Dungeon Crawl Stone Soup version 0.31-a0-845-g9abc20d24f (webtiles) character file. Game seed: 5442223720318370571 37 qipq the Grave Robber (level 3, -8/21 HPs) Began as an Octopode Necromancer on Oct 1, 2023. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:05 (1637 turns). qipq the Grave Robber (Octopode Necromancer) Turns: 1637, Time: 00:01:05 Health: -8/21 AC: 1 Str: 7 XL: 3 Next: 41% Magic: 4/8 EV: 13 Int: 19 God: Gold: 52 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . h - +3 whip (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons h - a +3 whip of venom (weapon) Jewellery e - a ring of ice Talismans g - a flux talisman Potions a - a potion of magic b - a potion of brilliance {unknown} c - a potion of might {unknown} d - 2 potions of degeneration {unknown} f - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting - Level 4.0 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 9% 3 Apportation Tloc 6% N/A 14% 1 Jinxbite Hex 6% N/A 22% 2 Animate Dead Necr 18% N/A 28% 4 Agony Necr 18% N/A 61% 5 Alistair's Intoxication Tmut/Pois 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc wizard writhes in agony! The orc wizard points at you and mumbles some strange words. You are confused. You're too confused to cast spells. Unknown command. You're too confused to cast spells. Unknown command. Unknown command. Your magical contamination has completely faded away. You're too confused to cast spells. Unknown command. You barely miss the orc wizard. Your squeeze misses the orc wizard. You feel less confused. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. You barely miss something. You hit the orc priest. You grab the orc priest. You constrict the orc priest. Something hits you. The orc priest hits you with a +0 dagger. Casting: Necrotise (safe; 2% risk of failure) You don't know that spell. Unknown command. You hit the orc priest. The orc priest is poisoned. You constrict the orc priest. Something hits you. The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 2% risk of failure) Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger (severely wounded, constricted by you, very poisoned, chance to affect: 76%) The orc priest barely resists. You constrict the orc priest. The orc priest closely misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ##### ### ##...#### ##.###.......# ##...#....{...#### #####.........@o.....# .........#........##.# #######.###....##.# .# . ..# #.# #.......# o# .##.# #.# ######### .# ..#.# ##'## .. ..#.# ##...## .# ..#.###.....## .# .##.##.......# You could see an orc priest (very poisoned). Vanquished Creatures 4 bats (D:1) 5 endoplasms A giant cockroach (D:1) A goblin (D:2) 5 hobgoblins 5 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:2) 3 rats 29 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 1 creature vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qipq the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 362 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/5 987 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 1636 | D:2 | HP: 1/21 [something (3)] 1637 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, serial_bayou_lagoon_a, minmay_indecisive_spiral D:2: layout_loops_corners, minivault_14, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 2.0 Stealth | | 2.6 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 5 Tentacles || 1 Whip || 4 Cast: Necrotise || 51 Armour: Skin || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1636 | 1629 | 7 | 284 | 1162 | 2 | 818.0 | Dungeon | 1636 | 1629 | 7 | 284 | 1162 | 2 | 818.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1451 daAuts D:2: 185 daAuts