qipq Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -16, D:1) a +0 whip of venom (11, 14, D:1) a cursed +0 dagger (22, -4, D:1) a +0 club (30, -19, D:1) a cursed -3 club (31, 2, D:1) a +0 dagger (39, 10, D:1) a cursed +0 plate armour (41, -16, D:1) a +0 dagger (48, -5, D:1) a +0 whip (52, 19, D:1) a +0 robe (54, -4, D:1) a +0 leather armour (55, -17, D:1) a +0 hunting sling (61, 16, D:1) 10 poisoned darts (62, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 9, D:2) a +0 dagger (12, -15, D:2) a +0 dagger (14, -28, D:2) 11 sling bullets (18, 7, D:2) a +0 cloak (22, 8, D:2) a +0 club (23, -18, D:2) a +0 club a cursed ring of attention (30, -17, D:2) 17 arrows (37, -5, D:2) a +0 spear (43, -28, D:2) a +0 dagger (unseen) (54, 16, D:2) 4 silver boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 poisoned darts (0, 1, D:3) a +0 morningstar a +0 leather armour (1, 3, D:3) a poisoned dart (9, -2, D:3) a +0 robe a +0 dagger (9, -1, D:3) a +0 leather armour a +0 hand axe (9, 1, D:3) a +0 ring mail 11 boomerangs a +0 hand axe a +0 falchion a cursed +0 leather armour a +0 club (21, 14, D:3) 11 stones a +0 hunting sling (23, 21, D:3) a stone a +0 whip (24, 18, D:3) 10 bolts (28, -5, D:3) a +0 scale mail a +0 hand axe (28, 25, D:3) a +0 club (36, 16, D:3) a +0 scale mail (36, 18, D:3) a +0 robe a +0 dagger (44, 25, D:3) a +0 club (44, 31, D:3) a +0 mace (45, 25, D:3) a +0 club (52, 6, D:3) a +0 dagger (52, 33, D:3) 4 bolts (56, 48, D:3) a +0 flail (57, 7, D:3) a +0 dagger (59, 6, D:3) a +0 flail a +0 mace a +0 leather armour a +0 mace a +0 chain mail (59, 38, D:3) a +0 chain mail a +0 flail (62, 6, D:3) a +0 flail a +0 scale mail Level 4 of the Dungeon (7, 10, D:4) a +0 short sword a +0 leather armour (7, 20, D:4) 12 stones (7, 22, D:4) 23 stones (8, 21, D:4) 23 stones (8, 22, D:4) 6 stones (9, 21, D:4) 17 stones (10, 25, D:4) a +0 trident (11, 25, D:4) a +0 scale mail (12, 12, D:4) a +0 dagger (13, 29, D:4) a +0 trident (19, -7, D:4) 15 sling bullets (19, 35, D:4) 13 stones (20, 26, D:4) a +1 pair of gloves (27, 11, D:4) a +0 dagger a +0 robe (31, 42, D:4) 23 stones (32, 13, D:4) 11 poisoned darts (33, 23, D:4) 12 stones (36, 23, D:4) a +0 spear (45, 6, D:4) 15 arrows Level 5 of the Dungeon [Shop] Zutoujin's Assorted Antiques a +0 mace (84 gold) a cursed staff of cold (700 gold) a potion of magic (224 gold) a +0 short sword (84 gold) a potion of degeneration (28 gold) a scroll of teleportation (84 gold) a potion of resistance (280 gold) a scroll of identify (56 gold) a +0 quarterstaff (112 gold) a +0 mace of protection (156 gold) a potion of berserk rage (140 gold) [Shop] Iwuewenk's Antique Weapon Shoppe a +0 trident (112 gold) a +0 war axe (112 gold) a +0 falchion (96 gold) a +0 glaive (208 gold) a +0 trident (112 gold) a +0 short sword (96 gold) a +0 shortbow (96 gold) a +0 hand crossbow (112 gold) a +0 glaive (208 gold) the +1 long sword of Success {speed, Int+2} (854 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). [Shop] Ycuuhorch's Jewellery Shoppe an uncursed ring of stealth (192 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of stealth (192 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of stealth (192 gold) an uncursed ring