Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 407553360296992055 59 qipq the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Feb 3, 2023. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1586 turns). qipq the Conjurer (Deep Elf Conjurer) Turns: 1586, Time: 00:01:14 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 78% Magic: 8/10 EV: 13 Int: 24 God: Gold: 63 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons g - a +0 sling of freezing Missiles h - a throwing net Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of brand weapon {unknown} i - a scroll of vulnerability {unknown} j - a scroll of identify {unknown} k - a scroll of blinking {unknown} Potions c - a potion of ambrosia {unknown} f - a potion of might {unknown} Skills: + Level 3.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 8% N/A 10% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Wereblood Tmut 4% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 28% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Message History You kill the goblin! The gnoll barely misses you. The gnoll completely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. There is a stone staircase leading down here. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. Unknown command. Magic courses through your body. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 club. You die... #.....#.#.#.# #.#...........'. ..####.#.#.#.## #..........####. ..#.#.#..## ###.###......... #..#.#.##..## #.#....####### #..#.#.###..# #.#.##g# #....#.####.####...##.# #.##.#.#..........###+#### .. #.#.##.#.......)....# ###.#.#.##.@g............... ......#.#########........... #.....####### #........... ####..#.....###........... ###.........##....b...... #......._................ #.......)..###........... #..........# +..........# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 dart slugs (D:1) An endoplasm (D:1) 2 giant cockroaches 3 goblins 8 hobgoblins 4 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons A bat (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qipq the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 435 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 909 | D:1 | Learned a level 2 spell: Searing Ray 1086 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1385 | D:2 | Found a glowing golden altar of the Shining One. 1548 | D:2 | Reached skill level 5 in Conjurations 1586 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, chequers_jeans D:2: layout_basic, serial_shops, nicolae_shop_hallway_stairs, basic_altar, minmay_hexomino_p4 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 67 Searing Ray || 3 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 3