qipq the Dungeon (0, 0, D) 63 gold pieces (unseen) (0, 2, D) 81 gold pieces (unseen) (1, -1, D) 45 gold pieces (unseen) (1, 1, D) 36 gold pieces (unseen) (2, -1, D) 54 gold pieces (unseen) (2, 0, D) 126 gold pieces (unseen) (3, -6, D) a +0 rapier (3, -5, D) the Almanac of Toxic Aid Spells Type Level Known a - Infusion Charms 1 yes b - Shroud of Golubria Charms/Translocation 2 no c - Eringya's Noxious Bog Transmutation/Poison 6 yes (3, -4, D) a +0 halberd of protection (4, -18, D) a +5 triple sword (unseen) (4, -17, D) a +5 lajatang (4, -16, D) 1000 sling bullets (unseen) (4, -6, D) an uncursed staff of power (4, -5, D) a +4 hunting sling of flaming (4, -4, D) a book of Beasts (4, 2, D) 63 gold pieces (unseen) (5, -18, D) a +5 quick blade (unseen) (5, -17, D) a +5 giant spiked club (unseen) (5, -16, D) a +5 bardiche (unseen) (5, -15, D) a +5 executioner's axe (unseen) (5, -13, D) a +3 tower shield (unseen) (5, -12, D) a +5 crystal plate armour (unseen) (5, -6, D) a book of Party Tricks (5, -5, D) a phial of floods (5, -4, D) a +2 leather armour of positive energy (5, -1, D) 36 gold pieces (unseen) (6, -6, D) a +2 short sword of speed (6, -5, D) an uncursed staff of power (6, -4, D) a +2 robe of fire resistance (6, -2, D) 72 gold pieces (unseen) (7, -6, D) an uncursed staff of wizardry (7, -5, D) 63 gold pieces (unseen) (7, -4, D) 45 gold pieces (still there?) 45 gold pieces (still there?) (8, -6, D) an uncursed staff of earth (8, -5, D) a lightning rod (3/4) (8, -4, D) a +4 antimagic executioner's axe (9, -6, D) an uncursed ring of protection from cold (9, -5, D) a +4 antimagic war axe (9, -4, D) an uncursed staff of conjuration (10, -5, D) an uncursed staff of cold (10, -4, D) a cursed ring of protection from fire (11, -20, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (11, -6, D) a +0 halberd (11, -5, D) a +4 ring of dexterity (11, -4, D) a manual of Shields (12, -5, D) a book of Debilitation (12, -4, D) a book of Maledictions (13, -6, D) 54 gold pieces (unseen) (13, -5, D) a crystal ball of energy (13, -4, D) an uncursed staff of earth (20, -20, D) a +1 short sword of venom (20, -19, D) a cursed staff of air (20, -3, D) a +1 falchion of electrocution (20, 13, D) a +2 robe (21, -20, D) a +5 scimitar of freezing a +0 robe the ring "Uhukimyn" {rC+ Str+2} [ring of strength] It affects your strength (+2). It protects you from cold. (21, -19, D) a manual of Short Blades (21, -4, D) an uncursed staff of death a +0 robe the Disquisition on Noxious Enchantment Spells Type Level Known a - Leda's Liquefaction Hexes/Earth 4 yes b - Olgreb's Toxic Radiance Poison 4 yes (21, -3, D) a +2 lajatang of pain (21, 13, D) a cursed -2 ring of intelligence (22, -20, D) a crystal ball of energy (22, -3, D) a lamp of fire (inert) (22, 12, D) a lamp of fire (inert) (22, 14, D) the cursed +0 falchion of Lynk {pain, Fragile rC+++ Str+2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It renders you almost immune to cold. It will be destroyed if unequipped. It makes you more stealthy. It has a curse placed upon it. (23, -20, D) an uncursed ring of protection from magic (23, -19, D) an uncursed staff of fire (23, 9, D) a +0 war axe a +0 plate armour (23, 12, D) a +0 chain mail of cold resistance (23, 13, D) a lightning rod (3/4) (23, 14, D) the cursed +0 hand axe "Fimuleigh" {vorpal, rN+ MR- Str+4 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (24, -20, D) the +8 great sword of the Valley of Death {antimagic, *Corrode rElec Dex+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It insulates you from electricity. It may corrode you when you take damage. It makes you more