qipq the Dungeon (0, 0, D) a +1 bardiche of venom (unseen) (0, 16, D) a +2 robe of cold resistance (0, 17, D) a +1 vorpal mace a +0 robe (0, 19, D) a +0 war axe a +0 kite shield (1, 3, D) a +0 flail (still there?) a +0 mace (still there?) (1, 4, D) a +1 short sword of holy wrath (unseen) (1, 5, D) a +0 long sword (unseen) (1, 13, D) an uncursed staff of air (1, 16, D) a +0 cloak the cursed +0 pair of gloves of Viaqakun {Int+5 Dex-2} It affects your intelligence (+5). It affects your dexterity (-2). It has a curse placed upon it. a +0 battleaxe (1, 19, D) a +6 dagger of electrocution a +0 robe (2, -7, D) a +2 chain mail of positive energy (2, -6, D) a +0 short sword (2, -5, D) a +0 flail (2, 2, D) a +0 long sword (2, 3, D) a +0 vorpal glaive a +0 trident a +0 glaive (2, 4, D) a cursed +0 flail a +0 battleaxe (2, 5, D) the +6 chain mail "Wagem" {rElec Dex-5 SInv Stlth+} It affects your dexterity (-5). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. the ring of the Skies Above {rF+ Str+6} [ring of protection from fire] It affects your strength (+6). It protects you from fire. the +3 hunting sling of Qazlal's Esteem {vorpal, +Fly} Any stone fired from it inflicts extra damage. It lets you fly. the ring "Geraked" {Str-3 Int+8 Stlth+} [ring of stealth] It affects your strength (-3). It affects your intelligence (+8). It makes you more stealthy. the +3 warlock's mirror {reflect} a cursed +0 cloak the +4 Cigotuvi's embrace {rRot *Drain rN+} It protects you from negative energy. It causes draining when unequipped. a +0 battleaxe a +0 whip a +0 cloak a +0 battleaxe a +0 dagger a +0 cloak a +0 dagger of venom a +1 cloak a +0 war axe the +10 battleaxe "Xegrosaa" {venom, rElec Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It insulates you from electricity. (2, 6, D) a +3 dagger of freezing a +2 short sword of speed a +5 long sword of freezing (2, 11, D) a +0 robe (2, 12, D) a +0 halberd (2, 13, D) a +1 vampiric short sword (2, 18, D) a +0 mace a +0 robe (2, 19, D) a +0 trident a +0 robe (3, -25, D) an uncursed staff of wizardry (3, -23, D) a +0 trident (3, -20, D) a +0 mace of protection (unseen) (3, -7, D) a +2 plate armour of poison resistance (3, -5, D) an uncursed staff of wizardry (3, 6, D) a +0 trident (still there?) a +4 vampiric scimitar (still there?) (3, 11, D) a +3 vampiric spear (3, 12, D) a +3 eveningstar of freezing (3, 13, D) a +1 scale mail of positive energy (3, 14, D) a +0 short sword (3, 15, D) a +1 scimitar of electrocution a +0 tower shield (4, -37, D) a +5 triple sword (unseen) (4, -36, D) a +5 lajatang (4, -35, D) 1000 sling bullets (unseen) (4, -25, D) a +2 vorpal war axe (4, -24, D) an uncursed ring of fire (4, -23, D) a +0 dagger (4, -6, D) a +2 arbalest of flaming (4, 6, D) a +0 trident (unseen) (4, 7, D) a +0 dire flail (4, 11, D) a +0 spear (4, 12, D) an uncursed staff of cold (4, 13, D) a tin of tremorstones (3/3) (4, 15, D) the +6 shillelagh "Devastator" {shatter} the +0 staff of Battle the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a cursed -1 glaive a +0 robe (4, 16, D) a +0 short sword of venom a +0 robe a +2 short sword of holy wrath a +0 robe (4, 17, D) a +0 hand axe of flaming a +0 robe (4, 18, D) a +0 halberd (5, -37, D) a +5 quick blade (unseen) (5, -36, D) a +5 giant spiked club (unseen) (5, -35, D) a +5 bardiche (unseen) (5, -34, D) a +5 executioner's axe (unseen) (5, -32, D) a +3 kite shield a +3 buckler (5, -31, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -25, D) the +2 chain mail "Ziutoe" {+Inv rPois} It protects you from poison. It lets you turn invisible. (5, -24, D) the +2 long sword of Zoenal {vorpal, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (5, -18, D) a