qipq Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (2, -42, D:1) a +0 scale mail (17, -5, D:1) a +0 dagger (26, -27, D:1) 3 boomerangs (40, -15, D:1) a +0 helmet (42, -42, D:1) a +0 dagger (46, -42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 scythe (1, -26, D:2) a +0 whip a +0 chain mail a +0 morningstar a +0 ring mail of cold resistance (2, -27, D:2) a +0 dagger a +0 robe (15, -12, D:2) a +0 scale mail a +0 morningstar (16, 17, D:2) a +0 robe (27, -21, D:2) a +0 leather armour (34, -16, D:2) a +0 giant club (39, 1, D:2) a +0 dagger (39, 7, D:2) a stone (48, -26, D:2) a +0 robe (50, -15, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 6 curare-tipped darts (7, -3, D:3) a +0 club a +0 club a +0 club a +0 whip (15, -21, D:3) a +0 dagger (15, 1, D:3) 5 stones (17, -3, D:3) a +0 leather armour 3 boomerangs a +0 club (18, -6, D:3) a +0 dagger (24, -11, D:3) a +0 cloak (26, -31, D:3) the +1 robe of Distant Shores {Will++ Dex-4 SInv Archmagi} Dex-4: It affects your dexterity (-4). Will++: It greatly increases your willpower. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. (26, -17, D:3) a +2 long sword of electrocution (32, -15, D:3) 3 stones (39, -21, D:3) 4 boomerangs Level 4 of the Dungeon (0, 0, D:4) 5 stones (1, -3, D:4) a +0 club (13, -34, D:4) 5 stones (15, -45, D:4) a +0 club a +0 leather armour a +0 short sword a +0 dagger a +0 leather armour a +0 whip (16, -45, D:4) a +0 club a +0 scale mail (16, -15, D:4) a +0 morningstar (16, -11, D:4) a +0 dagger a +0 robe (17, -15, D:4) a +0 flail of protection (21, -7, D:4) 4 boomerangs (25, -8, D:4) a +0 giant club (31, -37, D:4) a +0 hand axe (32, -21, D:4) a +0 club (39, -24, D:4) a +0 club Level 5 of the Dungeon [Shop] Seuda's Magic Scroll Boutique a scroll of teleportation (39 gold) a scroll of brand weapon (123 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) (0, 0, D:5) a +0 club (1, -7, D:5) a +0 club a +0 robe (1, -4, D:5) a +0 club a +0 whip (2, -9, D:5) a +0 whip (7, -39, D:5) a +0 chain mail (12, -37, D:5) a +0 giant spiked club (20, -13, D:5) 5 poisoned darts (20, 9, D:5) a +0 trident (26, 20, D:5) a +0 ring mail (27, -35, D:5) 3 stones (28, 18, D:5) a +0 robe (44, -21, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (1, 9, D:6) a +0 spectral quarterstaff (2, 42, D:6) a +0 whip (3, 7, D:6) a +0 sling (3, 8, D:6) a +0 war axe (6, 8, D:6) a +0 shortbow (11, 8, D:6) the +1 ring mail "Kiraojimm" {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (14, 3, D:6) a +0 dagger (33, 42, D:6) a +0 flail a +0 leather armour (33, 43, D:6) a +0 short sword (34, 26, D:6) a +0 hand axe (34, 29, D:6) a +0 leather armour (34, 43, D:6) a +0 dagger a +0 leather armour (44, 5, D:6) 6 stones (46, 23, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +0 ring mail (0, 1, D:7) a +0 flail (1, 0, D:7) a +0 hand axe a +0 chain mail (1, 1, D:7) a +0 club 2 boomerangs (2, 0, D:7) a +0 scimitar a +0 plate armour (3, 2, D:7) 4 poisoned darts (4, -20, D:7) a +0 longbow (5, -2, D:7) a +0 scale mail (10, -26, D:7) 6 javelins (20, -19, D:7) the +12 plate armour "Lotzacka" {Rampage Str+4 SInv} Str+4: It affects your strength (+4). