qipq Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 13, D:1) 9 stones (12, -3, D:1) a +0 whip 5 stones (14, -34, D:1) a +0 chain mail (19, -37, D:1) a +0 short sword (35, -23, D:1) a +0 dagger (48, -28, D:1) a +0 short sword 3 stones (51, -15, D:1) a +0 club (58, 8, D:1) 7 stones Level 2 of the Dungeon (2, -9, D:2) a +0 whip (9, -32, D:2) a +0 leather armour (12, 3, D:2) a +0 ring mail (18, -1, D:2) 5 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, 20, D:3) the +1 sling "Veokamm" {elec, rElec rN+ Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (3, 0, D:3) a +0 leather armour (4, 22, D:3) a beast talisman (6, 16, D:3) a +0 dagger (30, -6, D:3) a +0 hand axe of freezing (32, -6, D:3) a scroll of enchant armour (38, -6, D:3) a scroll of identify (40, -5, D:3) a book of Touch (48, -10, D:3) a +0 robe (51, -8, D:3) a +0 short sword (64, 2, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail of cold resistance (7, -12, D:4) a +0 flail (7, -11, D:4) a +1 heavy spear (8, -9, D:4) a +0 ring mail (9, -13, D:4) a +0 flail (9, -12, D:4) a +0 spear (9, 0, D:4) a +0 ring mail (19, -13, D:4) 2 stones (20, -16, D:4) a +0 whip (31, 7, D:4) a +0 club (32, -2, D:4) a staff of poison (38, -13, D:4) 3 stones (43, 18, D:4) a +0 hammer (44, 21, D:4) a +2 quarterstaff of chaos a +0 cloak of stealth (45, 2, D:4) a +0 hand axe Level 5 of the Dungeon (9, -23, D:5) a +0 shortbow (12, 1, D:5) a +0 spear (14, -26, D:5) a +0 dagger a +0 robe (14, -24, D:5) a +2 whip of venom (15, -4, D:5) a +2 heavy spear a +0 club (16, -4, D:5) a +1 flail of holy wrath (26, -38, D:5) 5 poisoned darts (27, -6, D:5) a +0 robe (30, -26, D:5) a +0 broad axe (35, -23, D:5) a +0 whip a +0 leather armour (36, -23, D:5) a +0 spear (36, 10, D:5) a +0 leather armour (45, -11, D:5) a +0 orcbow (45, 1, D:5) 3 stones (58, -32, D:5) a +0 club (61, -3, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 chain mail (1, 0, D:6) a +0 club a +0 chain mail (2, 0, D:6) a +0 dagger a +0 ring mail a +0 dagger (6, 52, D:6) 2 stones (10, 51, D:6) 4 large rocks (15, 27, D:6) the +6 sling of the Enchanting Gods {antimagic, rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (24, 14, D:6) a +0 short sword a +0 leather armour (24, 15, D:6) a +0 dagger a +0 robe (26, 33, D:6) a +0 club (46, 38, D:6) a +0 chain mail (50, 36, D:6) 3 stones (54, 20, D:6) a +0 hand axe a +0 morningstar a +0 chain mail (55, 20, D:6) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (56, 34, D:6) a +0 dagger (57, -6, D:6) a +0 plate armour (57, 38, D:6) a +0 dagger a +0 robe (58, 38, D:6) a +0 mace 3 boomerangs a +0 ring mail (59, 35, D:6) a +0 robe (61, 5, D:6) 6 boomerangs (62, -1, D:6) a +0 dagger a +0 robe a +0 dagger (63, -1, D:6) a +0 club a +0 leather armour (66, 51, D:6) 5 boomerangs (72, 25, D:6) a +0 flail a +0 flail a +0 club a +4 heavy trident a +0 scale mail a +0 kite shield Level 7 of the Dungeon (1, -9, D:7) the +1 leather armour of the Spider Nest {Dex+3} Dex+3: It affects your dexterity (+3). (3, -26, D:7) a +0 sling (8, 15, D:7) 4 stones (11, 11, D:7) a +0 short sword a +0 scale mail (11, 12, D:7) a +0 short sword a +0 leather armour a +0 short sword (13, -30, D:7) a +0 club (13, 17, D:7) a throwing net {!f} (17, -15, D:7) a +0 flail (17, 20, D:7) 5 stones (21, 16, D:7) a +0 halberd (26, 13, D:7) a +0 pair of gloves (44, -35, D:7) 5 stones a +0 short sword (44, -30, D:7) 2 stones a +1 whip of electrocution (46, -33, D:7) 3 poisoned darts a +0 short sword (49, -33, D:7) 2 stones a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour (7, 9, D:8) a +0 orcbow (8, 6, D:8) a +0 spear (8, 8, D:8) a +0 spear (9, 7, D:8) a +0 spear (9, 8, D:8) a +0 spear (34, 9, D:8) 7 stones (37, 4, D:8) 7 gold pieces (37, 5, D:8) 3 gold pieces (40, -13, D:8) a +0 mace (51, -13, D:8) a +3 short sword (52, -13, D:8) a +0 club a +0 mace a +0 plate armour the Ecumenical Temple