Dungeon Crawl Stone Soup version 0.25-a0-356-g7c9d860b3b (webtiles) character file. Game seed: 6318073186708694893, levelgen mode: deterministic 447426 qipq the Phalangite (level 24, -8/278 HPs) Began as a Merfolk Abyssal Knight on Jan 3, 2020. Was a High Priest of Lugonu. Mangled by a titan (12 damage) ... on level 5 of the Vaults. The game lasted 03:06:54 (76993 turns). qipq the Phalangite (Merfolk Abyssal Knight) Turns: 76993, Time: 03:06:55 Health: -8/278 AC: 26 Str: 21 XL: 24 Next: 23% Magic: 0/42 EV: 31 Int: 15 God: Lugonu [*****.] Gold: 502 SH: 20 Dex: 20 Spells: 32/54 levels left rFire . . . SeeInvis + J - +8 demon trident (distort) rCold . . . Gourm . a - +5 shield {rN+} rNeg + + . Faith . (armour currently unavailable) rPois ∞ Spirit + D - +1 hat {SInv} rElec + Reflect . l - scarf {Spirit} rCorr . Harm . (gloves currently unavailable) MR ++... (boots currently unavailable) Stlth ++........ P - amulet "Qitus" {RegenMP Dex+3 Slay+3} HPRegen 0.56/turn q - +4 ring of slaying MPRegen 0.53/turn b - ring of the Wild Haggis {MR+ EV+2 Str+3 Dex+2} @: statue-form, marked, singing, constricted, very slow A: (change form in water), (swift swim), (stealthy swim), horns 1, repulsion field 1, robust 1, MP-powered wands }: 2/15 runes: decaying, serpentine a: End Transformation, Depart the Abyss, Bend Space, Banish, Corrupt, Enter the Abyss, Renounce Religion You were on level 5 of the Vaults. You worshipped Lugonu. Lugonu was extremely pleased with you. You were hungry. You were a stone statue. You visited 8 branches of the dungeon, and saw 44 of its levels. You visited the Abyss 4 times. You visited 1 bazaar. You also visited: Wizlab. You collected 5773 gold pieces. You spent 5271 gold pieces at shops. Inventory: Hand Weapons J - a +8 demon trident of distortion (weapon) Missiles F - 1283 arrows M - 20 throwing nets (quivered) Armour a - a +5 shield of positive energy (worn) i - a +2 robe of resistance (melded) l - a scarf of spirit shield (worn) s - the +0 ring mail "Qodahaog" {rC- rN+ Str+9} (You found it on level 7 of the Dungeon) It affects your strength (+9). It makes you vulnerable to cold. It protects you from negative energy. z - a +0 pair of gloves (melded) D - a +1 hat of see invisible (worn) X - the +3 pair of boots of Pyule (melded) {rPois rF+ rCorr Dex+2} (You found it on level 4 of the Depths) It affects your dexterity (+2). It protects you from fire. It protects you from poison. It provides partial protection from all sources of acid and corrosion. Jewellery b - the ring of the Wild Haggis (right hand) {MR+ EV+2 Str+3 Dex+2} (You bought it in a shop on level 2 of the Orcish Mines) [ring of evasion] It affects your evasion (+2). It affects your strength (+3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. e - the ring "Hoke Rau" {Fire +Inv rN+ Int+4 Stlth+} (You found it on level 4 of the Depths) [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. q - a +4 ring of slaying (left hand) K - the ring "Olahigo" {*Drain +Inv rC+++ Int+2} (You took it off a yaktaur captain on level 4 of the Vaults) [ring of intelligence] It affects your intelligence (+2). It renders you almost immune to cold. It lets you turn invisible. It causes draining when unequipped. P - the amulet "Qitus" (around neck) {RegenMP Dex+3 Slay+3} (You found it in a wizard's laboratory) [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). Wands d - a wand of scattershot (1) j - a wand of