Dungeon Crawl Stone Soup version 0.31-a0-542-gdc2a67831c (webtiles) character file. Game seed: 8052055058505978715 72 qipq the Conjurer (level 4, 0/39 (40) HPs) Began as an Octopode Conjurer on Aug 14, 2023. Slain by a wight ... wielding a +4 falchion (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:08 (2253 turns). qipq the Conjurer (Octopode Conjurer) Turns: 2253, Time: 00:01:09 HP: 0/39 (40) AC: 22 Str: 4 (6) XL: 4 Next: 25% MP: 3/8 EV: 2 Int: 20 (22) God: Gold: 180 SH: 0 Dex: 7 (10) Spells: 6/9 levels left rFire + . . f - staff of conjuration rCold + . . (no shield) rNeg . . . (helmet currently unavailable) rPois + (no amulet) rElec + (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: mighty, tree-form, resistant, lightly drained A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons d - a +2 mace of venom Magical Staves f - a staff of conjuration (weapon) Jewellery b - a +6 ring of strength h - a +4 ring of protection Scrolls c - 5 scrolls of identify {unknown} e - a scroll of blinking {unknown} j - a scroll of teleportation {unknown} Potions a - a potion of magic Skills: + Level 0.2 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 3.1 Spellcasting * Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Passwall Tmut/Erth 2% N/A 22% 2 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Hex 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You feel a surge of power! You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Unknown command. You hit the wight but do no damage. You grab the wight. You constrict the wight, but do no damage. The wight hits you with a +4 falchion! Casting: Searing Ray (safe; 2% risk of failure) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 falchion and wearing a +0 robe (lightly damaged, constricted by you, 100% to hit) You feel a surge of power! The searing ray hits the wight! (Press . to maintain the ray.) You constrict the wight, but do no damage. The wight hits you with a +4 falchion! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You lose your grip on the wight. The wight hits you but does no damage. Unknown command. It was a potion of might. You feel very mighty all of a sudden. The wight hits you but does no damage. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The wight hits you but does no damage. Your magical contamination has completely faded away. Unknown command. It was a potion of resistance. You feel protected. The wight hits you with a +4 falchion. You die... ############ #....<.....# #.########.#####.##. #.########.......... #)##.....†...###.## #####.##.#######.# ....††...# #♣# ......#### #z# ##.##.# #.# #. #.# #.# # #.# #.# #.# #.# #.# #z.........:. #.# #...##.####### .^.. #.# You could see a wight. Vanquished Creatures 3 adders A dart slug (D:1) An orc (D:2) 6 ball pythons An endoplasm (D:2) A giant cockroach (D:1) 7 goblins 4 hobgoblins 2 kobolds 4 quokkas 4 bats 2 frilled lizards 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qipq the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 312 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 941 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 944 | D:1 | Learned a level 2 spell: Searing Ray 1664 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2249 | D:3 | HP: 1/26 [wight/+4 falchion (2)] 2253 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, hangedman_abyss_or_decor_stabs D:2: layout_loops_cross, st_stairs_6, minmay_small_reverse_x D:3: layout_loops_ring, mainiacjoe_overflow_chevrons Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Fighting | | 0.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 9 | 1 || 10 Tentacles | 1 | || 1 Constrict | 1 | 1 || 2 Cast: Magic Dart | 64 | 12 || 76 Searing Ray | 1 | 2 || 3 Use: Potion | | 4 || 4 Armour: Skin | | 3 || 3 Dodge: Dodged | 17 | || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2253 | 2184 | 69 | 40 | 1948 | 3 | 751.0 | Dungeon | 2253 | 2184 | 69 | 40 | 1948 | 3 | 751.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1164 daAuts D:2: 978 daAuts D:3: 111 daAuts