Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 5840730423848342575 285 qipq the Magician (level 6, 28/28 HPs) Began as a Felid Conjurer on May 13, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:45 (2758 turns). qipq the Magician (Felid Conjurer) Turns: 2758, Time: 00:01:45 Health: 28/28 AC: 2 Str: 3 XL: 6 Next: 7% Magic: 16/16 EV: 16 Int: 23 God: Gold: 161 SH: 0 Dex: 15 Spells: 14/17 levels left Lives: 1 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. Inventory: Scrolls b - a scroll of revelation {unknown} d - 5 scrolls of identify {unknown} e - a scroll of blinking {unknown} f - a scroll of fear {unknown} i - a scroll of poison {unknown} j - a scroll of immolation {unknown} Potions a - a potion of magic c - a potion of attraction {unknown} g - 2 potions of ambrosia {unknown} h - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 6.0 Spellcasting - Level 3.6 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 15% 3d6 12% 3 Summon Ice Beast Ice/Summ 6% N/A 26% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You see here a throwing net {!f}. A ball python comes into view. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (81% to hit) The searing ray hits the gnoll. (Press . to maintain the ray.) The ball python hisses angrily. The searing ray hits the gnoll. The searing ray hits the gnoll sergeant. The searing ray hits the gnoll. The gnoll sergeant hits you from afar with a +0 spear! Ouch! That really hurt! The searing ray hits the gnoll sergeant. The searing ray hits the gnoll! The gnoll closely misses you. The gnoll sergeant misses you. Sorry, you're not good enough to have a special ability. Unknown command. The gnoll barely misses you. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. The gnoll hits you with a +0 club. You die... You rejoin the land of the living... Unknown command. Unknown command. #.##.# #.##.# #.##.# ##.##.# #.##.# #...#.# #....############.#...# #.#.............#>..#.# #....###.#####..#####.# #..#.# #.# #..# #.######### ###..#.# #.# #..# #.......... .....#.# #.# #@.# ##.######### .....#.###.#####..####...## ...........##.............# .....#>######.##..####....# .....g...####.##..# ##.#.# ##...###.#........# #.#.#### .....# #.......#..# #.#....# ##...###.#.###.#..# #.####.# ##........# #....# #.# #.# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 3 gnolls (D:3) An adder (D:2) 5 ribbon worms 9 ball pythons 6 endoplasms 2 giant cockroaches (D:1) 5 goblins 8 hobgoblins 7 kobolds 6 quokkas 7 bats 5 frilled lizards 5 rats A spectral kobold (D:1) 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qipq the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 117 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 309 | D:1 | Found a faded altar of an unknown god. 434 | D:1 | Reached skill level 3 in Spellcasting 691 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/8 1004 | D:1 | Learned a level 2 spell: Searing Ray 1097 | D:2 | Noticed Sigmund 1132 | D:2 | Killed Sigmund 1133 | D:2 | Reached skill level 5 in Spellcasting 1133 | D:2 | Reached XP level 4. HP: 13/21 MP: 1/12 1133 | D:2 | Gained a life (2 lives remaining) 1133 | D:2 | Reached XP level 5. HP: 15/24 MP: 1/14 2327 | D:3 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 2327 | D:3 | Reached XP level 6. HP: 28/28 MP: 7/15 2514 | D:3 | Reached skill level 6 in Spellcasting 2757 | D:3 | Slain by a gnoll 2757 | D:3 | Lost a life (1 life remaining) 2758 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, minmay_indecisive_spiral, uniq_sigmund D:3: layout_loops_ring D:4: layout_basic, nicolae_wooded_promenade, kennysheep_boxes, uniq_pikel, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 5 6 | 6.0 Dodging | | 2.6 Stealth | | 2.6 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 73 || 136 Searing Ray | 2 | 5 || 7 Armour: Skin | 4 | 5 || 9 Dodge: Dodged | 11 | 7 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2763 | 2634 | 129 | 110 | 2218 | 4 | 690.8 | Dungeon | 2763 | 2634 | 129 | 110 | 2218 | 4 | 690.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 985 daAuts D:3: 985 daAuts D:2: 772 daAuts D:4: 19 daAuts