of flight (192 gold) an uncursed amulet of the acrobat (330 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of flight (192 gold) an uncursed amulet of the acrobat (330 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed ring of fire (275 gold) a cursed amulet of inaccuracy (22 gold) (0, 0, D:5) a +0 spear (2, -7, D:5) a +0 trident (2, -1, D:5) 15 stones (7, -15, D:5) a +0 robe 23 stones (12, 0, D:5) 17 arrows a cursed -3 shortbow (14, 10, D:5) the +11 dagger of Tygorowi {holy, +Fly rPois rF- Str-4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It makes you vulnerable to fire. It protects you from poison. It lets you fly. (15, 35, D:5) 22 arrows (16, 14, D:5) a +0 spear (17, 3, D:5) 3 arrows (24, 22, D:5) a +0 robe (31, 6, D:5) 15 gold pieces (32, 20, D:5) 6 boomerangs (34, 11, D:5) 9 gold pieces (36, 8, D:5) a scroll of teleportation (36, 9, D:5) a +0 war axe (38, -18, D:5) 2 boomerangs (39, -20, D:5) a +0 giant club (39, 5, D:5) 4 arrows (41, 1, D:5) a +0 shortbow 12 arrows (42, 26, D:5) the +3 ring mail of Sophism {rC+ rN++ MP+9} It protects you from cold. It greatly protects you from negative energy. It affects your magic capacity (+9). (48, 36, D:5) 10 stones (49, -3, D:5) 11 stones Level 6 of the Dungeon (0, 0, D:6) a +0 whip (8, -12, D:6) 23 stones (16, -14, D:6) 27 arrows a +0 shortbow (18, -12, D:6) 2 arrows (18, -11, D:6) 2 arrows (27, -12, D:6) a +0 club (31, -20, D:6) a +0 ring mail (35, -33, D:6) 17 stones (44, -34, D:6) a cursed -2 dagger a +0 robe a +0 short sword of venom a +0 scale mail (44, 12, D:6) a +0 dagger (51, -24, D:6) a +0 trident (52, -14, D:6) 10 poisoned darts (57, -3, D:6) 14 sling bullets (67, 2, D:6) a +0 scythe a +0 robe (68, -30, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (1, -39, D:7) a +0 pair of boots (5, -49, D:7) a +0 club (6, -49, D:7) a +0 spear (7, -24, D:7) a +0 dagger (10, -46, D:7) a +0 spear a +0 spear (16, -9, D:7) a +0 short sword a +0 club (16, -5, D:7) a +2 dagger of freezing (17, -51, D:7) 17 stones (22, -18, D:7) 17 arrows (23, -33, D:7) the +5 dagger of the Absolute Madman {antimagic, Fragile Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It will be destroyed if unequipped. (23, -11, D:7) 23 bolts (25, -39, D:7) a +0 war axe (34, -12, D:7) an uncursed staff of poison (37, -23, D:7) 26 sling bullets (39, -25, D:7) a +0 dagger a +0 ring mail a cursed +0 hand axe (43, -24, D:7) a cursed +0 chain mail a +0 mace (45, -19, D:7) a +0 mace (50, -56, D:7) a stone (51, -56, D:7) a stone (51, -55, D:7) 4 stones (51, -54, D:7) a +0 short sword (53, -52, D:7) a +0 short sword (54, -52, D:7) a +1 dagger of electrocution 2 stones (54, -51, D:7) a +0 short sword (55, -48, D:7) a +0 short sword 4 stones (56, -29, D:7) a +0 robe a +0 dagger (56, -24, D:7) a +0 flail (57, -31, D:7) +0 steam dragon scales a +1 morningstar of flaming (57, -28, D:7) a +0 dagger (62, -8, D:7) a +0 scale mail a +0 hand axe a +0 robe a +0 dagger a +0 ring mail a +0 club Level 8 of the Dungeon (0, 0, D:8) 6 stones (6, -10, D:8) a +0 giant club (15, -34, D:8) a +0 giant club a cursed -1 giant club (36, -4, D:8) a +0 club (38, -1, D:8) a +0 trident a +0 leather armour (39, -3, D:8) a +0 dagger a +0 robe (39, -2, D:8) a +0 trident 3 boomerangs a +0 ring mail (45, -7, D:8) a +0 spear (51, -20, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 short sword 2 stones (0, 1, D:9) a +0 dagger a +0 mace (0, 4, D:9) a +0 dagger a +0 flail (1, 3, D:9) a +0 dagger (1, 4, D:9) a +0 whip (1, 28, D:9) a +0 club (1, 34, D:9) a +0 robe (2, 5, D:9) a +0 short sword (2, 6, D:9) 5 stones a +2 short sword of venom (4, 26, D:9) a +0 quarterstaff (5, 9, D:9) a +0 flail a cursed +0 whip (6, 10, D:9) a +0 flail (8, 12, D:9) a +0 robe a +0 whip (12, 23, D:9) a +0 kite shield (14, 31, D:9) a +0 flail a +0 club a +0 dagger a +0 robe (22, 27, D:9) a +0 chain mail (23, 22, D:9) a stone (24, 5, D:9) a +0 mace (25, 7, D:9) a +0 giant spiked club (27, 22, D:9) the cursed +1 scimitar "Duguh" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It has a curse placed upon it. (28, -10, D:9) 16 stones (29, 22, D:9) a +0 robe a +1 war axe of flaming 3 stones (29, 24, D:9) a +0 ring mail (31, 4, D:9) a +0 short sword (31, 6, D:9) a +0 dagger (31, 22, D:9) a cursed +0 long sword a +0 ring mail a large rock (32, 17, D:9) a +0 flail (32, 22, D:9) a large rock (33, 13, D:9) a +0 dagger (33, 21, D:9) a large rock a +0 giant spiked club (34, 12, D:9) a manual of Axes (34, 14, D:9) a +3 vorpal flail (36, 17, D:9) a +0 trident (36, 27, D:9) a +0 robe (38, 28, D:9) a +0 halberd (39, 20, D:9) a +0 hat (39, 24, D:9) a +0 arbalest (42, 8, D:9) 3 arrows a +0 mace a +0 leather armour (43, 6, D:9) a +0 shortbow 13 arrows (43, 22, D:9) 21 arrows (44, -6, D:9) a +0 ring mail a +0 falchion (47, 2, D:9) 18 sling bullets (48, 18, D:9) a +2 short sword of freezing (50, 37, D:9) a +0 short sword (52, -2, D:9) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (57, 0, D:9) 19 stones (60, -6, D:9) a cursed -1 giant club (61, -11, D:9) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. (69, 33, D:9) a +0 leather armour Level 10 of the Dungeon (0, 12, D:10) a +0 chain mail (10, 17, D:10) a +0 falchion (15, 5, D:10) 25 sling bullets (19, 21, D:10) a +0 shortbow 17 arrows (19, 42, D:10) a +0 club (20, 3, D:10) a +0 scale mail (20, 39, D:10) a +0 whip (20, 41, D:10) a +0 buckler a cursed +0 scale mail a +0 spear (24, 20, D:10) 20 stones (25, 29, D:10) 6 boomerangs (30, 22, D:10) a +2 dire flail of protection a +0 giant spiked club (31, 4, D:10) a cursed +0 scale mail (35, 28, D:10) an uncursed staff of cold (still there?) a +1 robe of cold resistance (still there?) (42, 40, D:10) a +0 giant club a +0 giant club (43, 28, D:10) a +0 animal skin a +1 spear (44, 39, D:10) 21 sling bullets (50, 32, D:10) a +0 hand axe (50, 33, D:10) 10 stones a +0 falchion (51, 29, D:10) 3 boomerangs a +0 dagger (51, 30, D:10) a +0 ring mail (52, 28, D:10) a +0 war axe a cursed +0 ring mail a +0 short sword (52, 29, D:10) a +0 vampiric falchion (52, 30, D:10) a cursed -2 club (53, 28, D:10) a cursed +0 ring mail a +0 hand axe (53, 29, D:10) a +0 leather armour a +0 dagger (54, 25, D:10) a +0 leather armour a +0 war axe (54, 27, D:10) a +0 chain mail a +0 short sword (54, 28, D:10) a +0 whip a +0 club a +0 leather armour a +0 flail (56, 26, D:10) a +0 plate armour a +0 vorpal hand axe Level 11 of the Dungeon (0, 0, D:11) an arrow (1, 2, D:11) 