qipq Level 1 of the Dungeon (0, 0, D:1) a ration (4, 4, D:1) a stone (10, 3, D:1) a +0 dagger (10, 16, D:1) a +0 club (16, -2, D:1) a +0 club (23, 19, D:1) a +0 dagger (31, 31, D:1) a +0 club (33, 7, D:1) a cursed +0 club (45, 32, D:1) a potion of lignification Level 2 of the Dungeon (0, 0, D:2) a ration (3, -1, D:2) 22 arrows (15, 2, D:2) 7 gold pieces (18, 0, D:2) 7 gold pieces (18, 1, D:2) a scroll of identify (29, -8, D:2) a +0 dagger (36, 1, D:2) a scroll of blinking (unseen) (41, -4, D:2) 10 gold pieces Level 3 of the Dungeon (0, 0, D:3) a ration (4, -14, D:3) a ration (25, 11, D:3) a +0 falchion (28, -26, D:3) 20 arrows (36, -26, D:3) a +0 dagger a +0 robe a +0 club (43, 8, D:3) a potion of resistance (47, -9, D:3) a +0 leather armour a cursed -2 club (48, -8, D:3) a +0 club (61, 10, D:3) 8 bolts Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +11 mace of Punishment {vorpal, *Rage rElec rN+ MR++} (8400 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It may make you go berserk in combat. the ring of Soosah {+Inv rF+ Int+3} (4530 gold) [ring of protection from fire] It affects your intelligence (+3). It protects you from fire. It lets you turn invisible. the ring "Plog" {rC+ Str+3} (2970 gold) [ring of strength] It affects your strength (+3). It protects you from cold. the ring "Jyus" {Wiz rPois} (4120 gold) [ring of wizardry] It improves your spell success rate. It protects you from poison. (0, 0, D:4) a +0 giant club (1, 1, D:4) a poisoned dart (4, 17, D:4) 8 gold pieces (5, -7, D:4) a +0 scale mail (5, 4, D:4) a quokka skeleton (10, 3, D:4) a +0 short sword (12, 1, D:4) 4 gold pieces (12, 11, D:4) 16 gold pieces (17, -3, D:4) a +0 robe (21, 6, D:4) 10 gold pieces (46, 5, D:4) 13 gold pieces