stealthy. (24, -19, D) a +0 shortbow of freezing (24, -4, D) a +0 dagger (24, 13, D) a +1 morningstar of draining (24, 14, D) a crystal ball of energy (25, -21, D) the +7 short sword "Wasal" {vorpal, +Fly rF- Str+2 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+3). It makes you vulnerable to fire. It lets you fly. the +6 falchion "Wixkif" {vorpal, rElec Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It insulates you from electricity. the +4 dagger of Welfare {pain, Str+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). (25, -3, D) the +5 hand crossbow of the Pill Bug {venom, Str-2 Int+6} It poisons the ammo it fires. It affects your strength (-2). It affects your intelligence (+6). the ring of Ethics {Fire -Tele rElec Str-4 Stlth+} [ring of fire] It enhances your fire magic. It affects your strength (-4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It prevents most forms of teleportation. It makes you more stealthy. the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. an uncursed ring of flight (25, -2, D) a +0 trident (25, 0, D) a +0 halberd a +3 vorpal hand axe a +1 robe of magic resistance (25, 12, D) a phial of floods (25, 13, D) the cursed +1 spear of the Lair of Beasts {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It has a curse placed upon it. (25, 14, D) an uncursed staff of earth (25, 19, D) a +0 trident (26, -19, D) a +0 mace of protection (26, -15, D) a +0 trident (26, -3, D) a crystal ball of energy (26, 2, D) a +1 vorpal morningstar a +0 robe (26, 8, D) a +0 battleaxe a +0 chain mail (26, 17, D) a cursed staff of air a +3 dagger of venom (27, -15, D) a +1 morningstar a +0 robe (27, -4, D) a +0 trident (27, -3, D) an uncursed staff of earth (27, 12, D) a +4 arbalest of flaming (27, 14, D) an uncursed staff of air (28, -20, D) an uncursed staff of wizardry (28, 12, D) a +1 trident of flaming (28, 14, D) the +6 morningstar of Tender Mercy {holy, *Corrode Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It may corrode you when you take damage. (29, -20, D) a crystal ball of energy (29, -4, D) a +0 dagger (29, 12, D) an uncursed ring of positive energy an uncursed ring of ice a +0 dagger an uncursed ring of protection from fire (29, 13, D) an uncursed ring of protection from fire (30, -20, D) an uncursed ring of poison resistance the cursed +1 great mace of Dung {vorpal, rC+++ MP-9 Int-2 Dex+8} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+8). It renders you almost immune to cold. It affects your magic capacity (-9). It has a curse placed upon it. the cursed +1 rapier of Diet Blood {drain, Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It has a curse placed upon it. the +11 dagger "Pendulum" {vorpal, -Tele *Slow rN++ SInv} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. It may slow you when you take damage. a +6 ring of strength (30, -3, D) a +5 dagger of holy wrath (30, 12, D) a +2 long sword of distortion (35, -1, D) a +0 dagger of draining a +0 robe (35, 8, D) a crystal ball of energy (36, -20, D) a +2 robe of fire resistance (36, -6, D) a crystal ball of energy (36, -5, D) a +2 shortbow of freezing (36, -1, D) a +4 quarterstaff of chaos a +0 cloak (36, 0, D) 3 javelins (37, -19, D) a +5 ring of dexterity (37, -6, D) a +1 dagger of electrocution (37, -5, D) a lightning rod (3/4) (37, -4, D) a javelin (37, -2, D) an uncursed staff of poison a +0 leather armour (37, -1, D) a +0 dagger a +2 leather armour of fire resistance (37, 0, D) a +0 giant spiked club a +0 robe (37, 9, D) an uncursed staff of energy (38, -20, D) the +3 trident of Quoh {vamp, Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). (38, -19, D) an