qipq Level 1 of the Dungeon (0, 0, D:1) a cursed +0 short sword (5, -1, D:1) a stone (7, 9, D:1) a +0 club (8, -5, D:1) a +0 club (8, 14, D:1) a +0 club (8, 16, D:1) a +0 hunting sling (9, -16, D:1) a cursed +0 dagger (16, 15, D:1) a stone (17, 10, D:1) a +0 short sword 2 stones (17, 16, D:1) a stone (30, 33, D:1) a +0 club (38, -2, D:1) a +0 hand axe (38, 5, D:1) 14 stones (38, 17, D:1) 23 stones (45, 43, D:1) a +0 dagger (51, 15, D:1) a +0 club (57, 3, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets (13, 34, D:2) a +0 leather armour (17, 30, D:2) a bat corpse (skeletalised by now) (17, 39, D:2) a stone (20, 40, D:2) a stone (22, 23, D:2) a +0 dagger (24, 3, D:2) a +0 dagger (24, 45, D:2) a +0 short sword (26, 42, D:2) 16 stones (26, 45, D:2) a +0 club (35, 32, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) 14 stones (5, 3, D:3) a +0 flail a +0 leather armour an orc skeleton (8, -4, D:3) the +11 plate armour of Mevviuk {rElec rC+ rN+ rCorr} It protects you from cold. It insulates you from electricity. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (10, -15, D:3) a ration Level 4 of the Dungeon (0, 0, D:4) 14 stones (16, -6, D:4) 18 arrows