Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 6612383675724422657 457 qipq the Sneak (level 7, -2/45 HPs) Began as an Octopode Conjurer on May 13, 2024. Slain by an orc warrior ... wielding a +0 battleaxe (17 damage) ... on level 4 of the Dungeon. The game lasted 00:02:46 (4643 turns). qipq the Sneak (Octopode Conjurer) Turns: 4643, Time: 00:02:47 Health: -2/45 AC: 1 Str: 12 XL: 7 Next: 6% Magic: 11/22 EV: 12 Int: 28 God: Gold: 227 SH: 0 Dex: 11 Spells: 11/14 levels left rFire + + . g - +0 quick blade rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - ring of protection from fire rCorr . f - +6 ring of strength SInv . k - +4 ring of slaying Will ..... s - ring of Bimej {rF+ Int+6} Stlth ++++ w - ring of magical power HPRegen 0.27/turn (no ring) MPRegen 0.18/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons g - a +0 quick blade (weapon) Jewellery c - a ring of protection from fire (left tentacle) f - a +6 ring of strength (right tentacle) k - a +4 ring of slaying (on tentacle) q - a ring of flight s - the ring of Bimej (on tentacle) {rF+ Int+6} (You found it on level 4 of the Dungeon) [ring of protection from fire] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. w - a ring of magical power (on tentacle) Wands v - a wand of roots (7) Scrolls b - 2 scrolls of fear {unknown} d - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of poison {unknown} i - a scroll of amnesia {unknown} l - 3 scrolls of identify {unknown} n - a scroll of brand weapon {unknown} r - 3 scrolls of teleportation {unknown} u - a scroll of blinking {unknown} Potions a - a potion of magic j - a potion of brilliance {unknown} m - a potion of berserk rage {unknown} o - 2 potions of curing {unknown} p - a potion of attraction {unknown} t - a potion of heal wounds {unknown} x - a potion of enlightenment {unknown} Skills: + Level 2.4 Fighting + Level 2.5 Short Blades + Level 3.3 Dodging + Level 4.6 Stealth + Level 4.4 Spellcasting - Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Sublimation of Blood Necr 6% N/A 11% 2 Teleport Other Tloc 6% N/A 22% 3 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Ignite Poison Fire/Alch 6% N/A 56% 4 Starburst Conj/Fire 8% 6d4 99% 6 Dispersal Tloc 3% N/A 100% 6 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Kikubaaqudgha Makhleb Shops: D:3 [* Annotations: D:3 exclusion: downstairs Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the orc warrior but does no damage. (Press . to maintain the ray.) The adder hisses angrily. Unknown command. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail (lightly wounded, 77% to hit) The searing ray hits the orc warrior. (Press . to maintain the ray.) The orc warrior hits you with a +0 battleaxe! You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail (moderately wounded, 77% to hit) The searing ray hits the orc warrior. (Press . to maintain the ray.) The orc warrior completely misses you. Unknown command. The searing ray hits the orc warrior! The orc warrior hits you with a +0 battleaxe. The searing ray hits the orc warrior. The orc warrior barely misses you. Unknown command. The searing ray misses the orc warrior. You finish channelling your searing ray. The orc warrior hits you with a +0 battleaxe!! Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail (severely wounded, 77% to hit) The searing ray hits the orc warrior but does no damage. (Press . to maintain the ray.) The orc warrior misses you. Unknown command. The searing ray hits the orc warrior. The orc warrior hits you with a +0 battleaxe! You die... #.[.........##### ## ###...............# ###. ##.................########... #..#............<...........## ####.##................####...... .....##)).........####..#...####. ..###.).......................... ..#.))#.......................... ..#.###.........@.##............. ................o................ ...>.##...........###...)........ ..##..##......................... ......###...........<............ ..##............................. .####...............##).......... #####..........###..#..(####..... ...)...........#.)......)..)..... You could see an orc warrior. Vanquished Creatures A black bear (D:5) A scorpion (D:5) An orc priest (D:4) A sleepcap (D:4) 7 adders 7 gnolls A shadow imp (D:3) A white imp (D:5) 2 dart slugs (D:1) A ribbon worm (D:3) 13 orcs 9 ball pythons An endoplasm (D:2) A giant cockroach (D:3) 6 hobgoblins 3 jackals 5 kobolds 8 quokkas 7 bats 4 frilled lizards 6 goblins 5 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qipq the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 9/17 MP: 0/5 1174 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/7 2055 | D:2 | Reached XP level 4. HP: 24/27 MP: 9/9 2223 | D:3 | Learned a level 2 spell: Searing Ray 2269 | D:3 | Found a broken altar of Ashenzari. 2309 | D:3 | Found Idanakup's Assorted Antiques. 2341 | D:3 | Found Atuffaeqau's Antique Armour Emporium. 2468 | D:3 | Reached skill level 1 in Short Blades 2470 | D:3 | Reached skill level 1 in Fighting 2476 | D:3 | Reached XP level 5. HP: 23/33 MP: 0/10 3038 | D:3 | Found a burning altar of Makhleb. 3658 | D:4 | Reached XP level 6. HP: 3/39 MP: 1/12 3810 | D:4 | Identified the ring of Bimej {rF+ Int+6} 4283 | D:5 | Entered Level 5 of the Dungeon 4350 | D:5 | Noticed a black bear 4355 | D:5 | Killed a black bear 4448 | D:5 | Reached XP level 7. HP: 42/45 MP: 13/13 4535 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4643 | D:4 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, minmay_indecisive_spiral D:2: layout_basic D:3: minmay_inner_zag, layout_basic, mainiacjoe_overflow_boulevard, nicolae_overflow_crystal_walls, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_half_adder D:4: layout_rooms D:5: layout_gridville, lemuel_coloured_pillars_altar, overflow_temple_1_default Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.4 Stealth | 3 4 | 4.6 Short Blades | 1 2 | 2.5 Fighting | 1 2 | 2.4 Dodging | 3 | 3.3 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Constrict | 8 | 13 | || 21 Tentacles | 4 | 15 | || 19 Quick blade | 16 | 57 | || 73 Cast: Magic Dart | 52 | 57 | 6 || 115 Searing Ray | | 18 | 5 || 23 Use: Potion | | 1 | || 1 Stab: Sleeping | 2 | 2 | || 4 Armour: Skin | 11 | 24 | 5 || 40 Dodge: Dodged | 14 | 37 | 3 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4646 | 4429 | 217 | 407 | 3541 | 5 | 929.2 | Dungeon | 4646 | 4429 | 217 | 407 | 3541 | 5 | 929.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1496 daAuts D:2: 1141 daAuts D:1: 976 daAuts D:4: 720 daAuts D:5: 310 daAuts