qipq Level 1 of the Dungeon (0, 0, D:1) 6 stones (10, 11, D:1) 4 stones (10, 12, D:1) a +0 dagger (17, 4, D:1) a +0 club 5 stones (20, 7, D:1) 3 stones (21, 20, D:1) a +0 club (24, 18, D:1) a +0 robe (29, 15, D:1) a bat corpse (skeletalised by now) (32, 26, D:1) a +0 club a +1 dagger of freezing (34, 12, D:1) 8 stones (34, 20, D:1) a +0 short sword 3 stones (45, 17, D:1) a +0 dagger a jackal skeleton a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (7, 21, D:2) the +1 whip "Miasmoug" {freeze, rC+ Will+ Str-3} Str-3: It affects your strength (-3). rC+: It protects you from cold. Will+: It increases your willpower. (8, -13, D:2) a +0 dagger (13, -1, D:2) a +0 club (27, 8, D:2) a +0 dagger 2 stones (39, 9, D:2) a +0 club a +0 sling (42, -17, D:2) a quokka skeleton (42, -16, D:2) an adder skeleton (46, 20, D:2) a +0 whip (48, 0, D:2) a +0 whip (48, 1, D:2) a +0 trident a +0 chain mail (51, -8, D:2) a +0 spear (57, -3, D:2) a +0 club (62, 16, D:2) 2 poisoned darts (65, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 leather armour (1, 0, D:3) a +0 dagger a +0 robe (2, 0, D:3) a +0 flail (2, 21, D:3) 5 boomerangs (4, 18, D:3) a staff of conjuration (12, 14, D:3) 3 stones a +0 whip a kobold skeleton (13, 15, D:3) a hobgoblin skeleton (17, 39, D:3) a stone (17, 42, D:3) a +0 robe (17, 46, D:3) a +0 dagger (21, -4, D:3) a +0 robe (21, 24, D:3) 7 stones (22, 0, D:3) a +0 club a +0 sling (22, 1, D:3) a +0 whip 3 stones (23, 28, D:3) a staff of earth (27, 18, D:3) a frilled lizard skeleton (29, 6, D:3) a +0 dagger a goblin skeleton (29, 14, D:3) a +0 whip (29, 15, D:3) a +0 club (29, 19, D:3) a +0 club (29, 20, D:3) a +0 spear (30, 13, D:3) 3 stones a +0 club (30, 15, D:3) a +0 halberd 3 stones (32, 39, D:3) a +0 club an orc skeleton (33, 34, D:3) 7 stones (51, 10, D:3) a +0 short sword a kobold skeleton (52, 31, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 trident (2, 0, D:4) a +0 lajatang (5, -21, D:4) 4 poisoned darts (10, -46, D:4) 5 stones (14, -28, D:4) a +0 ring mail a +0 short sword (14, -8, D:4) a +0 ring mail (18, -32, D:4) a +0 plate armour (22, -30, D:4) 2 poisoned darts (24, -42, D:4) a +0 club (26, -35, D:4) 5 stones (31, -30, D:4) 7 stones (33, -26, D:4) a +0 dagger (33, 3, D:4) a +0 dagger (42, -39, D:4) a +0 mace (47, -29, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) the +8 short sword "Yzam" {flame, rElec rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. (0, 4, D:5) a +0 dagger a +0 chain mail a +0 flail (0, 5, D:5) a +0 dagger a +0 leather armour (0, 7, D:5) a +0 flail a boomerang (13, -15, D:5) a +0 ring mail (21, 30, D:5) a +0 helmet (22, 30, D:5) a +0 club (25, 18, D:5) a +0 hand axe (28, 22, D:5) a +0 club a +0 dagger a +0 leather armour a +0 club (30, 3, D:5) a +0 robe (34, 1, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a ring of see invisible (3, 11, D:6) a +0 robe (11, 6, D:6) 4 boomerangs (17, 30, D:6) a +0 dagger a +0 chain mail (23, 20, D:6) a +0 dagger (27, 6, D:6) a +0 sling (34, 13, D:6) 6 gold pieces a +0 short sword a +0 leather armour (37, 21, D:6) 4 poisoned darts