Dungeon Sprint DCSS version 0.25-a0-302-g9f758675c1 (webtiles) character file. Game seed: 4625611639928511563, levelgen mode: deterministic 0 qipq the Grave Robber (level 1, -4/13 HPs) Began as a Demonspawn Necromancer on Dec 19, 2019. Slain by a wight ... wielding a cursed +0 flail (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:10 (25 turns). qipq the Grave Robber (Demonspawn Necromancer) Turns: 25, Time: 00:00:12 Health: -4/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 11% 3 ###.... Regeneration Chrm/Necr #......... 26% 3 ###.... Animate Dead Necr N/A 34% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You close the huge gate. Something unseen opens the huge gate. You aren't carrying any items that you can evoke. Unknown command. You open the huge gate. There is a huge open gate leading to the Armoury (Hard) here. A hellwing comes into view. The hellwing gives a chilling moan. A vampire mosquito comes into view. There is a huge open gate here. The vampire mosquito buzzes angrily. A vampire mosquito comes into view. The hellwing swoops through the air toward you! The hellwing hits you! Ouch! That really hurt! The hellwing hits you. * * * LOW HITPOINT WARNING * * * The wight hits you with a cursed +0 flail. You die... #######++########## ..............##..# ....#..#......##..# ..............'4@.# ..............'z.y# ....#..#......##...y..y. ..............##........ #'#####''############### .....##'+# .....##..# .....# ... .<...# #... You could see a hellwing, 2 vampire mosquitoes and a wight. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | qipq the Demonspawn Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Noticed a wight 23 | D | Noticed a hellwing 23 | D | Noticed a vampire mosquito 24 | D | Noticed a vampire mosquito 25 | D | Slain by a wight Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_2, final_vault] Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------