polymorph (11) k - a wand of acid (2) t - a wand of paralysis (26) y - a wand of disintegration (45) G - a wand of digging (4) N - a wand of iceblast (31) Scrolls h - 3 scrolls of teleportation m - a scroll of fear n - a scroll of brand weapon o - 7 scrolls of fog x - a scroll of summoning B - 5 scrolls of magic mapping H - 2 scrolls of immolation L - 18 scrolls of remove curse T - 6 scrolls of identify U - 4 scrolls of silence W - 2 scrolls of enchant armour Y - a scroll of amnesia Z - 2 scrolls of holy word Potions f - 5 potions of might g - 9 potions of curing p - 2 potions of magic r - 5 potions of cancellation v - a potion of invisibility w - 2 potions of resistance E - 2 potions of berserk rage O - 5 potions of haste Q - 2 potions of agility V - a potion of brilliance Miscellaneous u - 4 boxes of beasts A - a fan of gales (inert) C - a phial of floods I - 2 phantom mirrors R - a lamp of fire S - 2 sacks of spiders Comestibles c - 43 rations Skills: - Level 17.3 Fighting - Level 24.0 Polearms - Level 4.3 Armour - Level 19.8 Dodging - Level 15.0 Shields + Level 15.9 Spellcasting - Level 6.1 Charms + Level 15.4 Transmutations + Level 7.5 Earth Magic - Level 15.0 Invocations You had 32 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Statue Form Tmut/Erth #####.... 8% 6 ######. b - Song of Slaying Chrm ####.... 1% 2 None c - Regeneration Chrm/Necr ###....... 4% 3 None d - Shroud of Golubria Chrm/Tloc ###... 2% 2 None e - Ozocubu's Armour Chrm/Ice ###..... 4% 3 None f - Beastly Appendage Tmut ###### 0% 1 None g - Sticks to Snakes Tmut ######.. 0% 2 None h - Blink Tloc N/A 9% 2 None i - Infusion Chrm #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sting Tmut/Pois #### 1% 1 None Passwall Tmut/Erth #####... 1% 2 None Ignite Poison Fire/Tmut/Pois ####.... 1% 3 None Spider Form Tmut/Pois #####..... 1% 3 None Petrify Tmut/Erth #####... 1% 4 #...... Blade Hands Tmut ######.... 1% 5 ####... Swiftness Chrm/Air ###..... 2% 2 None Ice Form Ice/Tmut #####... 2% 4 #...... Spectral Weapon Hex/Chrm ###..... 4% 3 None Corona Hex ##..... 5% 1 None Freeze Ice ##.. 5% 1 None Magic Dart Conj ##.. 5% 1 None Summon Butterflies Summ ##...... 5% 1 None Summon Small Mammal Summ ##.. 5% 1 None Alistair's Intoxication Tmut/Pois #####... 6% 5 ####... Lee's Rapid Deconstruct Erth ####...... 7% 5 ####... Call Imp Summ ##...... 9% 2 None Ensorcelled Hibernation Hex/Ice ##.... 9% 2 None Poisonous Vapours Pois/Air ##.... 9% 2 None Slow Hex ##...... 9% 2 None Leda's Liquefaction Hex/Erth ###....... 12% 4 #...... Call Canine Familiar Summ ##...... 16% 3 None Confuse Hex ##...... 16% 3 None Conjure Flame Conj/Fire ##...... 16% 3 None Dazzling Flash Conj/Hex ##.... 16% 3 None Inner Flame Hex/Fire ##...... 16% 3 None Mephitic Cloud Conj/Pois/Air ##...... 16% 3 None Portal Projectile Hex/Tloc ##.... 16% 3 None Recall Summ/Tloc N/A 16% 3 None Static Discharge Conj/Air ##...... 16% 3 None Tukima's Dance Hex ##...... 16% 3 None Borgnjor's Vile Clutch Necr/Erth ###....... 32% 5 ####... Iskenderun's Battlesphe Conj/Chrm ###..... 38% 5 ####... Animate Dead Necr N/A 47% 4 #...... Cause Fear Hex ##........ 47% 4 #...... Hailstorm Conj/Ice ##...... 47% 4 #...... Olgreb's Toxic Radiance Pois ##...... 47% 4 #...... Passage of Golubria Tloc N/A 47% 4 #...... Summon Ice Beast Ice/Summ ##...... 47% 4 #...... Summon Lightning Spire Summ/Air ##...... 47% 4 #...... Bolt of Magma Conj/Fire/Erth ###....... 