Dungeon Crawl Stone Soup version 0.32-a0-1119-gc2fb2e3241 (webtiles) character file. Game seed: 9677783032758706081 0 qipq the Conjurer (level 1, -12/11 HPs) Began as an Octopode Conjurer on May 10, 2024. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (82 turns). qipq the Conjurer (Octopode Conjurer) Turns: 82, Time: 00:00:03 Health: -12/11 AC: 1 Str: 6 XL: 1 Next: 10% Magic: 1/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You don't have enough magic to cast this spell. A bat is nearby! Casting: Magic Dart (safe; 3% risk of failure) You don't have enough magic to cast this spell. A bat is nearby! You tentacle-slap the bat. Your grab misses the bat. The bat closely misses you. The bat misses you. Unknown command. You barely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat barely misses you. The bat closely misses you. A bat is nearby! You barely miss the bat. You grab the bat. You constrict the bat. You kill the bat! Magic restored. A bat and a gnoll come into view. The bat moves out of view. Found a stone staircase leading down. The bat closely misses you. The gnoll completely misses you. There are monsters nearby! You closely miss the gnoll. You grab the gnoll. You constrict the gnoll. The bat hits you but does no damage. The gnoll hits you with a +0 flail. Unknown command. There are monsters nearby! Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, constricted by you, 100% to hit) The magic dart hits the gnoll. You constrict the gnoll. The bat barely misses you. The gnoll hits you with a +0 flail. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, constricted by you, 100% to hit) The magic dart hits the gnoll but does no damage. You constrict the gnoll. The bat misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #......# ##.###.## ##..##..# ####..###.## ########....## #.# ###........#### #.# #........### ###.# #.........# #...# #.........# #@### ..........# #.g..>..# #.........# #.b.....# #.........# ........# #.........# ........# #........## .##..##### ###.....#. . .## #..... #. .# .#### You could see a gnoll and a bat. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qipq the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 82 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 2 Cast: Magic Dart || 5 Armour: Skin || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 71 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 71 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 82 daAuts