cursed +0 dagger a +1 robe of positive energy (5, -17, D) a +0 scythe of venom a +0 robe (5, -16, D) a +0 mace a +0 mace (5, -15, D) a +0 war axe (5, -13, D) a +0 dire flail a +0 chain mail a +4 ring of protection (5, -7, D) the +1 scale mail "Zugoivat" {+Fly rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. (5, -5, D) an uncursed staff of poison (5, 6, D) a +0 glaive (unseen) (5, 7, D) the +9 trident of Deformation {venom, +Rage +Fly rF+ Str-3} It poisons the flesh of those it strikes. It affects your strength (-3). It protects you from fire. It lets you fly. It lets you go berserk. (unseen) (5, 14, D) a +0 mace a +0 robe (5, 15, D) a +0 trident a +0 robe (6, -25, D) a +2 vorpal scimitar (6, -24, D) a +5 long sword (6, -20, D) a +1 triple sword of protection a +0 robe (6, -19, D) a cursed -2 mace (unseen) (6, -16, D) a +0 dagger a +0 robe a +0 long sword (6, -5, D) a +0 long sword (6, 12, D) a +0 spear an uncursed staff of air (7, -21, D) a +3 eveningstar of flaming (unseen) (7, -16, D) a +0 war axe a +3 plate armour of poison resistance (7, -15, D) a +2 glaive of protection (7, -7, D) a +0 whip (7, -6, D) a +0 hand axe (7, -5, D) the +6 spear of Riuduem {drain, Str+4 Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+6). (7, 11, D) a +0 war axe (7, 12, D) a cursed staff of cold (8, -25, D) a +0 robe (8, -24, D) a phial of floods (8, -18, D) an uncursed staff of poison (unseen) (8, -7, D) a phial of floods (8, -5, D) a +0 short sword (8, 11, D) a cursed ring of attention (8, 12, D) a phial of floods (8, 13, D) a +0 spear (8, 14, D) a +1 mace of protection (9, -24, D) a manual of Maces & Flails (9, -23, D) a +0 dagger (9, -18, D) the +9 scimitar "Ykuucrera" {freeze, rC+++ rN+++ Int-4 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (-5). It renders you almost immune to cold. It renders you almost immune to negative energy. (unseen) (9, -7, D) a +3 ring mail of magic resistance (9, -5, D) a +0 long sword (9, 12, D) an uncursed staff of air (10, -23, D) a +0 battleaxe (10, -5, D) an uncursed staff of fire (10, 12, D) an uncursed staff of fire (10, 13, D) an uncursed staff of energy (11, -33, D) an uncursed staff of energy (11, -25, D) an uncursed staff of death (11, -24, D) an uncursed staff of conjuration (11, -7, D) an uncursed staff of wizardry (11, -6, D) a +3 scale mail of poison resistance (11, 12, D) a tin of tremorstones (3/3) (11, 13, D) a lightning rod (4/4) (12, -25, D) a +2 robe of magic resistance (12, -24, D) a +1 scimitar (12, -7, D) a +0 rapier (12, -6, D) a +0 long sword (12, -5, D) a +0 short sword (12, 11, D) an uncursed staff of earth (12, 12, D) a +0 spear (12, 13, D) the ring "Adwas" {Fire Int+6} [ring of fire] It enhances your fire magic. It affects your intelligence (+6). It protects you from fire. It makes you vulnerable to cold. the cursed +3 hand axe "Ultimatum" {vorpal, rN++ Str+2 Int+3 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (-5). It greatly protects you from negative energy. It has a curse placed upon it. the ring of Compulsion {rC+ Str+6 Dex+3 Stlth+} [ring of strength] It affects your strength (+6). It affects your dexterity (+3). It protects you from cold. It makes you more stealthy. the ring of Capror {Dex+4 Stlth+} [ring of stealth] It affects your dexterity (+4). It makes you more stealthy. (13, -25, D) a +2 mace of venom (13, -24, D) a +0 mace (13, -23, D) an uncursed staff of air (13, -7, D) a +4 hand axe of flaming (13, -6, D) a +0 whip (13, -5, D) a +2 longbow of flaming (13, 11, D) a tin of tremorstones (3/3) (13, 12, D) a lightning rod (4/4) (13, 13, D) a tin of tremorstones (3/3) (14, -7, D) a lightning rod (4/4) (14, 11, D) a +0 spear (14, 13, D) a +4 chain mail of positive energy (15, 11, D) a phial of floods (15, 13, D) a +0 trident (18, -35, D) a +0 battleaxe of freezing (unseen) (18, -34, D) 8 large rocks (18, -33, D) a +0 giant club (still there?) a large rock (still there?) (18, -32, D) 2 large rocks (18, -31, D) a large rock (19, -37, D) a +0 giant club (19, -35, D) a +0 giant club (still there?) 