floods (66, 25, D) a fan of gales (66, 26, D) a lightning rod (4/4) (67, 24, D) the +4 ring mail of Generosity {Str+4 Stlth+} It affects your strength (+4). It makes you more stealthy. (67, 25, D) a +1 shortbow of velocity (68, 23, D) an uncursed ring of fire (68, 25, D) a +3 leather armour of magic resistance (68, 26, D) an uncursed staff of wizardry (69, -24, D) a +2 morningstar of protection (69, 17, D) a +1 trident of freezing (69, 24, D) a +0 trident (69, 25, D) a fan of gales (70, -24, D) a +0 hunting sling of flaming (70, 12, D) an uncursed ring of protection from fire (70, 18, D) a +4 long sword of pain (70, 24, D) a +0 long sword (70, 25, D) a phial of floods (70, 26, D) a +0 halberd (71, -4, D) a +0 scythe a +0 robe (71, 12, D) a +5 triple sword a +0 scale mail (71, 16, D) an uncursed staff of death (71, 18, D) a +2 short sword of venom (71, 23, D) a crystal ball of energy (71, 25, D) a +0 flail (72, -8, D) a +0 chain mail of poison resistance (72, -7, D) the +6 hand crossbow of the Stork {venom, rPois rF+ Dex+3} It poisons the ammo it fires. It affects your dexterity (+3). It protects you from fire. It protects you from poison. (72, -3, D) a +1 dagger of venom a +0 robe 2 potions of brilliance a +1 rapier of venom a +0 ring mail (72, 3, D) a +0 hand axe of electrocution (72, 13, D) a +1 scimitar of holy wrath (72, 18, D) a +2 dire flail of protection (72, 23, D) a +1 plate armour of fire resistance (72, 24, D) an uncursed staff of fire (72, 25, D) a +4 plate armour of poison resistance (73, -16, D) a +0 ring mail of fire resistance (73, -15, D) a +3 plate armour of magic resistance (73, -8, D) a +6 short sword of draining (73, -7, D) the +3 hand crossbow of the Beast {speed, Str+4 Dex+2} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (+2). (73, -4, D) a +0 trident a cursed +0 robe (73, -3, D) a +3 quarterstaff of chaos a +0 cloak (73, 12, D) a +0 short sword (73, 13, D) a +0 broad axe of distortion (73, 16, D) a +0 longbow (unseen) (73, 23, D) an uncursed staff of conjuration (73, 24, D) an uncursed staff of summoning (73, 25, D) a +3 ring mail of positive energy (74, -23, D) a +3 shortbow of velocity (74, -8, D) a +1 arbalest of velocity (74, -7, D) an uncursed staff of wizardry (74, -2, D) a +0 club (unseen) (74, 2, D) a cursed amulet of inaccuracy (74, 12, D) a +0 dagger (74, 13, D) a +3 halberd of protection a +0 shortbow a +0 leather armour (74, 24, D) the +4 scale mail of Courage {*Drain rElec Str+8 Dex-3} It affects your strength (+8). It affects your dexterity (-3). It insulates you from electricity. It causes draining when unequipped. (74, 25, D) the +4 hunting sling "Soexziu" {venom, Int+4} It poisons the ammo it fires. It affects your intelligence (+4). (75, 23, D) a +3 hand axe (75, 24, D) the cursed +0 scale mail of Ofara {Str+4} It affects your strength (+4). It has a curse placed upon it. (75, 25, D) a +0 long sword (76, -23, D) a +1 quarterstaff of pain (76, 24, D) a +0 battleaxe