qipq Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, -2, D:1) a +0 dagger 4 stones (16, -7, D:1) 18 arrows (16, 36, D:1) a +0 club (27, 11, D:1) 6 arrows (28, 1, D:1) a +0 whip (32, 15, D:1) a +0 club a stone (36, 24, D:1) 24 bolts (42, -1, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (23, 10, D:2) a +0 scale mail (28, 12, D:2) a +0 scale mail 16 stones (34, 5, D:2) a +0 whip (43, 45, D:2) a +0 short sword (49, 27, D:2) a +0 club (50, 34, D:2) 18 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, 0, D:3) 23 bolts (14, -11, D:3) a +0 ring mail a +0 hand axe (19, -11, D:3) 22 sling bullets (25, -19, D:3) a +0 ring mail (26, -1, D:3) a +0 scale mail (30, -19, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ityiczon's Antique Armour Shoppe a +0 leather armour (34 gold) a +2 troll leather armour (459 gold) a +0 chain mail (76 gold) a +0 scale mail (68 gold) a +0 ring mail (68 gold) a +0 robe (11 gold) (0, 0, D:4) 15 stones (2, -3, D:4) a +0 dagger (11, 25, D:4) a +0 flail (12, 2, D:4) a staff of poison (12, 37, D:4) 8 arrows (19, 3, D:4) a +0 plate armour (20, 0, D:4) a +0 dagger (21, 33, D:4) a +0 giant spiked club (25, 34, D:4) 25 stones (28, -13, D:4) a +0 scale mail (28, 0, D:4) a scroll of torment (30, 0, D:4) a potion of brilliance (37, 16, D:4) a +0 chain mail 3 boomerangs a +0 dagger of venom (39, 13, D:4) a +0 dagger a +0 robe (43, -7, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, 6, D:5) a +0 hunting sling (10, 30, D:5) a +0 war axe (10, 34, D:5) a +0 war axe (23, 19, D:5) 6 javelins (34, 8, D:5) a +0 ring mail (36, -3, D:5) a +0 hand axe a +0 leather armour a +0 falchion a +0 leather armour (36, 15, D:5) a +0 giant club (37, -6, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Leyzaps's Antique Weapon Emporium a +0 hand crossbow (70 gold) the +7 mace of Variability {chain chaos} (1200 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. a +1 hunting sling of freezing (194 gold) a +0 dagger (40 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1484 gold) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +7 mace of Wondrous Power {vamp, rPois} (1104 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. a +0 war axe (70 gold) a +0 trident (70 gold) a +0 glaive (130 gold) (0, 0, D:6) a +0 war axe (5, -9, D:6) 16 bolts (6, 4, D:6) a +0 short sword (11, 1, D:6) a +0 dagger (15, 1, D:6) a +0 shortbow (17, -20, D:6) a +0 dagger a +0 robe (18, -22, D:6) a +0 short sword a +0 ring mail (18, -21, D:6) a +0 club (18, -20, D:6) a +0 dagger a +0 dagger a +0 robe (18, 0, D:6) a +0 whip (21, 5, D:6) a +0 club (26, -3, D:6) a +0 leather armour a +0 whip (28, -14, D:6) 19 stones (31, 15, D:6) a +0 halberd (31, 16, D:6) a +0 halberd (48, 1, D:6) a +0 rapier (53, -28, D:6) 21 stones (57, -26, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (11, -26, D:7) 8 stones (20, 9, D:7) 27 arrows (20, 10, D:7) a +0 longbow (28, -22, D:7) a +0 long sword (30, -24, D:7) a +0 club a +0 club a +0 robe a +0 whip a +0 whip (30, -1, D:7) 14 arrows (32, -20, D:7) 22 arrows (34, 0, D:7) 28 stones (47, 12, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 17 arrows (6, -23, D:8) a scroll of identify the Ecumenical Temple (25, -22, Temple) a +0 hand axe a +0 chain mail (29, -18, Temple) a +0 club a +0 leather armour (31, -16, Temple) a +0 leather armour a +0 club