qipq Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones (21, 44, D:1) a +0 spear (27, 5, D:1) a stone (36, 4, D:1) a +0 short sword 4 stones (40, 13, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) 8 stones (21, -25, D:2) a +0 robe (23, -10, D:2) a +0 spear (40, -13, D:2) a +0 hammer Level 3 of the Dungeon (1, -4, D:3) the +9 arbalest of the Shark {penet, Dex+2} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (+2). (2, 3, D:3) a +0 dagger (3, -5, D:3) a +0 helmet (4, -34, D:3) 6 stones (18, -33, D:3) a potion of flight (42, -21, D:3) a +0 sling (42, 10, D:3) a +0 mace (44, -33, D:3) a +0 whip a +0 leather armour (45, -34, D:3) a +0 club (45, -33, D:3) a +0 club a +0 ring mail (45, -26, D:3) a +0 dagger (53, 24, D:3) a +0 club (55, -33, D:3) a +0 scale mail (56, -24, D:3) a +0 robe (56, -21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 flail a +0 club a +0 flail (0, 4, D:4) 5 gold pieces (10, 4, D:4) a +0 sling (13, -5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, 0, D:5) a +1 flail of holy wrath (2, 1, D:5) a +0 flail (3, 0, D:5) a +2 flail of protection (6, -19, D:5) a scroll of identify (11, -23, D:5) 3 gold pieces (14, -23, D:5) 12 gold pieces (23, -5, D:5) a +0 giant spiked club (27, -8, D:5) a +0 club (29, -7, D:5) a +0 mace (36, -21, D:5) a +2 pair of boots (41, -17, D:5) a +0 spear a +0 whip (41, -15, D:5) a +0 mace (41, -14, D:5) a +0 club a +0 falchion