Dungeon Crawl Stone Soup version 0.31-a0-690-g7ce4588941 (webtiles) character file. Game seed: 5977470843211474150 65 qipq the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Sept 6, 2023. Slain by an orc priest ... wielding a +0 trident (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:57 (1883 turns). qipq the Conjurer (Octopode Conjurer) Turns: 1883, Time: 00:00:58 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 14% Magic: 7/10 EV: 13 Int: 22 God: Gold: 97 SH: 0 Dex: 10 Spells: 8/11 levels left rFire + . . (no weapon) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + c - amulet of magic regeneration rElec + (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.52/turn (no ring) (no ring) %: no passive effects @: brilliant, resistant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Jewellery c - an amulet of magic regeneration (around mantle) Wands l - a wand of mindburst (18) Scrolls b - 5 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of fog {unknown} f - 2 scrolls of immolation {unknown} g - a scroll of poison {unknown} j - a scroll of amnesia {unknown} k - a scroll of revelation {unknown} m - a scroll of vulnerability {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 66% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 76% 2d11 4% 1 Summon Small Mammal Summ 24% N/A 11% 1 Dazzling Flash Conj/Hex 38% N/A 14% 3 Blink Tloc 12% N/A 17% 2 Call Canine Familiar Summ 6% N/A 32% 3 Confusing Touch Hex 6% N/A 32% 3 Summon Guardian Golem Hex/Summ 6% N/A 32% 3 Fulminant Prism Conj/Hex 9% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 43% 4 Dispel Undead Necr 6% 3d8 73% 4 Manifold Assault Tloc 6% N/A 73% 4 Vhi's Electric Charge Tloc/Air 12% N/A 73% 4 Arcjolt Conj/Air 9% 1d19 80% 5 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusion: downstairs D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an orc, wielding a +0 hand axe (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! The orc priest shouts! The orc shouts! Your Spellcasting skill increases to level 4! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +4 trident (100% to hit) The magic dart hits the orc. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +4 trident (heavily wounded, 78% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Unknown command. The searing ray hits the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! Unknown command. The searing ray misses the orc priest. Unknown command. The searing ray hits the orc priest. x2 You finish channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The orc priest barely misses you. It was a potion of resistance. You feel protected. The orc priest hits you from afar with a +0 trident. You die... ###.##.....###### #..<............# #..††.......#.#.# #..#...)..#.#.# #..#.####.#.#.# #...<. ..#.#.# ...########.#.. .... #.### ..... #@# #.# #o# #o# ..oo)...# ##.###### You could see 2 orc priests. Vanquished Creatures 3 adders (D:2) 2 orcs (D:3) 4 endoplasms A giant cockroach (D:2) 4 goblins 3 hobgoblins (D:1) 3 jackals (D:3) 3 kobolds 3 quokkas (D:1) A bat (D:2) 2 frilled lizards (D:2) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qipq the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/5 935 | D:1 | Learned a level 2 spell: Searing Ray 1091 | D:2 | Reached XP level 3. HP: 18/21 MP: 2/7 1567 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/9 1624 | D:3 | Noticed Terence 1883 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic D:2: layout_loops_ring, minmay_misc_feat_alley, nrook_mini_vaults, minmay_distorted D:3: layout_basic, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_spider], minmay_pentangle, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 10 || 79 Searing Ray | | 1 || 1 Use: Potion | | 2 || 2 Armour: Skin | 8 | 4 || 12 Dodge: Dodged | 7 | 8 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1882 | 1832 | 50 | 167 | 1491 | 3 | 627.3 | Dungeon | 1882 | 1832 | 50 | 167 | 1491 | 3 | 627.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:2: 852 daAuts D:3: 93 daAuts