2 large rocks (still there?) (19, -34, D) a large rock a +0 dire flail a +0 giant club (19, -33, D) a +0 giant club (unseen) (19, 9, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (19, 10, D) an uncursed staff of summoning (19, 11, D) a phial of floods (20, -39, D) an uncursed staff of death (20, -38, D) a +1 vampiric trident (20, -36, D) a +0 giant club (unseen) (20, -35, D) a large rock (20, -33, D) 5 large rocks (unseen) (20, -7, D) a +0 hunting sling of flaming (20, 9, D) a cursed -4 ring of protection (20, 10, D) the cursed -5 pair of boots of Wecutt {*Corrode *Slow rN+++ Regen+} It renders you almost immune to negative energy. It increases your rate of regeneration. It may corrode you when you take damage. It may slow you when you take damage. It has a curse placed upon it. (20, 11, D) a +2 trident of protection (21, -39, D) a +1 dagger of freezing (21, -38, D) a lightning rod (4/4) (21, -35, D) a +0 troll leather armour (unseen) (21, 9, D) a +2 chain mail of cold resistance (22, -35, D) 3 large rocks (still there?) a +0 giant club (still there?) (22, -23, D) a +1 pair of gloves of dexterity a +0 pair of gloves of dexterity a lightning rod (4/4) (22, -18, D) a +0 dagger (unseen) (22, -16, D) 2 large rocks (unseen) (22, -6, D) a phial of floods (22, -5, D) a +1 helmet of intelligence (22, 9, D) the +5 hand crossbow "Zaronergh" {flame, MP+9 Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your magic capacity (+9). (22, 10, D) a +4 ring mail of cold resistance (22, 11, D) an uncursed ring of stealth (23, -39, D) the +2 shortbow of Cebe Bips {vorpal, *Contam +Blink Str+6 Dex+6} Any arrow fired from it inflicts extra damage. It affects your strength (+6). It affects your dexterity (+6). It lets you blink. It causes magical contamination when unequipped. (23, -38, D) a phial of floods (23, -23, D) a +0 chain mail (23, -22, D) a phial of floods (23, -20, D) a +0 war axe (unseen) (23, -19, D) 5 large rocks (unseen) (23, -17, D) a +0 flail (unseen) (23, -16, D) a +2 morningstar of protection (unseen) (23, -15, D) a +0 giant club a +0 war axe a +2 chain mail of poison resistance a scroll of brand weapon (23, -13, D) a large rock (23, -7, D) the +9 flail of the Extremes {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (23, -6, D) a phial of floods (23, -5, D) a +0 rapier of speed (23, 9, D) an uncursed ring of ice (23, 10, D) the ring "Ciul" {Fire MR+ Slay+2} [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (23, 11, D) a +2 hand crossbow of flaming (24, -38, D) a +1 shortbow of flaming (24, -19, D) a +1 short sword of freezing (unseen) (24, -18, D) a +0 short sword (unseen) (24, -16, D) a +2 vorpal bardiche (unseen) (24, -15, D) 2 large rocks (24, -14, D) a +1 vorpal war axe (unseen) (24, -5, D) an uncursed staff of air (24, 9, D) the +3 long sword of Sasus {protect, rF+ rC+ MR+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (24, 10, D) a lightning rod (4/4) (25, -39, D) a phial of floods (25, -38, D) the amulet "Gokkoer" {Faith rElec Str-3 Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-3). It affects your dexterity (+4). It insulates you from electricity. the amulet of Xiuxuv {RegenMP rF+ Str+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+2). It protects you from fire. +5 gold dragon scales the ring of Modobop {+Inv rC+ Str+2 Slay-6 