qipq Level 1 of the Dungeon (19, 3, D:1) a +0 club (23, -31, D:1) a +0 chain mail (34, 27, D:1) a +0 flail (36, 9, D:1) 27 arrows (38, -15, D:1) a +0 whip (39, -27, D:1) 10 bolts (39, 16, D:1) a book of Pain (40, -30, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -26, D:2) a +0 club (2, -1, D:2) a +0 short sword (3, -22, D:2) a +0 chain mail a +1 flail of holy wrath (5, -22, D:2) a +0 spear a +1 vorpal hand axe a +0 club (6, -28, D:2) 19 bolts a +0 dagger (8, -22, D:2) a book of Rime Level 3 of the Dungeon (0, 0, D:3) 23 sling bullets a +0 dagger a +2 hunting sling of flaming (5, -1, D:3) a +2 short sword of venom (6, -1, D:3) a +0 falchion (29, 1, D:3) a +0 hand crossbow (29, 6, D:3) 19 arrows (35, 15, D:3) a +0 dagger (37, 8, D:3) a +0 halberd a +0 spear a +0 leather armour a +0 whip (38, 10, D:3) a +0 club (39, 9, D:3) a +0 leather armour (39, 11, D:3) 2 boomerangs a +0 whip a +0 short sword (42, 22, D:3) a potion of attraction (still there?) a +0 flail (still there?) (42, 23, D:3) a +0 spear (43, 22, D:3) a +0 whip (44, 8, D:3) a +0 club a +0 hunting sling (57, 29, D:3) a +0 cloak Level 4 of the Dungeon [Shop] Olank's Armour Shoppe a +2 helmet of intelligence (258 gold) the +0 leather armour of Sif Muna's Reproof {Will+} (175 gold) Will: It increases your willpower. a +0 ring mail (48 gold) the +6 chain mail of Qes Utri {rElec} (582 gold) rElec: It insulates you from electricity. a +4 scale mail of willpower (372 gold) a +1 ring mail of willpower (192 gold) a +0 robe (8 gold) the +0 robe of the Wheelwright {Will+ Stlth+} (193 gold) Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 chain mail (54 gold) (0, 0, D:4) 16 arrows (6, -30, D:4) a +0 robe a +0 dagger (7, -31, D:4) a +0 short sword a +0 short sword 2 boomerangs a +0 mace (8, -31, D:4) a +0 leather armour a +0 club (11, -62, D:4) a +0 giant club (12, -56, D:4) 24 bolts (12, -52, D:4) a +0 mace (17, -22, D:4) a +0 hand axe (20, -14, D:4) a +0 falchion (28, -40, D:4) a +0 dagger (29, -41, D:4) a +0 flail (42, -36, D:4) a +0 ring mail (48, -38, D:4) a +0 robe a +0 club (52, -22, D:4) a +0 ring mail (56, -12, D:4) 24 sling bullets (57, -13, D:4) a +0 robe (60, -39, D:4) a +0 whip (67, -9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, -5, D:5) a +0 club a +2 flail of holy wrath (4, -1, D:5) a +0 rapier (5, 4, D:5) a +0 whip (13, 2, D:5) a +0 halberd of flaming (15, 14, D:5) 17 bolts (26, -12, D:5) a book of Misfortune (32, -16, D:5) a +0 chain mail (35, 14, D:5) a +0 giant club (39, -9, D:5) a +0 ring mail (41, -27, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 vampiric falchion (3, -11, D:6) 23 arrows (9, -28, D:6) a +0 giant club (39, -43, D:6) a book of Touch (40, -41, D:6) 16 sling bullets (43, -16, D:6) a +0 giant spiked club (52, 5, D:6) a +0 shortbow 14 arrows (54, -23, D:6) a +0 dagger a +0 hand axe (57, -20, D:6) a +0 ring mail (59, -33, D:6) 20 arrows (59, -21, D:6) a +0 flail (60, -32, D:6) 19 sling bullets (61, -35, D:6) a +0 ring mail (64, -45, D:6) 14 arrows (67, -8, D:6) a +0 ring mail (67, 1, D:6) a +2 shortbow of freezing 21 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 war axe (3, 8, D:7) a +0 leather armour a +1 hand axe of distortion a +0 robe a +0 dagger of flaming (3, 9, D:7) a +0 trident a +0 mace (3, 26, D:7) a +0 leather armour a +0 dagger (4, 27, D:7) a +0 chain mail a +0 glaive (5, 29, D:7) a +0 ring mail a +0 mace (7, -15, D:7) a +0 long sword (7, 9, D:7) a +0 flail (7, 31, D:7) a +0 leather armour (11, 28, D:7) a +0 robe a +0 dagger a +0 halberd (11, 29, D:7) a +0 halberd (16, 25, D:7) a +0 flail (20, 23, D:7) a +0 giant spiked club (27, 24, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (1, -1, D:8) a +0 flail (1, 1, D:8) a +0 spear a +0 ring mail (14, -12, D:8) a +0 spear (14, -1, D:8) a +0 chain mail (18, -25, D:8) a +0 flail a +0 whip (19, -25, D:8) a +0 whip (20, 20, D:8) a +0 war axe (25, -27, D:8) a book of Conjurations (37, -11, D:8) a +0 trident (39, -14, D:8) a +0 dagger (46, 6, D:8) a book of the Earth (51, 18, D:8) a +0 shortbow 21 arrows (60, -18, D:8) 25 arrows (63, 18, D:8) a +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 dire flail a +0 plate armour (69, 22, D:8) a +0 dagger a +0 robe of positive energy Level 9 of the Dungeon [Shop] Orozeek's Antique Weapon Shoppe a +0 halberd (88 gold) a +0 scimitar (88 gold) a +0 scimitar (88 gold) a +0 flail (77 gold) a +0 club (22 gold) a +0 battleaxe (143 gold) a +0 hunting sling (33 gold) a +0 falchion (66 gold) the +0 hunting sling of the Shark {freeze, Will+ Str-2 Int+4 Dex-2} (336 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). Will: It increases your willpower. a +4 quarterstaff of speed (748 gold) a +2 shortbow of flaming (382 gold) a +0 whip (55 gold) (0, 0, D:9) 24 arrows (6, 15, D:9) a +0 spear (8, 22, D:9) 16 bolts (10, 29, D:9) a +0 robe (21, 31, D:9) +0 acid dragon scales (25, 13, D:9) a +0 halberd (37, 1, D:9) a +0 dire flail a +0 dire flail (38, 30, D:9) a +0 shortbow (still there?) 23 arrows (still there?) a +0 buckler (still there?) (39, 32, D:9) a +0 shortbow (still there?) 21 arrows (still there?) a centaur corpse (skeletalised by now) (still there?) (43, 11, D:9) 6 boomerangs (51, 3, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) 21 arrows the Ecumenical Temple