qipq Level 1 of the Dungeon (0, 0, D:1) 18 stones (37, 3, D:1) 19 stones (38, 13, D:1) 17 sling bullets (44, 12, D:1) a potion of brilliance (47, 9, D:1) a ration (49, -5, D:1) a potion of flight (57, -4, D:1) a ration (59, -11, D:1) a potion of curing (62, -6, D:1) a +0 club (65, 2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 potions of might (4, -4, D:2) a +0 leather armour (7, -34, D:2) a ration (8, -12, D:2) a +0 short sword (10, -1, D:2) a +0 club a +0 dagger (13, -10, D:2) a +0 club (13, -4, D:2) 2 stones (15, -34, D:2) a +0 ring mail (17, -35, D:2) a stone (19, -33, D:2) 2 stones (29, -44, D:2) a +0 short sword (31, -40, D:2) 12 sling bullets (40, -33, D:2) a +0 robe (42, -49, D:2) a potion of brilliance (43, -25, D:2) a quokka corpse (skeletalised by now) (46, -8, D:2) a +0 dagger (63, -23, D:2) a potion of stabbing Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 14, D:3) a +0 dagger (13, 16, D:3) 18 bolts (18, 4, D:3) a potion of might (20, 7, D:3) a potion of might (23, 13, D:3) a ration (34, 10, D:3) a +0 hand axe of flaming Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (2, 0, D:4) a ration Level 5 of the Dungeon (0, 0, D:5) the +1 leather armour of the Hare {Dex+4} It affects your dexterity (+4). (4, 10, D:5) an adder corpse