Dungeon Sprint DCSS version 0.25-a0-308-geac79542e2 (webtiles) character file. Game seed: 17245627988887694552, levelgen mode: deterministic 24 qipq the Vexing (level 2, -6/11 HPs) Began as a Felid Enchanter on Dec 22, 2019. Mangled by an ogre ... wielding a +0 giant club (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (321 turns). qipq the Vexing (Felid Enchanter) Turns: 321, Time: 00:00:24 Health: -6/11 AC: 1 Str: 4 XL: 2 Next: 79% Magic: 5/6 EV: 19 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 5/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Comestibles b - a ration Skills: + Level 0.0 Fighting + Level 3.6 Dodging + Level 6.0 Stealth + Level 1.3 Unarmed Combat + Level 2.7 Spellcasting + Level 6.8 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 3% 3 ###.... Tukima's Dance Hex ###..... 3% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 7% 2 ##..... Dazzling Flash Conj/Hex ##.... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The ogre barely misses you. You scratch the ogre. The ogre is heavily wounded. You scratch the ogre. The ogre is heavily wounded. The ogre misses you. You scratch the ogre. Your bite misses the ogre. The ogre is severely wounded. The ogre stops glowing. The ogre completely misses you. You scratch the ogre. The ogre is severely wounded. The ogre misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, chance to defeat MR: 64%) The ogre is outlined in light. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#.@O..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | qipq the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 2 | D | Noticed Ijyb 9 | D | Killed Ijyb 9 | D | Reached XP level 2. HP: 6/11 MP: 4/6 310 | D | Noticed an ogre 321 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.6 Stealth | 6 | 6.0 Hexes | 6 | 6.8 Unarmed Combat | | 1.3 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 14 Bite || 2 Cast: Corona || 2 Use: Potion || 1 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------