Dungeon Crawl Stone Soup version 0.32-a0-1144-g6a5d6975f0 (webtiles) character file. Game seed: 8601826693195847043 1253 qipq the Thaumaturge (level 8, -6/52 HPs) Began as a Mummy Necromancer on May 12, 2024. Mangled by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 5 of the Dungeon. The game lasted 00:05:17 (4433 turns). qipq the Thaumaturge (Mummy Necromancer) Turns: 4433, Time: 00:05:18 Health: -6/52 AC: 4 Str: 11 XL: 8 Next: 26% Magic: 21/24 EV: 11 Int: 23 God: Gold: 265 SH: 0 Dex: 12 Spells: 27/31 levels left rFire x . . k - +1 dagger (venom) rCold + . . (no shield) rNeg + + + o - +1 robe of the Cooper {^Drain rCorr Int+6 SInv} rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + q - +0 pair of boots Will +.... (no amulet) Stlth ++ j - ring of flight HPRegen 0.28/turn n - ring of resist corrosion MPRegen 0.19/turn %: faith @: flying A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 265 gold pieces. Inventory: Hand Weapons g - a +0 dagger of freezing k - a +1 dagger of venom (weapon) Missiles d - 6 poisoned darts l - a throwing net {!f} Armour o - the +1 robe of the Cooper (worn) {^Drain rCorr Int+6 SInv} (You found it on level 3 of the Dungeon) Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. q - a +0 pair of boots (worn) Jewellery a - a ring of wizardry j - a ring of flight (left hand) n - a ring of resist corrosion (right hand) Wands m - a wand of paralysis (2) Scrolls b - a scroll of fog {unknown} c - a scroll of immolation {unknown} e - 11 scrolls of identify {unknown} f - 2 scrolls of fear {unknown} h - a scroll of poison {unknown} i - a scroll of revelation {unknown} p - a scroll of enchant weapon {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 12.1 Spellcasting - Level 4.0 Necromancy You had 27 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 48% 2d9 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 26% N/A 4% 1 Sting Conj/Alch 52% 1d6 4% 1 Summon Small Mammal Summ 52% N/A 4% 1 Mercury Vapours Alch/Air 26% N/A 7% 2 Scorch Fire 26% 2d6 7% 2 Animate Dead Necr 48% N/A 9% 4 Curse of Agony Necr 48% N/A 24% 5 Flame Wave Conj/Fire 13% 2d6 41% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 77% 5 Summon Cactus Giant Summ 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:1 exclusion: downstairs D:2 exclusion: downstairs D:4 exclusion: downstairs D:6 exclusion: upstairs Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You see here a +0 ring mail. There is a stone staircase leading up here. This staircase is marked as excluded! You fly upwards. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. There is a stone staircase leading down here. Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 31%) The two-headed ogre suddenly stops moving! Unknown command. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The two-headed ogre is poisoned. The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The helpless two-headed ogre fails to defend itself. You puncture the two-headed ogre! The two-headed ogre looks as sick as possible! The helpless two-headed ogre fails to defend itself. You hit the two-headed ogre. The two-headed ogre looks as sick as possible! The two-headed ogre is no longer paralysed. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (dangerous; 2% risk of failure) Aiming: Vampiric Draining (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, extremely poisoned) You feel a surge of power! You draw life force from the two-headed ogre. You feel life coursing into your body. The two-headed ogre hits you with a +0 giant club!! You die... .#..<...# # .#..###.# #. ..... ... #.## .#.## #..# ...###### ... ... #......# .#. .. #......# ... #......# # #..#...# #O@#)..# #..#...# #:..#...# ##..#..)# #..#...############ #..#...y.....(..... #..######....###.#. #..# #.#'### #.#. #.#.# #)#. You could see a two-headed ogre (extremely poisoned). Vanquished Creatures An unseen horror (D:5) Sigmund (D:2) An ice beast (D:6) 3 ogres (D:5) A gnoll sergeant (D:5) A scorpion (D:4) A wight (D:4) A howler monkey (D:4) 2 bombardier beetles (D:4) An iguana (D:4) Natasha (D:2) 4 gnolls (D:5) 6 adders 2 dart slugs A ribbon worm (D:3) 5 orcs 11 ball pythons 7 endoplasms 6 giant cockroaches 5 goblins 2 hobgoblins 3 jackals (D:2) 4 kobolds 2 quokkas 2 bats 5 frilled lizards (D:1) 2 rats 81 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:5) An endoplasm (D:1) A goblin (D:2) A ball python (D:3) 2 frilled lizards (D:1) 6 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qipq the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 58 | D:1 | Reached skill level 3 in Spellcasting 145 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/6 388 | D:1 | Reached skill level 4 in Spellcasting 929 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/8 1211 | D:2 | Noticed Sigmund 1212 | D:2 | Noticed Natasha 1298 | D:2 | Killed Natasha 1299 | D:2 | Reached skill level 5 in Spellcasting 1305 | D:2 | Learned a level 3 spell: Vampiric Draining 1432 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/11 1522 | D:2 | Killed Sigmund 1523 | D:2 | Reached skill level 7 in Spellcasting 1523 | D:2 | Reached XP level 5. HP: 23/35 MP: 2/14 2055 | D:3 | Reached XP level 6. HP: 41/41 MP: 9/16 2268 | D:3 | Identified the +1 robe of the Cooper {^Drain rCorr Int+6 | SInv} 2646 | D:4 | Reached skill level 8 in Spellcasting 3180 | D:4 | Reached skill level 9 in Spellcasting 3560 | D:4 | Reached XP level 7. HP: 39/46 MP: 19/19 3639 | D:5 | Entered Level 5 of the Dungeon 3821 | D:5 | Reached skill level 10 in Spellcasting 3990 | D:5 | Reached skill level 11 in Spellcasting 4066 | D:5 | Noticed an unseen horror 4072 | D:5 | Killed an unseen horror 4073 | D:5 | Reached XP level 8. HP: 29/52 MP: 10/23 4079 | D:5 | Noticed a two-headed ogre 4304 | D:6 | Reached skill level 12 in Spellcasting 4433 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_cross, minmay_lizard_pond D:2: layout_rooms, uniq_sigmund, uniq_natasha D:3: layout_basic D:4: layout_basic, lemuel_mausoleum_altar_yredelemnul, nicolae_ossuary_entry_ruins, minmay_misc_feat_nine_boxes, minmay_misc_feat_hallway D:5: layout_basic, minmay_manual_monolith, uniq_crazy_yiuf_cottage, uniq_prince_ribbit1, uniq_grinder D:6: layout_basic Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 7 9 11 12 | 12.1 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Club | 1 | | || 1 Dagger | 3 | 14 | 6 || 23 Cast: Necrotise | 51 | 67 | 36 || 154 Vampiric Draining | | 8 | 13 || 21 Evoke: Wand | | 1 | 1 || 2 Stab: Paralysed | | 5 | 6 || 11 Armour: Robe | 9 | 14 | 17 || 40 Dodge: Dodged | 2 | 15 | 12 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4433 | 4027 | 406 | 184 | 3261 | 6 | 738.8 | Dungeon | 4433 | 4027 | 406 | 184 | 3261 | 6 | 738.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1080 daAuts D:2: 973 daAuts D:1: 943 daAuts D:3: 676 daAuts D:5: 416 daAuts D:6: 343 daAuts