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (21, -32, D:7) a +0 mace a +0 leather armour a +0 whip a +0 chain mail (21, -31, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (26, -30, D:7) a +0 pair of boots (26, -2, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (12, 15, D:8) a +0 short sword a boomerang a +0 leather armour (20, -10, D:8) a +0 whip (24, 16, D:8) 4 stones (26, -11, D:8) a +0 whip (27, -11, D:8) a +0 whip a curare-tipped dart a +0 dagger (28, -11, D:8) a +0 dagger (32, 30, D:8) a +0 mace a boomerang a +0 ring mail (32, 31, D:8) a +0 short sword a +0 leather armour (33, 29, D:8) a +0 whip a +0 ring mail Level 9 of the Dungeon [Shop] Ocwyecuh's Antique Armour Shop a +0 plate armour of positive energy (783 gold) +0 fire dragon scales (1740 gold) a +3 chain mail of positive energy (681 gold) a +4 plate armour of cold resistance (1450 gold) a +0 pair of gloves (130 gold) a +1 crystal plate armour (2523 gold) [Shop] Zuewa's Antique Weapon Emporium the +8 quarterstaff of Ymuamoitz {protect, rF+ rN++} (2286 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. a +0 sling (49 gold) a +0 war axe (115 gold) a +0 hand axe (99 gold) a +1 longbow of freezing (617 gold) a +4 scimitar of holy wrath (963 gold) a +7 whip of freezing (1369 gold) [Shop] Vaoschy's Jewellery Boutique a +6 ring of strength (468 gold) a +6 ring of intelligence (468 gold) a +5 ring of evasion (468 gold) the ring "Giurghepa" {Fly rPois Will+ Str+2 Dex-4} (396 gold) [ring of poison resistance] Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). rPois: It protects you from poison Will+: It increases your willpower. Fly: It grants you flight. a +6 ring of strength (468 gold) a ring of positive energy (260 gold) the ring "Wisaochu" {rPois EV+5} (613 gold) [ring of evasion] EV+5: It affects your evasion (+5). rPois: It protects you from poison an amulet of the acrobat (390 gold) (0, 0, D:9) a +0 quarterstaff of freezing a +1 robe of cold resistance (0, 48, D:9) 5 atropa-tipped darts (0, 51, D:9) 4 stones (6, -6, D:9) 5 stones (14, 19, D:9) a book of the Hunter (15, 17, D:9) a +0 broad axe (15, 18, D:9) a scroll of fog (16, 17, D:9) a book of Callings (16, 18, D:9) 2 stones (17, 16, D:9) a +2 chain mail of positive energy (18, 1, D:9) a +0 dagger (22, 27, D:9) a +0 robe of resistance (27, 24, D:9) 5 boomerangs (30, -5, D:9) 6 silver javelins (31, 37, D:9) a +0 short sword (31, 38, D:9) a +0 short sword 2 stones (32, 38, D:9) a +0 short sword (32, 39, D:9) a +0 dagger (33, 38, D:9) a +0 whip a curare-tipped dart (33, 39, D:9) a +0 dagger a stone (40, 13, D:9) a +0 robe (40, 34, D:9) 4 stones (40, 44, D:9) a +0 mace of holy wrath a +0 leather armour a +0 short sword a +0 trident (41, 45, D:9) a +0 dagger (42, 45, D:9) a +0 hand axe (45, -5, D:9) a +0 giant club a +0 giant club (56, 38, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) 16 gold pieces (8, -11, D:10) 6 gold pieces (11, -12, D:10) 7 gold pieces (14, -13, D:10) 17 gold pieces (16, -11, D:10) a +0 dagger (28, -39, D:10) a +0 quarterstaff a +0 sling a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 pair of boots (9, -28, D:11) a +0 club (9, -8, D:11) a +0 dagger a +0 leather armour (9, -7, D:11) a +0 dagger a +0 robe (9, -6, D:11) a +0 hand axe a +1 short sword of venom a +0 plate armour (10, -8, D:11) a +0 dagger a +0 robe (12, -20, D:11) a +0 war axe (12, -19, D:11) a +0 club (13, -18, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (14, -18, D:11) a +0 whip (14, 24, D:11) a +0 chain mail (18, -15, D:11) a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (3, 17, Lair:1) 7 gold pieces (4, 14, Lair:1) a potion of attraction (5, 27, Lair:1) 21 gold pieces (7, -2, Lair:1) a +0 short sword of flaming (10, 24, Lair:1) 7 gold pieces (14, 4, Lair:1) a +0 quarterstaff (21, 8, Lair:1) a +0 plate armour (37, 41, Lair:1) a scroll of identify (39, 42, Lair:1) 5 gold pieces (41, 42, Lair:1) 6 gold pieces (52, -2, Lair:1) a stone (54, -4, Lair:1) 4 gold pieces (58, 12, Lair:1) a potion of might Level 2 of the Lair of Beasts (3, 14, Lair:2) 22 gold pieces (5, 6, Lair:2) 22 gold pieces (6, 6, Lair:2) 13 gold pieces (17, -15, Lair:2) a +0 spear (27, 6, Lair:2) a +0 chain mail