Dungeon Crawl Stone Soup version 0.32-a0-1119-gc2fb2e3241 (webtiles) character file. Game seed: 15304438911084213271 28 qipq the Magician (level 2, 13/13 HPs) Began as a Felid Air Elementalist on May 10, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:49 (1333 turns). qipq the Magician (Felid Air Elementalist) Turns: 1333, Time: 00:01:49 Health: 13/13 AC: 1 Str: 4 XL: 2 Next: 96% Magic: 7/7 EV: 16 Int: 18 God: Gold: 41 SH: 5 Dex: 16 Spells: 4/7 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Jewellery c - an amulet of reflection (around neck) f - an amulet of guardian spirit Scrolls e - a scroll of teleportation {unknown} g - a scroll of identify {unknown} i - a scroll of fog {unknown} j - a scroll of blinking {unknown} Potions a - a potion of magic b - 2 potions of might {unknown} d - a potion of curing {unknown} h - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} l - a potion of berserk rage {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting - Level 0.8 Conjurations + Level 2.6 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 b - Static Discharge Conj/Air 18% 3-4/arc 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 12% N/A 16% 3 Airstrike Air 6% 2d(1-17) 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 exclusion: downstairs D:2 Terence D:3 exclusion: upstairs Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History l - a sapphire potion Casting: Shock (safe; 8% risk of failure) You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found an escape hatch in the ceiling. Found a stone staircase leading up. There is a stone staircase leading down here. Found a shimmering ring mail. b - 2 clear potions (gained 1) An orc comes into view. It is wielding a +0 short sword. Casting: Shock (safe; 8% risk of failure) Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (asleep, 100% to hit) The zap hits the orc. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 dagger. You hear a shout! There are monsters nearby! Casting: Shock (safe; 8% risk of failure) Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (lightly wounded, 68% to hit) The zap hits the orc. You hear a shout! An orc priest comes into view. It is wielding a +0 club. Casting: Shock (safe; 8% risk of failure) Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (68% to hit) The zap hits the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You rejoin the land of the living... Found a stone staircase leading down. Unknown command. Unknown command. ....##..... # #......... #.#........ +.........# ..........# ..........# #.......# #....@..# #.....>.# #.......# #.......# #.......# ###.##### #. #. There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 5 endoplasms A giant cockroach (D:3) 5 goblins A hobgoblin (D:1) 2 quokkas 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qipq the Felid Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 370 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 626 | D:1 | Reached skill level 3 in Spellcasting 939 | D:2 | Noticed Terence 1052 | D:2 | Identified the +9 whip of Moral Flaws {spect, ^Drain rElec | Int+5 Dex+3} 1285 | D:3 | Learned a level 2 spell: Static Discharge 1332 | D:3 | Killed from afar by an orc priest 1332 | D:3 | Lost a life (0 lives remaining) 1333 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, minmay_cupped D:2: layout_basic, uniq_terence D:3: layout_basic, overflow_temple_1_default, minivault_11 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 2.6 Stealth | | 2.6 Conjurations | | 0.8 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 2 Bite || 1 Cast: Shock || 59 Armour: Skin || 4 Dodge: Dodged || 5 Block: Other || 1 Reflection || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1334 | 1247 | 87 | 24 | 1008 | 3 | 444.7 | Dungeon | 1334 | 1247 | 87 | 24 | 1008 | 3 | 444.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 982 daAuts D:3: 239 daAuts D:2: 111 daAuts