3 arrows (1, 3, D:11) 5 arrows (1, 4, D:11) 5 arrows (1, 5, D:11) 2 arrows (3, 1, D:11) an arrow (4, -1, D:11) a +0 shortbow 17 arrows (4, 0, D:11) 2 arrows (5, -2, D:11) a +0 shortbow a +0 shortbow 27 arrows (5, 0, D:11) a +0 shortbow 9 arrows (7, 5, D:11) a +0 mace (9, 21, D:11) 5 stones (11, 19, D:11) a +0 dagger (11, 23, D:11) a +0 whip (16, 16, D:11) a +0 mace (17, 3, D:11) a cursed +0 leather armour (17, 13, D:11) 3 stones (20, -3, D:11) a +0 dagger a +0 robe (21, -4, D:11) a +0 dagger (29, 2, D:11) a +0 cloak (32, -4, D:11) a +2 robe a +0 giant spiked club (39, 27, D:11) a +0 trident (42, -3, D:11) a +0 ring mail (43, -9, D:11) 11 poisoned darts (44, 26, D:11) a +0 short sword (52, 15, D:11) a +0 hand axe a +0 scale mail (53, 11, D:11) a +0 hand axe a +0 scale mail (53, 12, D:11) a +0 dagger 5 boomerangs a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 club a +0 flail of draining a +0 ring mail (0, 1, D:12) a +0 short sword a +0 chain mail (5, 9, D:12) a +0 hand axe a +0 chain mail (5, 25, D:12) a +0 scale mail (6, 9, D:12) a +0 hand axe a +3 leather armour (7, 9, D:12) a +0 dagger a +0 robe (10, 16, D:12) a cursed -1 dagger a cursed +0 robe (11, 2, D:12) a cursed -1 dagger a +0 robe (12, 1, D:12) +0 acid dragon scales (16, 20, D:12) a +0 robe (20, 41, D:12) 5 large rocks (21, 27, D:12) a +0 hand axe (21, 28, D:12) a +0 flail a +0 leather armour a +1 dagger of venom (21, 29, D:12) a +0 giant club a +0 giant spiked club a +2 dagger of flaming a +0 robe a +0 club (23, 30, D:12) a +0 club a +0 leather armour a +0 hand axe (33, 13, D:12) a +0 giant spiked club a +0 giant club (43, -4, D:12) a +0 helmet (43, 21, D:12) a +1 vorpal battleaxe a +0 ring mail a +0 buckler a +0 leather armour a +0 long sword (49, 6, D:12) a +3 scimitar of flaming (49, 32, D:12) 23 stones (52, 8, D:12) a +0 flail a +0 robe (52, 18, D:12) a +0 robe a +0 dagger of venom a cursed +0 chain mail a +0 war axe (52, 37, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (55, 37, D:12) a +0 hand axe (58, 15, D:12) a +0 club (60, 1, D:12) 22 stones Level 13 of the Dungeon (5, -6, D:13) a +2 long sword of holy wrath (unseen) (11, 10, D:13) a +0 robe (14, -5, D:13) 2 large rocks (19, 1, D:13) a large rock (19, 35, D:13) a +0 giant club a +0 giant spiked club (20, 16, D:13) 8 stones a +0 robe a +0 halberd (22, 18, D:13) a +0 robe a +0 spear (23, 18, D:13) a +0 robe a +0 flail (24, 18, D:13) 2 stones (24, 19, D:13) 6 stones (25, 18, D:13) 2 stones (27, 41, D:13) 19 stones (30, 13, D:13) a +0 scale mail a +0 trident (32, 28, D:13) a large rock (35, 7, D:13) a +0 giant club a +0 giant club (35, 29, D:13) a large rock (38, 21, D:13) a +0 club a +0 scale mail a +0 falchion a +0 leather armour (38, 26, D:13) a +0 dagger a +0 robe (38, 29, D:13) a +0 dagger a +0 robe a +0 flail (38, 31, D:13) a large rock (40, 4, D:13) 21 stones (44, 22, D:13) a +0 spear (47, 10, D:13) a +0 hand axe a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 robe a +0 hand axe a +0 robe a +0 hand axe (0, 1, D:14) a +0 robe a +0 war axe (4, -26, D:14) a +0 longbow 24 arrows (6, -27, D:14) a scroll of random uselessness a +3 scimitar of flaming (7, 4, D:14) a +0 dire flail (8, 3, D:14) 23 stones (19, -8, D:14) a +0 chain mail a +0 dire flail (21, -9, D:14) a +0 robe a +0 dagger (22, -9, D:14) a +0 morningstar (22, -8, D:14) a +0 robe a +0 dagger (24, -9, D:14) a +0 club a +0 plate armour a +0 hand axe (24, -8, D:14) an uncursed ring of poison resistance a +0 buckler a +0 leather armour a +1 long sword of protection 22 arrows a +0 shortbow (25, -8, D:14) a +3 vorpal great mace a +0 leather armour (28, -29, D:14) 3 large rocks (29, -22, D:14) 4 large rocks (30, -27, D:14) a +0 quarterstaff (31, -27, D:14) 17 stones (32, -27, D:14) 28 stones (32, -26, D:14) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour (32, -25, D:14) a sling bullet (32, -23, D:14) 15 stones (34, -29, D:14) 4 large rocks (34, -28, D:14) a +0 club (35, -29, D:14) 3 large rocks (35, -28, D:14) a +0 scale mail (35, -27, D:14) 3 large rocks (35, -24, D:14) 2 large rocks (36, -27, D:14) 25 stones (36, -22, D:14) 4 large rocks (37, -25, D:14) a +0 rapier a cursed +0 ring mail (38, -25, D:14) a +0 giant club a +0 giant spiked club (40, -15, D:14) a +1 whip of pain a +0 leather armour (40, -7, D:14) 2 bolts (41, -4, D:14) a +0 dagger a +0 arbalest 7 bolts a +0 scale mail (42, -18, D:14) a +0 shortbow 22 arrows (43, -20, D:14) a bolt a +0 shortbow 35 arrows (43, -18, D:14) a +0 shortbow 3 bolts (44, -20, D:14) a +0 shortbow 24 arrows (44, -18, D:14) a cursed +0 shortbow (44, -16, D:14) a +0 bardiche a +0 chain mail (44, -7, D:14) a +0 battleaxe a +0 chain mail (45, -25, D:14) a +0 giant club a cursed -3 giant spiked club (45, -20, D:14) a +2 vorpal battleaxe a cursed +0 leather armour 5 arrows (46, -21, D:14) an arrow (46, -20, D:14) 5 arrows (47, -7, D:14) a +0 dagger of freezing a +0 robe a +3 battleaxe a +0 plate armour Level 15 of the Dungeon (0, 0, D:15) a hydra corpse (skeletalised by now) (1, -22, D:15) a large rock (5, -23, D:15) 2 large rocks (9, -35, D:15) 2 arrows (9, -34, D:15) an arrow (10, -34, D:15) an arrow (10, -30, D:15) 9 stones (11, 1, D:15) a +0 hand axe a +0 robe (14, -41, D:15) a +4 dire flail of freezing (still there?) a +0 robe (still there?) (14, -16, D:15) 2 arrows (15, -26, D:15) an arrow (15, -17, D:15) an arrow (15, -16, D:15) an arrow (16, 2, D:15) a +0 hand axe a +0 leather armour (17, 1, D:15) a +0 hand axe a +0 robe (18, -44, D:15) a +0 flail (still there?) a +0 robe (still there?) (19, -17, D:15) an arrow (26, -25, D:15) a wand of disintegration (6) (26, -19, D:15) a scroll of blinking (31, -25, D:15) 18 gold pieces (41, -24, D:15) a +0 scale mail (45, -33, D:15) a phantom mirror (46, -28, D:15) 31 bolts (46, -8, D:15) a +4 ring of evasion an uncursed ring of positive energy a +0 shortbow a +0 spear 11 arrows (46, -2, D:15) a +0 shortbow 19 arrows (46, 1, D:15) a +0 shortbow 15 arrows (47, -21, D:15) a +0 war axe a +0 shortbow 10 arrows (47, -15, D:15) 4 arrows (47, -8, D:15) 2 arrows (47, -7, D:15) an arrow (47, -4, D:15) an arrow (47, -3, D:15) 4 arrows (47, -2, D:15) a +0 shortbow 22 arrows (47, 0, D:15) a +0 shortbow 24 arrows (47, 2, D:15) a +0 shortbow 20 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 21 gold pieces (3, 6, Orc:1) a cursed +0 leather armour (still there?) a +0 hand axe (still there?) (3, 7, Orc:1) a +0 trident (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) (4, 4, Orc:1) a +0 dagger (4, 6, Orc:1) a +0 giant spiked club (unseen) (4, 8, Orc:1) a +0 dagger (unseen) (5, 6, Orc:1) a +0 club (unseen) (5, 7, Orc:1) a +0 club (still there?) a +0 ring mail (still there?) (6, 1, Orc:1) a +0 chain mail (still there?) a +0 glaive (still there?) (6, 2, Orc:1) a +0 short sword (6, 3, Orc:1) a +0 dagger (unseen) (6, 7, Orc:1) a +0 scimitar (still there?) a cursed +0 plate armour (still there?) (7, 1, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) (10, 8, Orc:1) 20 gold pieces (still there?) a +0 leather armour (still there?) (11, 9, Orc:1) a +0 whip (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (27, -11, Lair:1) 28 stones (37, -12, Lair:1) a +0 shortbow (39, -1, Lair:1) a +0 robe (47, -30, Lair:1) 14 sling bullets (47, -17, Lair:1) 6 stones (50, -8, Lair:1) a +0 ring mail (50, 0, Lair:1) a +0 chain mail (52, -28, Lair:1) 12 stones (55, -12, Lair:1) a +0 whip (58, -42, Lair:1) a +0 ring mail (61, -22, Lair:1) a +0 pair of boots a +0 scale mail (63, -21, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (3, -17, Lair:2) a +0 ring mail (9, -15, Lair:2) 14 arrows (20, 14, Lair:2) +0 steam dragon scales (25, -24, Lair:2) a +0 chain mail (40, 5, Lair:2) 21 bolts (41, 5, Lair:2) a scroll of teleportation (41, 6, Lair:2) the amulet "Kivubet" {Spirit Dex+2 Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+2). It makes you more stealthy. (42, 5, Lair:2) a +1 leather armour of fire resistance (43, 5, Lair:2) 23 gold pieces (47, 3, Lair:2) 24 stones (54, -28, Lair:2) a +0 club Level 3 of the Lair of Beasts (14, -15, Lair:3) an uncursed staff of air (23, 21, Lair:3) a +2 scale mail of cold resistance (25, 12, Lair:3) a +0 chain mail (28, -4, Lair:3) a +1 rapier of venom (32, -14, Lair:3) a +0 whip (34, 28, Lair:3) a +0 plate armour (36, -25, Lair:3) a +0 helmet (46, 12, Lair:3) 35 gold pieces (55, -23, Lair:3) 23 arrows (57, -5, Lair:3) 18 bolts (62, 0, Lair:3) 27 stones Level 4 of the Lair of Beasts (4, 4, Lair:4) a +0 mace (12, 19, Lair:4) a +0 hand axe (19, -13, Lair:4) a +0 robe (19, 13, Lair:4) 13 poisoned darts (27, -11, Lair:4) a javelin (30, -21, Lair:4) a +0 robe (32, -16, Lair:4) 25 arrows (34, -17, Lair:4) a +7 glaive of flaming 2 javelins a +0 scale mail (36, 4, Lair:4) the +3 whip of the Reaper {freeze, Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). (36, 5, Lair:4) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (42, -19, Lair:4) a +0 kite shield (47, -9, Lair:4) 18 bolts (49, 0, Lair:4) 3 atropa-tipped darts (52, 1, Lair:4) 20 bolts (52, 23, Lair:4) 23 bolts (54, -21, Lair:4) 10 bolts (59, -24, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (4, 4, Lair:5) 19 sling bullets (13, -28, Lair:5) an uncursed ring of stealth (14, 9, Lair:5) 23 arrows (19, -31, Lair:5) 14 stones (21, -14, Lair:5) a +0 war axe (22, -32, Lair:5) a +0 arbalest (25, 0, Lair:5) 20 bolts (53, -45, Lair:5) the +3 leather armour of Hangman {rPois Str-2 Dex+6 Stlth+} It affects your strength (-2). It affects your dexterity (+6). It protects you from poison. It makes you more stealthy. (58, -44, Lair:5) a +0 hand crossbow Level 6 of the Lair of Beasts (0, 0, Lair:6) 32 arrows