uncursed amulet of harm (38, -6, D) an uncursed staff of poison (38, -5, D) a +2 longbow of flaming 21 arrows a +0 centaur barding a +5 flail of protection (39, -20, D) a +2 mace of protection (39, -6, D) a +0 dagger (39, -5, D) a cursed staff of earth (39, 1, D) 2 javelins (39, 15, D) a +4 scale mail of poison resistance a +0 trident (40, -20, D) a +0 demon trident of freezing (40, -5, D) a +0 short sword a +0 ring mail (40, 8, D) a +0 trident (40, 9, D) an uncursed amulet of magic regeneration (41, -20, D) the +2 long sword "Exaiqamib" {vorpal, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (41, -19, D) a +2 hand axe of freezing (41, -5, D) a +0 double sword of protection a +0 scale mail a lamp of fire (inert) (41, 8, D) an uncursed staff of summoning (41, 9, D) an uncursed staff of wizardry (41, 11, D) a +2 halberd of venom (41, 15, D) an uncursed staff of power a +3 plate armour of magic resistance an uncursed amulet of faith (42, -19, D) a crystal ball of energy (42, -6, D) an uncursed staff of conjuration (42, -5, D) a +2 robe of magic resistance (42, 8, D) a +0 mace (43, -20, D) the +7 lajatang of Cyxon {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. the amulet "Qaboory" {Gourm -Tele rElec Str+5 SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+5). It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. a +2 ring of dexterity the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +7 morningstar of Laceration {distort, Str+4 Stlth-} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It makes you less stealthy. (43, -19, D) a +0 chain mail of positive energy (43, -5, D) a +2 falchion of pain (43, 9, D) a +0 battleaxe (44, -6, D) a +0 leather armour (44, -5, D) a +6 mace of holy wrath (44, 9, D) a +3 trident of venom (44, 10, D) a cursed +0 trident a cursed +0 robe a +1 rapier of freezing a +1 leather armour of cold resistance (45, 8, D) a lamp of fire (inert) (49, -11, D) a +4 long sword of flaming a +0 longbow 22 arrows a +0 robe (50, -19, D) a lamp of fire (inert) (50, -8, D) a book of Transfigurations (50, 4, D) an uncursed amulet of the gourmand (50, 16, D) the +5 ring mail "Lofae" {rC+} It protects you from cold. (50, 17, D) a +3 whip of electrocution (51, -20, D) a +3 ring of evasion (51, -19, D) an uncursed staff of death (51, -18, D) a +0 long sword of flaming a +0 fustibalus 14 stones a +0 robe a +0 buckler (51, 4, D) a +0 vorpal spear (51, 17, D) an uncursed staff of death (52, -8, D) a +2 dagger of electrocution (52, -7, D) a lamp of fire (inert) (52, 5, D) the +9 scale mail "Xuwuczir" {rCorr} It provides partial protection from all sources of acid and corrosion. (52, 11, D) a +2 quarterstaff of protection a +0 leather armour (52, 12, D) a +1 rapier of holy wrath a +0 robe a +3 rapier of flaming a +0 robe (52, 13, D) a +0 rapier a +0 robe (52, 16, D) a +4 trident of protection (53, -19, D) a crystal ball of energy (53, -8, D) a +0 dagger (53, -7, D) a +0 shortbow an uncursed staff of energy 12 arrows a +0 leather armour a lamp of fire (inert) (53, 4, D) quicksilver dragon scales (53, 11, D) a +0 trident (53, 16, D) a cursed staff of energy (53, 17, D) a +4 battleaxe of flaming (54, -7, D) a +3 plate armour of fire resistance (54, 4, D) a +0 spear (54, 5, D) a +2 battleaxe of electrocution (54, 16, D) an uncursed ring of ice (54, 17, D) a +2 hunting sling of flaming (55, -20, D) a +3 great sword of holy wrath (55, -19, D) an uncursed ring of protection from fire (55, 5, D) an uncursed staff of poison (55, 16, D) a +2 plate armour of cold resistance (56, -19, D) a +3 long sword of holy wrath (56, -8, D) an uncursed staff of death (56, -7, D) a book of Unlife (56, 4, D) a cursed staff of earth (57, -7, D) an arrow a +0 long sword a +0 leather armour a cursed +0 rapier a cursed +0 rapier a +0 leather armour the cursed ring of Yceluyky {rPois rF+ Int+4 Dex-3} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (-3). It protects you from fire. It protects you from poison. It has a curse placed upon it. (58, -7, D) 3 arrows (58, -6, D) a cursed -1 short sword a +0 chain mail a +0 longbow 27 arrows a +0 leather armour an uncursed ring of protection from fire (58, -5, D) a +0 long sword (58, -4, D) a +0 long sword a +0 chain mail (58, 0, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (59, 21, D) a +0 rapier a +0 rapier a +0 leather armour an uncursed amulet of regeneration (60, 16, D) a +0 short sword (60, 17, D) a +3 ring mail of poison resistance (61, 17, D) an uncursed staff of fire (61, 19, D) a +0 spear of flaming a +0 scale mail (62, -12, D) an uncursed ring of flight (62, -4, D) a lightning rod (3/4) (62, 16, D) a +2 short sword of venom (62, 18, D) a +2 dire flail of holy wrath (63, -12, D) a +1 leather armour of magic resistance (63, -11, D) a +1 shortbow of flaming (63, -4, D) a +2 hunting sling of freezing (63, -3, D) a +1 scimitar of protection (63, 7, D) a +4 plate armour of fire resistance (63, 16, D) a +2 short sword of speed (63, 19, D) a cursed -2 dagger a +0 scale mail (63, 20, D) a +0 long sword (64, -20, D) a +3 rapier of venom (64, -3, D) a +2 quarterstaff of speed (64, 6, D) a +0 great sword of flaming (64, 7, D) a +0 spear a +0 robe a +2 halberd of venom (64, 16, D) the +4 glaive of Sylufej {elec, Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). an uncursed staff of fire the +10 morningstar "Tidayg" {vorpal, +Rage rElec rF- rN+++} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It insulates you from electricity. It renders you almost immune to negative energy. It lets you go berserk. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (64, 17, D) a +0 short sword a +0 long sword (65, -3, D) a +2 vorpal trident (65, 6, D) a +0 pair of gloves of strength (65, 7, D) a +3 plate armour of cold resistance (65, 15, D) a +0 long sword (65, 16, D) a +4 whip of flaming (66, 6, D) a crystal ball of energy (66, 7, D) a cursed +0 halberd a cursed +0 robe (70, 16, D) an uncursed staff of summoning (71, -11, D) a crystal ball of energy (71, 16, D) the cursed +1 scale mail "Bapain" {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (71, 17, D) a +3 leather armour of fire resistance (71, 18, D) a +0 whip a +0 robe (72, -12, D) a lightning rod (3/4) a crystal ball of energy (72, -3, D) a +2 vampiric spear (72, 7, D) an uncursed staff of poison (72, 9, D) a +0 giant club (72, 16, D) an uncursed staff of summoning (72, 17, D) a +0 flail an uncursed ring of ice (73, -12, D) a +1 scale mail of cold resistance (73, -3, D) a +0 plate armour of fire resistance (73, 6, D) a +3 scale mail of fire resistance (73, 11, D) 5 large rocks (73, 12, D) a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club (73, 16, D) the +0 pair of boots "Ippupt" {rF+ rN+} It protects you from fire. It protects you from negative energy. (73, 17, D) a +0 longbow of freezing (74, -19, D) a +2 glaive of venom (74, -4, D) a +3 scale mail of fire resistance (74, -3, D) an uncursed ring of flight (74, 6, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (74, 7, D) the cursed +0 plate armour "Urhithre" {rPois} It protects you from poison. It has a curse placed upon it. (74, 8, D) a cursed -2 giant club (74, 16, D) a +2 buckler of protection (74, 18, D) a +0 dire flail (76, -19, D) a +2 battleaxe of electrocution