Stlth-} [ring of attention] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from cold. It lets you turn invisible. It makes you less stealthy. the ring "Nunugoc" {Wiz SInv} [ring of wizardry] It improves your spell success rate. It lets you see invisible. an uncursed ring of flight an uncursed amulet of magic regeneration (25, -22, D) a lightning rod (4/4) (25, -21, D) a phial of floods (25, -17, D) a +0 scimitar a +0 robe (25, -15, D) a +1 glaive of venom a +0 chain mail (25, -7, D) an uncursed ring of magical power (25, -6, D) an uncursed staff of wizardry (25, -5, D) a phantom mirror (25, 10, D) an uncursed staff of wizardry (25, 11, D) an uncursed staff of earth (26, -38, D) an uncursed staff of summoning (26, -23, D) the cursed +1 dagger of Okawaru's Displeasure {vamp, rPois} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It has a curse placed upon it. (26, -22, D) a +0 dagger (26, -21, D) an uncursed staff of conjuration (26, -18, D) a +1 short sword of flaming a +0 chain mail an uncursed ring of resist corrosion (26, -17, D) a +0 giant club (unseen) (26, -7, D) a +4 ring of evasion (26, -6, D) an uncursed staff of wizardry (26, -5, D) a +2 dagger of flaming (26, 9, D) a +3 ring mail of poison resistance (26, 10, D) a phial of floods (26, 11, D) an uncursed staff of fire (27, -39, D) a +2 quarterstaff of protection (27, -38, D) a +2 mace of draining (27, -23, D) a +2 vorpal falchion (27, -22, D) a +0 short sword (27, -19, D) a +0 scimitar (unseen) (27, -7, D) the +12 falchion of Ruwkus {venom, rF+ Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It protects you from fire. (27, -6, D) a phial of floods (27, -5, D) an uncursed staff of death (27, 9, D) an uncursed ring of magical power an uncursed ring of stealth an uncursed ring of positive energy (27, 10, D) a +1 mace of holy wrath (28, -39, D) the cursed +3 mace "Arcanum" {protect, rN+ Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It protects you from negative energy. It has a curse placed upon it. (28, -38, D) an uncursed ring of protection from fire (28, -23, D) an uncursed staff of earth (28, 9, D) a +2 ring mail of poison resistance (28, 10, D) a +2 vorpal hand axe (28, 11, D) the +4 chain mail of Free Will {+Blink rF+ Dex+2 Stlth+} It affects your dexterity (+2). It protects you from fire. It lets you blink. It makes you more stealthy. (29, -38, D) an uncursed staff of conjuration (29, -23, D) a +2 leather armour of cold resistance (29, -7, D) a +4 arbalest of flaming (29, -6, D) a box of beasts (29, 9, D) the +2 hand crossbow of Faosowe {venom, rPois} It poisons the ammo it fires. It protects you from poison. (29, 10, D) an uncursed staff of earth (29, 11, D) the +3 arbalest of Fushas {elec, Int+4 Dex+6} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It affects your dexterity (+6). (30, -38, D) a +1 quarterstaff of draining (30, -22, D) an uncursed staff of poison (30, 9, D) an uncursed staff of fire (30, 10, D) a +0 spear of venom (30, 11, D) an uncursed amulet of regeneration (31, 9, D) an uncursed amulet of reflection (31, 10, D) an uncursed staff of air (31, 11, D) a +2 vorpal arbalest (32, 9, D) a +0 scythe of distortion (33, 9, D) an uncursed amulet of guardian spirit (33, 10, D) a +4 mace of protection (33, 11, D) a +2 vorpal falchion a +0 arbalest of freezing (34, -19, D) a +0 broad axe (34, -18, D) a +0 battleaxe a +0 short sword a +0 hand axe (34, -17, D) a +0 halberd a +0 scimitar (34, -16, D) a +0 dire flail (34, 10, D) an uncursed amulet of faith (35, -19, D) a +0 glaive (unseen) (35, -16, D) a +2 quarterstaff of protection (unseen) (35, -11, D) an uncursed staff of wizardry (35, 9, D) the +6 broad axe "Noyriu" {vorpal, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (35, 10, D) an uncursed ring of resist corrosion (35, 11, D) a +3 longbow of freezing (36, -39, D) a lightning rod (4/4) (36, -25, D) a cursed amulet of inaccuracy (36, -11, D) an uncursed staff of summoning (36, -10, D) a +2 trident of venom (37, -38, D) a phial of floods (37, -25, D) a +0 dire flail (37, -11, D) an uncursed staff of earth (38, -39, D) an uncursed staff of energy (38, -38, D) an uncursed staff of conjuration (38, -25, D) an uncursed staff of conjuration (38, -24, D) a +2 chain mail of cold resistance (38, -11, D) a +2 vorpal hunting sling (38, -10, D) a +3 vorpal hand crossbow (38, 12, D) a +2 great sword of flaming (unseen) (38, 13, D) a +1 great sword of flaming (still there?) a +0 great sword of flaming (still there?) (38, 14, D) 9 large rocks (38, 15, D) 10 large rocks (still there?) 6 large rocks (still there?) (38, 16, D) a +0 dire flail (still there?) 2 large rocks (still there?) (38, 17, D) 3 large rocks (38, 18, D) a large rock (39, -39, D) a tin of tremorstones (3/3) (39, -38, D) an uncursed staff of poison (39, -25, D) a +1 short sword of draining (39, -24, D) a phial of floods (39, -11, D) a +4 ring of evasion a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (39, 11, D) 3 large rocks (still there?) a book of Maledictions (still there?) (39, 12, D) 3 large rocks (39, 13, D) a +1 great sword of flaming (unseen) (39, 14, D) a +1 great sword of flaming a +0 battleaxe of freezing a +0 dire flail a +0 dire flail of protection a +0 battleaxe of freezing a +0 great sword of flaming 5 large rocks a titan corpse (skeletalised by now) a frost giant corpse (skeletalised by now) a frost giant corpse (skeletalised by now) a stone giant corpse (skeletalised by now) a fire giant corpse (skeletalised by now) a stone giant corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (39, 15, D) a +0 dire flail (unseen) (40, -39, D) the +1 dagger "Reiredom" {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (40, -38, D) a +6 ring of strength a lightning rod (4/4) (40, -25, D) an uncursed staff of earth (40, -24, D) the cursed +0 long sword "Roeguost" {distort, rC+ MR+++ Int-3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (-3). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (40, -11, D) a cursed -4 ring of dexterity (40, -10, D) a lightning rod (4/4) (40, 11, D) 7 large rocks (still there?) 3 large rocks (still there?) (40, 12, D) a +0 great mace (unseen) (40, 13, D) a +1 dire flail of venom (unseen) (40, 14, D) a +2 battleaxe of freezing an uncursed amulet of faith 4 large rocks (40, 15, D) a +0 dire flail (unseen) (41, -38, D) a +2 scale mail of poison resistance (41, -24, D) a +6 vorpal hunting sling (41, -11, D) the cursed +1 flail of the Five Mouths {vorpal, MR+++ Str-2 Int+6} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+6). It affects your resistance to hostile enchantments. It has a curse placed upon it. (41, -10, D) a +6 vampiric lajatang (41, 9, D) an uncursed ring of see invisible (41, 10, D) a +4 great sword of flaming (41, 11, D) the +2 swamp dragon scales of Kindness {*Contam *Corrode rPois rC+ Str+6} It affects your strength (+6). It protects you from cold. It protects you from poison. It causes magical contamination when unequipped. It may corrode you when you take damage. (41, 12, D) a +5 scythe of freezing (41, 14, D) a +0 great mace a +0 dire flail 4 large rocks an ettin corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (42, -38, D) a +1 mace of venom (42, -11, D) a +1 long sword of protection (42, -10, D) a lightning rod (4/4) (42, 10, D) 3 large rocks a +2 vorpal triple crossbow (42, 11, D) a +0 dire flail a +0 dire