Dungeon Crawl Stone Soup version 0.31-a0-543-geaa9c7a2c0 (webtiles) character file. Game seed: 10432463219782159378 40 qipq the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Aug 15, 2023. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (1318 turns). qipq the Conjurer (Octopode Conjurer) Turns: 1318, Time: 00:00:56 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 50% Magic: 2/7 EV: 13 Int: 22 God: Gold: 40 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . d - +0 dagger (freeze) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 dagger of freezing (weapon) Missiles c - 2 poisoned darts Armour i - a +0 buckler Jewellery f - an amulet of reflection Scrolls g - a scroll of fog {unknown} h - a scroll of poison {unknown} j - a scroll of immolation {unknown} Potions a - a potion of magic b - a potion of heal wounds {unknown} e - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the bat but does no damage. The bat hits you but does no damage. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 1% risk of failure) You don't have enough magic to cast this spell. Unknown command. The helpless bat fails to defend itself. You hit the bat. You freeze the bat. You kill the bat! No target in view! No target in view! You start resting. Sigmund is nearby! Sigmund is nearby! A kobold comes into view. It is wielding a +0 dagger. Sigmund gestures at you while chanting. The magic dart hits you! An endoplasm comes into view. The endoplasm quivers. Sigmund casts a spell at you. You are confused. Unknown command. Unknown command. You can't go down here! Sigmund points at you and mumbles some strange words. You are more confused. Unknown command. Sigmund attacks as you move away! Sigmund misses you. Sigmund hits you from afar with a +6 scythe of protection! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The endoplasm freezes you. You are frozen. You die... #.... ............ #.... #........... #....##........... #....#...)........ #................. #....†............ #..........@..# #............##... ####...†..@J...... # #.........##... #....†......... #.........#.... #......[)..#... ##########.#..r ..#.. # #.#...#.###### #.......... You could see Sigmund, an endoplasm and a quokka (wandering). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 quokkas 3 ball pythons 4 bats 3 kobolds (D:1) 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qipq the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 722 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 783 | D:1 | Learned a level 2 spell: Searing Ray 1099 | D:2 | Noticed Sigmund 1318 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic D:2: layout_rooms, uniq_sigmund, uniq_jessica Action || total ---------------------------++------- Melee: Dagger || 23 Constrict || 5 Tentacles || 3 Unarmed || 1 Punch || 1 Cast: Magic Dart || 34 Searing Ray || 1 Stab: Sleeping || 6 Armour: Skin || 3 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1317 | 1257 | 60 | 157 | 920 | 2 | 658.5 | Dungeon | 1317 | 1257 | 60 | 157 | 920 | 2 | 658.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1203 daAuts D:2: 114 daAuts