47% 5 ####... Aura of Abjuration Summ ##........ 83% 5 ####... Fireball Conj/Fire ##........ 83% 5 ####... Silence Hex/Air ##........ 83% 5 ####... Summon Demon Summ ##........ 83% 5 ####... Summon Forest Summ/Tloc ##........ 83% 5 ####... Summon Mana Viper Hex/Summ ##...... 83% 5 ####... Iron Shot Conj/Erth ###....... 87% 6 ######. Deflect Missiles Chrm/Air ###....... 93% 6 ######. Conjure Ball Lightning Conj/Air ##........ 100% 6 ######. Darkness Hex ##........ 100% 6 ######. Death Channel Necr ##........ 100% 6 ######. Invisibility Hex ##...... 100% 6 ######. Simulacrum Ice/Necr ##........ 100% 6 ######. Starburst Conj/Fire ##........ 100% 6 ######. Orb of Destruction Conj ##........ 100% 7 ####### Ring of Flames Chrm/Fire ###....... 100% 7 ####### Spellforged Servitor Conj/Summ ##........ 100% 7 ####### Summon Hydra Summ ##........ 100% 7 ####### Ignition Fire ##........ 100% 8 ####### Shatter Erth ####...... 100% 9 ####### Tornado Air ##........ 100% 9 ####### Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (6/6) D:8 Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (5/5) D:15 Zot (0/5) Depths:5 WizLab (visited) Slime: Lair:5-6 Altars: Kikubaaqudgha Nemelex Xobeh Uskayaw Yredelemnul Beogh Shops: D:12 ( D:13 } Orc:2 :=(}= Elf:1 %} Elf:3 ( Snake:2 (=*:! Snake:4 ( Vaults:1 * Vaults:3 = Depths:3 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:1 Depths:2 Depths:4 Pandemonium: Depths:3 Depths:5 Ziggurat: Depths:4 Trove: D:15 (give 2 scrolls of acquirement) Annotations: Lair:1 3 runed translucent doors, Amyan's ghost, journeyman DrCj; Peaphos's ghost, journeyman CeAK Lair:2 2 transporters, walterwhite's ghost, journeyman MiBe Swamp:4 corrupted Snake:1 corrupted Snake:4 corrupted Orc:1 corrupted Orc:2 3 runed translucent doors, walterwhite's ghost, journeyman DDFi Elf:3 corrupted Vaults:1 3 runed translucent doors, Viusuagh's ghost, adept MiSk Vaults:5 corrupted Depths:2 corrupted Depths:4 1 transporter, 1 runed translucent door, corrupted, Aluel's ghost, legendary TrMo Abyss:1 Azrael; Fannar; Jory Innate Abilities, Weirdness & Mutations ((You revert to your normal form in water.)) ((You are very nimble and swift while swimming.)) ((You are very stealthy in the water. (Stealth+))) You have a pair of small horns on your head. You are surrounded by a mild repulsion field. (EV +2) You are robust. (+10% HP) You expend magic power (3 MP) to strengthen your wands. Message History The yaktaur captain begs for mercy. The deep elf elementalist hits you but does no damage. The deep elf knight is empowered by something's aura! The deep elf elementalist is empowered by something's aura! The ironheart preserver is empowered by something's aura! The ogre mage is empowered by something's aura! The deep elf demonologist is empowered by something's aura! The fire giant is empowered by something's aura! The deep elf death mage is empowered by something's aura! The vault sentinel is empowered by something's aura! The sun demon barely misses you. The tentacled monstrosity closely misses you. The tentacled monstrosity completely misses you. The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity grabs you. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity constricts you. The deep elf knight starts to cry. The ogre mage completely misses you. The titan hits you! You die... ### #....# ..# #....# #[.##..u.# .p##....# #. #. ##o#.....# #.#. #..##...#(...###.#.. #Yo..o(.(4C..#o#.# ####..Xe