flail a +2 whip of flaming an ettin corpse (skeletalised by now) (42, 14, D) a +0 dire flail a +0 dire flail (42, 15, D) 4 large rocks (unseen) (43, -39, D) a tin of tremorstones (3/3) (43, -38, D) a tin of tremorstones (3/3) (43, -25, D) a +0 trident (43, -24, D) a phantom mirror (43, -10, D) a +0 halberd of flaming (43, 9, D) an uncursed staff of wizardry (43, 10, D) the +1 robe of the Bells {-Cast +Fly MR+ Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you fly. It prevents spellcasting. (43, 14, D) 5 large rocks (43, 15, D) 4 large rocks (unseen) (44, -25, D) a tin of tremorstones (3/3) (44, -24, D) the +8 quarterstaff "Eduisenu" {elec, MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (+9). (44, -10, D) an uncursed staff of conjuration (44, 9, D) 4 large rocks the +4 mace "Wefarhu" {vorpal, rF++ Str+3 Int+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It greatly protects you from fire. It lets you see invisible. (44, 11, D) a +2 arbalest of flaming (44, 14, D) 3 large rocks a cyclops corpse (skeletalised by now) (45, 9, D) a cursed staff of fire (45, 10, D) a +6 long sword of holy wrath (45, 11, D) the +5 great mace of Lafafut {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). (46, 10, D) a +1 falchion of protection (46, 11, D) a tin of tremorstones (3/3) (46, 12, D) a +3 vorpal hand axe (47, 9, D) a +0 great sword of flaming (47, 10, D) an uncursed staff of death (47, 11, D) a lightning rod (4/4) (47, 12, D) a +1 scale mail of magic resistance (48, 3, D) a +0 longbow (unseen) (48, 4, D) a +1 whip of holy wrath (unseen) (48, 5, D) an arrow (48, 9, D) the ring "Kajuum" {*Slow +Inv rPois Dex+9 Stlth+} [ring of poison resistance] It affects your dexterity (+9). It protects you from poison. It lets you turn invisible. It may slow you when you take damage. It makes you more stealthy. a manual of Bows (48, 10, D) a +0 vorpal arbalest (48, 11, D) a +0 scale mail of magic resistance (49, 9, D) a +2 naga barding of flying (49, 10, D) a +1 vorpal hand crossbow (49, 11, D) a phial of floods (49, 12, D) an uncursed amulet of regeneration (50, -39, D) 4 scrolls of enchant armour (50, -38, D) a cursed amulet of inaccuracy (50, -27, D) an uncursed staff of air (50, -3, D) a +4 war axe of flaming (50, -2, D) the +5 spear of Dissent {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (50, 5, D) an arrow (50, 9, D) the ring "Daph" {Wiz Str+4} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). a +2 robe (50, 11, D) a lightning rod (4/4) (51, -39, D) a +2 trident of protection (51, -38, D) a +1 rapier of freezing (51, -27, D) a lightning rod (4/4) (51, -15, D) a tin of tremorstones (3/3) (51, -14, D) a +0 spear (51, -2, D) an uncursed staff of wizardry (51, 10, D) a phial of floods (51, 11, D) an uncursed ring of flight (52, -39, D) a tin of tremorstones (3/3) (52, -27, D) a +1 quarterstaff of protection (52, -26, D) the +3 shortbow "Kucwic" {flame, rPois} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (52, -15, D) a cursed +0 mace a +0 robe a +2 hand axe of venom (52, -14, D) a +5 falchion of pain (52, -13, D) a +0 quarterstaff of speed a +0 robe (52, -3, D) an uncursed staff of conjuration (52, -2, D) a cursed amulet of inaccuracy (52, 9, D) a phial of floods (52, 10, D) an uncursed ring of see invisible (52, 11, D) the +6 spear of the Baking Wasp {vamp, rC++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from cold. (53, -38, D) a lightning rod (4/4) (53, -28, D) 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste (53, -26, D) a +4 vampiric great sword (53, -14, D) a +3 dire flail a +0 robe (53, -3, D) a +5 crystal plate armour a +3 tower shield the +10 falchion "Vixeokhliza" {vorpal, rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 kite shield a +0 scale mail (53, -2, D) the cursed +1 shortbow "Jozeakh" {freeze, Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It has a curse placed upon it. a +0 long sword (53, 9, D) a +0 plate armour of magic resistance (53, 10, D) an uncursed ring of see invisible (54, -39, D) a cursed staff of death (54, -38, D) an uncursed ring of fire (54, -27, D) the +1 scale mail of the Trout {rPois rCorr Str-2 Dex+4} It affects your strength (-2). It affects your dexterity (+4). It protects you from poison. It provides partial protection from all sources of acid and corrosion. (54, -15, D) an uncursed staff of cold (54, -13, D) a cursed +0 mace a cursed +0 robe (54, -12, D) a +0 dagger a +0 robe (54, 9, D) an uncursed staff of cold (54, 11, D) a +6 short sword of speed (55, -39, D) an uncursed staff of cold (55, -27, D) a tin of tremorstones (3/3) (55, -26, D) the +7 rapier of the Genius {elec, *Slow +Inv Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It lets you turn invisible. It may slow you when you take damage. (55, -14, D) a +1 war axe of freezing (55, 9, D) an uncursed staff of wizardry (55, 11, D) a +5 rapier of holy wrath (56, -39, D) a +1 hand crossbow of flaming (56, -26, D) a +1 antimagic halberd (56, -15, D) a +0 rapier of draining (57, -11, D) a cursed staff of conjuration a +0 robe (58, -9, D) a +1 battleaxe of electrocution a +0 plate armour (58, 14, D) a redback corpse (59, 9, D) a +1 trident of flaming (59, 10, D) a +1 short sword of draining (59, 16, D) a jumping spider corpse (59, 17, D) a ghost moth corpse (60, -3, D) a lightning rod (4/4) (60, 8, D) the ring "Gohih" {+Inv +Fly rN+} [ring of flight] It protects you from negative energy. It lets you turn invisible. It lets you fly. (60, 10, D) a +4 scythe of protection (60, 13, D) an orb spider corpse (60, 15, D) a wolf spider corpse (60, 16, D) a tarantella corpse a demonic crawler corpse a hornet corpse (61, -3, D) the cursed +3 flail "Worm's Wrath" {pain, Str+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). It has a curse placed upon it. (61, -2, D) an uncursed staff of wizardry (61, 8, D) a +3 leather armour of poison resistance (61, 9, D) a +4 short sword of venom (61, 10, D) a lightning rod (4/4) (61, 16, D) a wolf spider corpse (62, -39, D) an uncursed staff of summoning (62, -31, D) a cursed amulet of inaccuracy (62, -23, D) a +0 short sword of holy wrath (62, -2, D) the +6 short sword of the Walnut {vorpal, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (62, 8, D) a +2 dagger of electrocution (62, 9, D) a manual of Short Blades (62, 10, D) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (62, 18, D) a wolf spider corpse (62, 19, D) a jumping spider corpse (63, -38, D) a +1 robe of positive energy (63, -30, D) a +3 ring mail of cold resistance (63, -23, D) a +1 falchion of holy wrath (63, -22, D) an uncursed ring of positive energy (63, -13, D) an uncursed staff of fire (63, -12, D) a +1 ring mail of magic resistance (63, -2, D) the +8 scale mail "Mevossab" {Dex+3} It affects your dexterity (+3). (63, 8, D) a +4 ring of protection (63, 10, D) an uncursed staff of energy (64, -39, D) a +1 flail of protection (64, -31, D) an uncursed staff of conjuration (64, -23, D) a +0 plate armour of cold resistance (64, -13, D) a cursed -4 ring of evasion (64, -12, D) a +3 leather armour of fire resistance (64, -3, D) an uncursed staff of death (64, 8, D) the +1 robe of the Apothecary {Dex+2} It affects your dexterity (+2). (64, 9, D) a +3 long sword of electrocution (64, 10, D) an uncursed staff of summoning (64, 11, D) a lightning rod (4/4) (64, 16, D) a tarantella corpse (unseen) (65, -23, D) a +2 robe of magic resistance (65, -13, D) an uncursed ring of wizardry (65, -12, D) an uncursed ring of poison resistance (65, 10, D) a +2 cloak of poison resistance (66, 8, D) a +2 scimitar of freezing (66, 10, D) an uncursed ring of see invisible (66, 11, D) a tin of tremorstones (3/3) (67, 9, D) a scarf of harm (67, 10, D) a +1 great mace of protection (67, 11, D) the +1 leather armour of the Undertaker {Int+4} It affects your intelligence (+4). (68, -39, D) a +0 hand axe of venom (68, 8, D) the ring of Pompitru {rElec rC+ MR+ Dex+6} [ring of dexterity] It affects your dexterity (+6). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (68, 9, D) a cursed amulet of inaccuracy (68, 10, D) the +8 scimitar of Irritation {freeze, rPois Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It protects you from poison. (68, 11, D) an uncursed staff of summoning (69, -38, D) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (69, 8, D) the +2 scale mail of the Carpenter {+Fly rCorr Str+3 Stlth-} It affects your strength (+3). It lets you fly. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (69, 9, D) a +3 ring mail of positive energy (69, 10, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (69, 11, D) a +3 war axe of freezing (70, -39, D) a +0 trident of protection (70, -3, D) a +3 giant club (70, 8, D) a +0 vampiric spear (70, 9, D) a +0 quarterstaff of distortion (70, 10, D) a +5 hand axe of flaming (70, 11, D) an uncursed amulet of the acrobat (71, -31, D) an uncursed staff of poison (71, -3, D) a +4 spear of venom (71, -2, D) the +6 hand axe of Qatusixomi {venom, +Rage SInv} It poisons the flesh of those it strikes. It lets you see invisible. It lets you go berserk. (71, 9, D) a +5 hand crossbow (71, 10, D) a +2 quarterstaff of protection (72, -31, D) a +3 vorpal hand crossbow (72, -23, D) a +3 vampiric war axe (72, -13, D) a +2 vorpal hand axe (72, -3, D) an uncursed staff of energy (72, -2, D) an uncursed staff of summoning (72, -1, D) a +0 war axe (unseen) (72, 1, D) a +0 glaive (72, 9, D) 5 potions of stabbing (73, -30, D) an uncursed staff of conjuration (73, -23, D) an uncursed staff of poison (73, -22, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (73, -13, D) an uncursed staff of death (73, -12, D) a +6 ring of strength (73, -3, D) a +2 robe of positive energy (73, -2, D) a +1 vampiric long sword (73, 8, D) a +4 scale mail of fire resistance (73, 9, D) the amulet "Vasefeakk" {RegenMP rC- Slay+5} [amulet of magic regeneration] It increases your magic regeneration. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. (74, -38, D) a +0 war axe of electrocution (74, -35, D) a +1 great sword of holy wrath (74, -23, D) a book of Death (74, -22, D) a tin of tremorstones (3/3) (74, -13, D) a +6 ring of intelligence (74, -12, D) an uncursed ring of stealth (74, -11, D) a cursed +3 war axe (unseen) (74, -3, D) a +1 rapier of speed (74, 8, D) a +4 great sword of holy wrath (74, 9, D) an uncursed staff of fire (74, 10, D) the cursed +1 scale mail of Forking Paths {*Drain rF+ Int+2} It affects your intelligence (+2). It protects you from fire. It causes draining when unequipped. It has a curse placed upon it. (75, 8, D) a phantom mirror (75, 10, D) a lightning rod (4/4) (76, -38, D) a +1 buckler of reflection (76, 8, D) the Incunabulum of Darkness and Poison Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Sting Transmutation/Poison 1 yes c - Poisonous Vapours Poison/Air 2 yes d - Spider Form Transmutation/Poison 3 yes e - Animate Dead Necromancy 4 yes f - Dispel Undead Necromancy 4 yes g - Excruciating Wounds Charms/Necromancy 5 yes (76, 10, D) a +4 morningstar of draining (77, -36, D) a +2 whip of flaming